attachallplayers
此代码非原创.BUILDIN_FUNC(attachallplayers)
{
struct map_session_data *sd;
struct s_mapiterator* iter;
const char* event = script_getstr(st,2);
iter = mapit_getallusers();
while( (sd = (TBL_PC*)mapit_next(iter)) != NULL ) {
check_event(st, event);
npc_event_do(event);
}
return 0;
}
BUILDIN_DEF(attachallplayers,"s"),
使用方法
attachallplayers "IamOnline::OnSendWhisp";
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