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註冊時間2011-1-19
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TA的每日心情 | 開心 4 小時前 |
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簽到天數: 1027 天 連續簽到: 1 天 [LV.10]以壇為家III
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發表於 2017-10-8 22:14:50
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a0958620300 發表於 2017-10-8 09:02 PM
不好意思 我找不到大大你說的地方 可以在指點小弟一下嗎? - *savepoint "<map name>",<x>,<y>{,{<range x>,<range y>,}<char_id>};
- *save "<map name>",<x>,<y>{,{<range x>,<range y>,}<char_id>};
- These commands save where the invoking character will return to upon clicking
- "Return to Save Point", after death and in some other cases. The two versions are
- equivalent. They ignore any and all mapflags, and can make a character respawn where
- no teleportation is otherwise possible.
- The <range x> and <range y> optional values allow for a randomization with the
- player's save point. The values will randomly add or subtract from the given <x>
- and <y> coordinates.
- savepoint "place",350,75;
- savepoint "place",350,75,2,2; // Randomly save the character between 348,73 and 352,77
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