UID227977
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主題
積分33969
現金
積極性
威望
違規
熱心
推廣次數
閱讀權限30
註冊時間2010-1-9
在線時間 小時
最後登錄1970-1-1
TA的每日心情![](source/plugin/dsu_paulsign/img/emot/fd.gif) | 奮斗 2021-1-30 07:57 PM |
---|
簽到天數: 101 天 連續簽到: 1 天 [LV.6]常住居民II
|
30積分
//
//天使孫燕姿
//
prontera,146,92,5 script 天使服務員::Son_SeA 756,15,15,{
cutin "son",2;
mes "[天使服務員]";
mes "請你跟我說需要什麼樣的服務呢?";
next;
switch(select("狀態服務","傳送服務","職業服務",
(
(getgmlevel() < getbattleflag("gm_cant_drop_min_lv") && getbattleflag("gm_cant_drop_min_lv"))
||
(getgmlevel() > getbattleflag("gm_cant_drop_max_lv") && getbattleflag("gm_cant_drop_max_lv"))
)
?"懸賞系統":""))
{
case 4: doevent "Wanted_Reward::OnFunc";
cutin "son",255;
end;
case 1:
mes "[天使服務員]";
mes "我必將盡一切努力來為客人服務的。";
next;
mes "[天使服務員]";
percentheal 100,100;
sc_end SC_Poison;
sc_end SC_Silence;
sc_end SC_Blind;
sc_end SC_Confusion;
sc_end SC_Curse;
sc_end SC_Hallucination;
mes "您的HP/SP已經恢復,負面狀態已經解除,如果還有需要,隨時歡迎回來找我喔!";
break;
case 2:
mes "[天使服務員]";
mes "請告訴我你大致要去哪裡";
next;
switch(select("城市傳送","野外傳送"))
{
case 1:
mes "[天使服務員]";
mes "請問你想要去那裡呢?";
next;
/*
set .@menu,select("普隆德拉","夢羅克","吉芬","斐揚","艾爾貝塔","依斯魯得島","艾爾帕蘭","姜餅城","克魔島","朱諾","櫻花城",
"崑崙","汶巴拉","尼芙菲姆","洛陽","","","爪哇咿","哎喲泰雅","艾音布羅克","裡希塔樂鎮","艾音貝赫","毀葛","拉赫",
"伯仁斯","莫斯科")-1;
atcommand "@go "+.@menu;
*/
switch( select("普隆德拉","依斯魯德","吉芬","夢羅克","斐揚","愛爾貝塔","艾爾帕蘭","克魔島","克雷斯特漢姆古城","朱諾",
"天津","崑崙","汶巴拉","姜餅城","尼芙菲姆","洛陽城","夏威夷","哎喲泰雅","裡希塔樂鎮","艾音布羅克","艾音貝赫",
"毀葛","拉赫","伯仁斯","莫斯科","馬努克","拉皮內前線基地輝煌領域","米德加爾特聯合駐地","巴西"
) )
{
case 1: warp "prontera.gat",156,187; break;
case 2: warp "izlude.gat",128,111; break;
case 3: warp "geffen.gat",119,66; break;
case 4: warp "morocc.gat",159,93; break;
case 5: warp "payon.gat",158,227; break;
case 6: warp "alberta.gat",27,236; break;
case 7: warp "aldebaran.gat",145,120; break;
case 8: warp "comodo.gat",188,161; break;
case 9: warp "glast_01.gat",200,200; break;
case 10: warp "yuno.gat",160,168; break;
case 11: warp "amatsu.gat",197,86; break;
case 12: warp "gonryun.gat",150,130; break;
case 13: warp "umbala.gat",130,130; break;
case 14: warp "xmas.gat",148,131; break;
case 15: warp "niflheim.gat",202,177; break;
case 16: warp "louyang.gat",210,108; break;
case 17: warp "jawaii.gat",221,215; break;
case 18: warp "ayothaya.gat",149,118; break;
case 19: warp "lighthalzen.gat",158,92; break;
case 20: warp "einbroch.gat",64,200; break;
case 21: warp "einbech.gat",70,95; break;
case 22: warp "hugel.gat",96,145; break;
case 23: warp "rachel.gat",260,126; break;
case 24: warp "veins.gat",216,123; break;
case 25: warp "moscovia.gat",223,184; break;
case 26: warp "manuk.gat",266,202; break;
case 27: warp "splendide.gat",197,175; break;
case 28: warp "mid_camp.gat",215,242; break;
case 29: warp "brasilis.gat",226,99; break;
}
break;
case 2:
mes "[天使服務員]";
mes "請問你想要去那裡呢?";
next;
switch(select("迷藏森林","普隆德拉地下水道","海底洞窟","史芬克斯密穴","金字塔迷宮","螞蟻地獄密穴","吉芬塔地下密穴",
"妙勒尼廢棄礦場","克雷斯特漢姆古城","獸人地下洞窟","裴揚迷宮","沉沒之船","艾爾帕蘭鍾塔","龜島","玩具工廠",
"諾可羅德溶洞","櫻花城迷宮","崑崙洞穴","古神木樹洞","洛陽古都王陵","葛帔尼亞","優配擂斯廢墟","機械娃娃工廠",
"達納托斯之塔","礦山洞穴","奧丁神殿","生體試驗研究所","深淵湖水地下洞穴","冰洞穴","古代神殿迷宮","神殿聖域洞穴",
"圖爾火山洞窟","無名的海島","地下公會","克魔島密穴","深淵森林洞穴","次元空間","馬努克曠野","輝煌領域曠野",
"尼德霍格洞穴","尼德霍格巢穴"))
{
case 1:
set .@menu,select("迷藏森林1層","迷藏森林2層","迷藏森林3層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"prt_maze01","prt_maze02","prt_maze03[/email]";
break;
case 2:
set .@menu,select("普隆德拉地下水道1層","普隆德拉地下水道2層","普隆德拉地下水道3層","普隆德拉地下水道4層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4[/email]";
break;
case 3:
set .@menu,select("海底洞窟1層","海底洞窟2層","海底洞窟3層","海底洞窟4層","海底洞窟5層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"iz_dun00","iz_dun01","iz_dun02","iz_dun03","iz_dun04[/email]";
break;
case 4:
set .@menu,select("史芬克斯密穴1層","史芬克斯密穴2層","史芬克斯密穴3層","史芬克斯密穴4層","史芬克斯密穴5層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5[/email]";
break;
case 5:
set .@menu,select("金字塔迷宮地上1層","金字塔迷宮地上2層","金字塔迷宮地上3層","金字塔迷宮地上4層","金字塔迷宮地下1層","金字塔迷宮地下2層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"moc_pryd01","moc_pryd02","moc_pryd03","moc_pryd04","moc_pryd05","moc_pryd06[/email]";
break;
case 6:
set .@menu,select("螞蟻地獄密穴1層","螞蟻地獄密穴2層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"anthell01","anthell02[/email]";
break;
case 7:
set .@menu,select("吉芬塔地下密穴1層","吉芬塔地下密穴2層","吉芬塔地下密穴3層","吉芬塔地下密穴4層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"gef_dun00","gef_dun01","gef_dun02","gef_dun03[/email]";
break;
case 8:
set .@menu,select("妙勒尼廢棄礦場1層","妙勒尼廢棄礦場2層","妙勒尼廢棄礦場3層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"mjo_dun01","mjo_dun02","mjo_dun03[/email]";
break;
case 9:
set .@menu,select("克雷斯特漢姆古城","修道院","地下公墓","地上1層","地上2層","監獄1層","監獄2層","騎士團1層","騎士團2層","室內","樓梯密穴","下水道1層","下水道2層","下水道3層","下水道4層","地下洞窟1層","地下洞窟2層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"glast_01","gl_church","gl_chyard","gl_cas01","gl_cas02","gl_prison","gl_prison1","gl_knt01","gl_knt02","gl_in01","gl_step","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_dun01","gl_dun02[/email]";
break;
case 10:
set .@menu,select("獸人地下洞窟1層","獸人地下洞窟2層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"orcsdun01","orcsdun02[/email]";
break;
case 11:
set .@menu,select("裴揚迷宮1層","裴揚迷宮2層","裴揚迷宮3層","裴揚迷宮4層","裴揚迷宮5層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"pay_dun00","pay_dun01","pay_dun02","pay_dun03","pay_dun04[/email]";
break;
case 12:
set .@menu,select("沉沒之船1層","沉沒之船2層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"treasure01","treasure02[/email]";
break;
case 13:
set .@menu,select("艾爾帕蘭鍾塔地上1層","艾爾帕蘭鍾塔地上2層","艾爾帕蘭鍾塔地上3層","艾爾帕蘭鍾塔地上4層","艾爾帕蘭鍾塔地下1層","艾爾帕蘭鍾塔地下2層","艾爾帕蘭鍾塔地下3層","艾爾帕蘭鍾塔地下4層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04[/email]";
break;
case 14:
set .@menu,select("龜島表層","密穴1層","密穴2層","密穴3層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"tur_dun01","tur_dun02","tur_dun03","tur_dun04[/email]";
break;
case 15:
set .@menu,select("玩具工廠1層","玩具工廠2層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"xmas_dun01","xmas_dun02[/email]";
break;
case 16:
set .@menu,select("諾可羅德溶洞1層","諾可羅德溶洞2層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"mag_dun01","mag_dun02[/email]";
break;
case 17:
set .@menu,select("櫻花城迷宮1層","櫻花城迷宮2層","櫻花城迷宮3層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"ama_dun01","ama_dun02","ama_dun03[/email]";
break;
case 18:
set .@menu,select("崑崙洞穴1層","崑崙洞穴2層","崑崙洞穴3層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"gon_dun01","gon_dun02","gon_dun03[/email]";
break;
case 19:
set .@menu,select("古神木樹洞1層","古神木樹洞2層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"um_dun01","um_dun02[/email]";
break;
case 20:
set .@menu,select("洛陽古都王陵1層","洛陽古都王陵2層","洛陽古都王陵3層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"lou_dun01","lou_dun02","lou_dun03[/email]";
break;
case 21:
set .@menu,select("葛帔尼亞1層","葛帔尼亞2層","葛帔尼亞3層","葛帔尼亞4層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"gefenia01","gefenia02","gefenia03","gefenia04[/email]";
break;
case 22:
set .@menu,select("優配擂斯廢墟1層","優配擂斯廢墟2層","優配擂斯中心部")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"juperos_01","juperos_02","jupe_core[/email]";
break;
case 23:
set .@menu,select("機械娃娃工廠1層","機械娃娃工廠2層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"kh_dun01","kh_dun02[/email]";
break;
case 24:
set .@menu,select("達納托斯之塔1層","達納托斯之塔2層","達納托斯之塔3層","達納托斯之塔4層","達納托斯之塔5層","達納托斯之塔6層","達納托斯之塔7層","達納托斯之塔8層","達納托斯之塔9層","達納托斯之塔10層","達納托斯之塔11層","達納托斯之塔12層","達納托斯之塔13層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"tha_t01","tha_t02","tha_t03","tha_t04","tha_t05","tha_t06","tha_t07","tha_t08","tha_t09","tha_t10","tha_t11","tha_t12","thana_boss[/email]";
break;
case 25:
set .@menu,select("礦山洞穴1層","礦山洞穴2層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"ein_dun01","ein_dun02[/email]";
break;
case 26:
set .@menu,select("奧丁神殿1層","奧丁神殿2層","奧丁神殿3層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"odin_tem01","odin_tem02","odin_tem03[/email]";
break;
case 27:
set .@menu,select("生體試驗研究所1層","生體試驗研究所2層","生體試驗研究所3層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"lhz_dun01","lhz_dun02","lhz_dun03[/email]";
break;
case 28:
set .@menu,select("深淵湖水地下洞穴1層","深淵湖水地下洞穴2層","深淵湖水地下洞穴3層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"abyss_01","abyss_02","abyss_03[/email]";
break;
case 29:
set .@menu,select("冰洞穴1層","冰洞穴2層","冰洞穴3層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"ice_dun01","ice_dun02","ice_dun03[/email]";
break;
case 30:
set .@menu,select("古代神殿迷宮1層","古代神殿迷宮2層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"ayo_dun01","ayo_dun02[/email]";
break;
case 31:
set .@menu,select("神殿聖域洞穴1層","神殿聖域洞穴2層","神殿聖域洞穴3層","神殿聖域洞穴4層","神殿聖域洞穴5層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"ra_san01","ra_san02","ra_san03","ra_san04","ra_san05[/email]";
break;
case 32:
set .@menu,select("圖爾火山洞窟1層","圖爾火山洞窟2層","圖爾火山洞窟3層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"thor_v01","thor_v02","thor_v03[/email]";
break;
case 33:
set .@menu,select("無名的海島(晝)","無名的海島(夜)","修道院1層","修道院2層","修道院3層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"nameless_i","nameless_n","abbey01","abbey02","abbey03[/email]";
break;
case 34:
set .@menu,select("地下公會1層","地下公會2層","地下公會3層","地下公會4層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"gld_dun01","gld_dun02","gld_dun03","gld_dun04[/email]";
break;
case 35:
set .@menu,select("克魔島密穴 西邊","克魔島密穴 北邊","克魔島密穴 東邊")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"beach_dun","beach_dun2","beach_dun3[/email]";
break;
case 36:
set .@menu,select("深淵森林洞穴1層","深淵森林洞穴2層","深淵森林洞穴3層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"mosk_dun01","mosk_dun02","mosk_dun03[/email]";
break;
case 37:
set .@menu,select("次元空間1層","次元空間2層","次元空間3層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"moc_fild20","moc_fild21","moc_fild22[/email]";
break;
case 38:
set .@menu,select("馬努克曠野1層","馬努克曠野2層","馬努克曠野3層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"man_fild01","man_fild02","man_fild03[/email]";
break;
case 39:
set .@menu,select("輝煌領域曠野1層","輝煌領域曠野2層","輝煌領域曠野3層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"spl_fild01","spl_fild02","spl_fild03[/email]";
break;
case 40:
set .@menu,select("尼德霍格洞穴1層","尼德霍格洞穴2層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"nyd_dun01","nyd_dun02[/email]";
break;
case 41:
set .@menu,select("尼德霍格巢穴1層","尼德霍格巢穴2層")-1;
setarray [email=.@mapname$[0],].@mapname$[0],"1@nyd","2@nyd[/email]";
break;
}
warp [email=.@mapname$[.@menu],0,0].@mapname$[.@menu],0,0[/email];
break;
}
break;
case 3:
mes "[天使服務員]";
mes "我可以幫你進行快速轉職。";
mes "我還負責相關的一些工作。";
mes "請問你是來做什麼的呢?";
next;
switch(select("轉職","轉生","學習新技能","租用職業道具","點數重置"))
{
case 1:
if (SkillPoint || JobLevel < (!BaseJob?10:40)) {
mes "[天使服務員]";
mes "你的Job等級不夠或者技能點數沒有加完";
} else {
if(Class >= 4054) {
mes "[天使服務員]";
mes "您的職業不能轉職了";
break;
}
if( BaseJob >= 7 && BaseJob <= 21 ) {
if ( BaseLevel < 99 ) {
mes "[天使服務員]";
mes "你的Base等級不夠99級";
break;
}
if( BaseJob <= 13 )
jobchange BaseClass+4053, Upper;
else
jobchange (BaseClass<=2?BaseClass:BaseClass+1)+4065, Upper;
}
else if ( Upper==1 )
jobchange BaseJob?Ex_Cl:Ex_BC,Upper;
else {
mes "[天使服務員]";
mes "請問你是來轉什麼的呢?";
next;
if (!BaseJob)
jobchange set(.@i,select("劍士","法師","弓箭手","服侍","商人","盜賊",BaseLevel>=45?"超級初心者":"",!Upper?"槍手":"",!Upper?"忍者":"",!Upper?"跆拳道":""))<<A href="mailto:7?.@i.@i" target="_blank">7?.@i.@i>9?4046.@i+16)),Upper;
else {
switch (BaseJob)
{
case 1: jobchange set(.@i,select("騎士","十字軍"))==1?(.@i+12),Upper" target="_blank">.@i+6).@i+12),Upper; break;
case 2: jobchange set(.@i,select("巫師","賢者"))==1?(.@i+14),Upper" target="_blank">.@i+8).@i+14),Upper; break;
case 3: jobchange set(.@i,select("獵人",Sex?"詩人":"舞孃"))==1?(.@i+(Sex?17:18)),Upper" target="_blank">.@i+10).@i+(Sex?17:18)),Upper; break;
case 4: jobchange set(.@i,select("牧師","武僧"))==1?(.@i+13),Upper" target="_blank">.@i+7).@i+13),Upper; break;
case 5: jobchange set(.@i,select("鐵匠","煉金術師"))==1?(.@i+16),Upper" target="_blank">.@i+9).@i+16),Upper; break;
case 6: jobchange set(.@i,select("刺客","流氓"))==1?(.@i+15),Upper" target="_blank">.@i+11).@i+15),Upper; break;
case 4046: jobchange Class+select("拳聖","","靈媒"),Upper; break;
default: mes "[天使服務員]"; mes "當前職業不能再轉職了!"; break;
}
if (.@i)
{
set Ex_BC,BaseClass;
set Ex_Cl,Class;
}
}
}
}
break;
case 2:
mes "[天使服務員]";
mes "基本等級不可以低於^FF000099級^000000.";
mes "職業等級不可以低於^FF000050級^000000.";
mes "負重不可超過^FF00001000^000000.";
next;
mes "[天使服務員]";
mes "轉生後^FF0000你的所有級別將回到1級,變為進階初心者^000000,轉生以後可以得到^FF0000額外100點的屬性點數^000000.";
next;
mes "[天使服務員]";
mes"請拭去之前的所有記憶,";
mes"因為從現在起你所要面臨的是一個";
mes"新榮耀,和一個新的生命...";
next;
mes "[天使服務員]";
if ( Weight > 10000 ) {
mes "你的負重為"+Weight/10+".";
mes "請不要超過^FF00001000^000000負重.";
} else if ( Upper ) {
mes "你的身軀已經到了極限了!";
} else if (class < 7 || class > 21 ) {
mes "您的職業無法轉生!";
} else if ( Baselevel < 99 || JobLevel < 50) {
mes "你尚未符合轉生條件!";
} else if (Zeny < 1258000) {
mes "對不起,您沒有足夠的金錢,轉生需要1258000z!";
} else {
nude;
if(checkcart()) setcart 0;
if(checkfalcon()) setfalcon 0;
if(checkriding()) setriding 0;
set Zeny,Zeny-1258000;
jobchange 0,1;
resetlvl 1;
mes "恭喜你!!轉生成功!!";
}
break;
case 3:
mes "[天使服務員]";
switch (BaseClass)
{
case 0:
if (!BaseJob) {
skill 142,1,0;
skill 143,1,0;
}
break;
case 1:
skill 144,1,0;
skill 145,1,0;
skill 146,1,0;
if (BaseJob==7 || BaseJob==4054) skill 1001,1,0;
if (BaseJob==14 || BaseJob==4066) skill 1002,1,0;
break;
case 2:
skill 157,1,0;
if (BaseJob==9 || BaseJob==4055) skill 1006,1,0;
if (BaseJob==16 || BaseJob==4067) {
skill 1007,1,0;
skill 1008,1,0;
skill 1017,1,0;
skill 1018,1,0;
skill 1019,1,0;
}
break;
case 3:
skill 147,1,0;
skill 148,1,0;
if (BaseJob==11 || BaseJob==4056) skill 1009,1,0;
if (BaseJob==19 || BaseJob==4068) skill 1010,1,0;
if (BaseJob==20 || BaseJob==4069) skill 1011,1,0;
break;
case 4:
if (BaseJob==8 || BaseJob==4057) skill 1014,1,0;
if (BaseJob==15 || BaseJob==4070) {
skill 1015,1,0;
skill 1016,1,0;
}
skill 156,1,0;
break;
case 5:
skill 153,1,0;
skill 154,1,0;
skill 155,1,0;
if (BaseJob==10 || BaseJob==4058) {
skill 1013,1,0;
skill 1012,1,0;
}
if (BaseJob==18 || BaseJob==4071) skill 238,1,0;
break;
case 6:
skill 149,1,0;
skill 150,1,0;
skill 151,1,0;
skill 152,1,0;
if (BaseJob==12 || BaseJob==4059) {
skill 1003,1,0;
skill 1004,1,0;
}
if (BaseJob==17 || BaseJob==4072) skill 1005,1,0;
break;
}
mes "我已經把招數教給你了,打開技能表看一下吧";
break;
case 4:
mes "[天使服務員]";
switch(BaseJob)
{
case 4058:
case 4064:
setarray [email=.@option[0],2500,2,2255].@option[0],2500,2,2255[/email]; break;
case 4054:
case 4060:
setarray [email=.@option[0],800,2,2007].@option[0],800,2,2007[/email]; break;
case 10:
case 18:
case 23:
case 4071:
setarray [email=.@option[0],800,1,39].@option[0],800,1,39[/email]; break;
case 7:
case 14:
case 4066:
case 4073:
setarray [email=.@option[0],2500,2,63].@option[0],2500,2,63[/email]; break;
case 4056:
case 11: setarray [email=.@option[0],2500,4,127].@option[0],2500,4,127[/email]; break;
default: mes "沒有適合你的道具"; cutin "son",255; close;
}
if (Zeny<[email=.@option[0].@option[0[/email]]) {
mes "對不起,你沒有足夠金錢。你必須有"[email=+.@option[0]+]+.@option[0]+"Zeny[/email]。";
} else {
if( ( [email=.@option[3].@option[3[/email]] && getskilllv([email=.@option[3].@option[3[/email]]) < 1 ) || getskilllv([email=.@option[2].@option[2[/email]]) < 1 )
{
mes "你必須學過相應的技能。";
break;
}
set Zeny,Zeny-.@option[0];
if ([email=.@option[1]&1].@option[1]&1[/email]) setcart;
if ([email=.@option[1]&2].@option[1]&2[/email]) setriding;
if ([email=.@option[1]&4].@option[1]&4[/email]) setfalcon;
mes "設置道具成功。";
}
break;
case 5:
mes "[天使服務員]";
mes "我專門負責重置點數";
mes "你想重置什麼呢?";
next;
select("技能點(費用50w)","屬性點(費用50w)","技能點和屬性點(費用80w)");
mes "[天使服務員]";
if(zeny >= set(.@i,(@menu==3?800000:500000))) {
set Zeny,Zeny-.@i;
if (@menu&1) {
resetskill;
sc_end SC_SPIRIT;
}
if (@menu&2) resetstatus;
mes "已經重置好了";
}
else
mes "你的錢不夠";
break;
}
break;
}
cutin "son",255;
close;
OnTouch:
percentheal 100,100;
sc_end SC_Poison;
sc_end SC_Silence;
sc_end SC_Blind;
sc_end SC_Confusion;
sc_end SC_Curse;
sc_end SC_Hallucination;
emotion 2;
end;
}
//"依斯魯德島"
izlude,134,92,3 duplicate(Son_SeA) 天使服務員#2 756,15,15
//"艾爾帕蘭"
aldebaran,143,116,3 duplicate(Son_SeA) 天使服務員#3 756,15,15
//"吉芬"
geffen,123,62,8 duplicate(Son_SeA) 天使服務員#4 756,15,15
//"夢羅克"
morocc,160,97,3 duplicate(Son_SeA) 天使服務員#5 756,15,15
//"愛爾貝塔"
alberta,25,238,3 duplicate(Son_SeA) 天使服務員#6 756,15,15
//"斐揚"
payon,184,104,3 duplicate(Son_SeA) 天使服務員#7 756,15,15
//"尤諾"
yuno,164,48,3 duplicate(Son_SeA) 天使服務員#8 756,15,15
//"天津"
amatsu,192,81,5 duplicate(Son_SeA) 天使服務員#9 756,15,15
//"崑崙"
gonryun,156,14,5 duplicate(Son_SeA) 天使服務員#10 756,15,15
//"姜餅城"
xmas,149,135,5 duplicate(Son_SeA) 天使服務員#11 756,15,15
//"洛陽"
louyang,224,60,5 duplicate(Son_SeA) 天使服務員#12 756,15,15
//"尼芙菲姆"
niflheim,21,159,5 duplicate(Son_SeA) 天使服務員#13 756,15,15
//"夏威夷"
jawaii,223,204,4 duplicate(Son_SeA) 天使服務員#14 756,15,15
//"莫斯科"
moscovia,226,191,3 duplicate(Son_SeA) 天使服務員#15 756,15,15
//"伯仁斯"
veins,215,123,5 duplicate(Son_SeA) 天使服務員#16 756,15,15
//"艾音貝赫"
einbech,77,103,3 duplicate(Son_SeA) 天使服務員#17 756,15,15
//"拉赫"
rachel,134,99,3 duplicate(Son_SeA) 天使服務員#18 756,15,15
//"修吉爾"
hugel,99,168,3 duplicate(Son_SeA) 天使服務員#19 756,15,15
//"艾音布羅克"
einbroch,69,203,3 duplicate(Son_SeA) 天使服務員#20 756,15,15
//"裡希塔勒鎮"
lighthalzen,153,100,5 duplicate(Son_SeA) 天使服務員#21 756,15,15
//"克魔島"
comodo,194,156,3 duplicate(Son_SeA) 天使服務員#22 756,15,15
//"汶巴拉"
umbala,90,159,5 duplicate(Son_SeA) 天使服務員#23 756,15,15
//"泰國"
ayothaya,145,117,5 duplicate(Son_SeA) 天使服務員#24 756,15,15
//匪陽內
payon.gat,168,226,5 duplicate(Son_SeA) 天使服務員#25 756,15,15
可以讓他有聊天室 我改完後壞掉== 然後 聊天室幫我打 傳送人員 |
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