OK論壇

 找回密碼
 註冊
查看: 2564|回復: 8

幫忙一夏 如何讓NPC多出NPC SeAr_1.3.119

 關閉 [複製鏈接]
  • TA的每日心情
    奮斗
    2021-1-30 07:57 PM
  • 簽到天數: 101 天

    連續簽到: 1 天

    [LV.6]常住居民II

    發表於 2010-3-9 13:17:50 | 顯示全部樓層 |閱讀模式
    30積分
    //
    //天使孫燕姿
    //
    prontera,146,92,5 script 天使服務員::Son_SeA 756,15,15,{
    cutin "son",2;
    mes "[天使服務員]";
    mes "請你跟我說需要什麼樣的服務呢?";
    next;
    switch(select("狀態服務","傳送服務","職業服務",
      (
       (getgmlevel() < getbattleflag("gm_cant_drop_min_lv") && getbattleflag("gm_cant_drop_min_lv"))
       ||
       (getgmlevel() > getbattleflag("gm_cant_drop_max_lv") && getbattleflag("gm_cant_drop_max_lv"))
      )
      ?"懸賞系統":""))
    {
    case 4: doevent "Wanted_Reward::OnFunc";
      cutin "son",255;
      end;
    case 1:
      mes "[天使服務員]";
      mes "我必將盡一切努力來為客人服務的。";
      next;
      mes "[天使服務員]";
      percentheal 100,100;
      sc_end SC_Poison;
      sc_end SC_Silence;
      sc_end SC_Blind;
      sc_end SC_Confusion;
      sc_end SC_Curse;
      sc_end SC_Hallucination;
      mes "您的HP/SP已經恢復,負面狀態已經解除,如果還有需要,隨時歡迎回來找我喔!";
      break;
    case 2:
      mes "[天使服務員]";
      mes "請告訴我你大致要去哪裡";
      next;
      switch(select("城市傳送","野外傳送"))
      {
       case 1:
        mes "[天使服務員]";
        mes "請問你想要去那裡呢?";
        next;
    /*
        set .@menu,select("普隆德拉","夢羅克","吉芬","斐揚","艾爾貝塔","依斯魯得島","艾爾帕蘭","姜餅城","克魔島","朱諾","櫻花城",
         "崑崙","汶巴拉","尼芙菲姆","洛陽","","","爪哇咿","哎喲泰雅","艾音布羅克","裡希塔樂鎮","艾音貝赫","毀葛","拉赫",
         "伯仁斯","莫斯科")-1;
        atcommand "@go "+.@menu;
    */
        switch( select("普隆德拉","依斯魯德","吉芬","夢羅克","斐揚","愛爾貝塔","艾爾帕蘭","克魔島","克雷斯特漢姆古城","朱諾",
         "天津","崑崙","汶巴拉","姜餅城","尼芙菲姆","洛陽城","夏威夷","哎喲泰雅","裡希塔樂鎮","艾音布羅克","艾音貝赫",
         "毀葛","拉赫","伯仁斯","莫斯科","馬努克","拉皮內前線基地輝煌領域","米德加爾特聯合駐地","巴西"
        ) )
        {
        case 1: warp "prontera.gat",156,187; break;
        case 2: warp "izlude.gat",128,111; break;
        case 3: warp "geffen.gat",119,66; break;
        case 4: warp "morocc.gat",159,93; break;
        case 5: warp "payon.gat",158,227; break;
        case 6: warp "alberta.gat",27,236; break;
        case 7: warp "aldebaran.gat",145,120; break;
        case 8: warp "comodo.gat",188,161; break;
        case 9: warp "glast_01.gat",200,200; break;
        case 10: warp "yuno.gat",160,168; break;
        case 11: warp "amatsu.gat",197,86; break;
        case 12: warp "gonryun.gat",150,130; break;
        case 13: warp "umbala.gat",130,130; break;
        case 14: warp "xmas.gat",148,131; break;
        case 15: warp "niflheim.gat",202,177; break;
        case 16: warp "louyang.gat",210,108; break;
        case 17: warp "jawaii.gat",221,215; break;
        case 18: warp "ayothaya.gat",149,118; break;
        case 19: warp "lighthalzen.gat",158,92; break;
        case 20: warp "einbroch.gat",64,200; break;
        case 21: warp "einbech.gat",70,95; break;
        case 22: warp "hugel.gat",96,145; break;
        case 23: warp "rachel.gat",260,126; break;
        case 24: warp "veins.gat",216,123; break;
        case 25: warp "moscovia.gat",223,184; break;
        case 26: warp "manuk.gat",266,202; break;
        case 27: warp "splendide.gat",197,175; break;
        case 28: warp "mid_camp.gat",215,242; break;
        case 29: warp "brasilis.gat",226,99; break;
        }
        break;
       case 2:
        mes "[天使服務員]";
        mes "請問你想要去那裡呢?";
        next;
        switch(select("迷藏森林","普隆德拉地下水道","海底洞窟","史芬克斯密穴","金字塔迷宮","螞蟻地獄密穴","吉芬塔地下密穴",
         "妙勒尼廢棄礦場","克雷斯特漢姆古城","獸人地下洞窟","裴揚迷宮","沉沒之船","艾爾帕蘭鍾塔","龜島","玩具工廠",
         "諾可羅德溶洞","櫻花城迷宮","崑崙洞穴","古神木樹洞","洛陽古都王陵","葛帔尼亞","優配擂斯廢墟","機械娃娃工廠",
         "達納托斯之塔","礦山洞穴","奧丁神殿","生體試驗研究所","深淵湖水地下洞穴","冰洞穴","古代神殿迷宮","神殿聖域洞穴",
         "圖爾火山洞窟","無名的海島","地下公會","克魔島密穴","深淵森林洞穴","次元空間","馬努克曠野","輝煌領域曠野",
         "尼德霍格洞穴","尼德霍格巢穴"))
        {
        case 1:
         set .@menu,select("迷藏森林1層","迷藏森林2層","迷藏森林3層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"prt_maze01","prt_maze02","prt_maze03[/email]";
         break;
        case 2:
         set .@menu,select("普隆德拉地下水道1層","普隆德拉地下水道2層","普隆德拉地下水道3層","普隆德拉地下水道4層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4[/email]";
         break;
        case 3:
         set .@menu,select("海底洞窟1層","海底洞窟2層","海底洞窟3層","海底洞窟4層","海底洞窟5層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"iz_dun00","iz_dun01","iz_dun02","iz_dun03","iz_dun04[/email]";
         break;
        case 4:
         set .@menu,select("史芬克斯密穴1層","史芬克斯密穴2層","史芬克斯密穴3層","史芬克斯密穴4層","史芬克斯密穴5層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5[/email]";
         break;
        case 5:
         set .@menu,select("金字塔迷宮地上1層","金字塔迷宮地上2層","金字塔迷宮地上3層","金字塔迷宮地上4層","金字塔迷宮地下1層","金字塔迷宮地下2層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"moc_pryd01","moc_pryd02","moc_pryd03","moc_pryd04","moc_pryd05","moc_pryd06[/email]";
         break;
        case 6:
         set .@menu,select("螞蟻地獄密穴1層","螞蟻地獄密穴2層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"anthell01","anthell02[/email]";
         break;
        case 7:
         set .@menu,select("吉芬塔地下密穴1層","吉芬塔地下密穴2層","吉芬塔地下密穴3層","吉芬塔地下密穴4層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"gef_dun00","gef_dun01","gef_dun02","gef_dun03[/email]";
         break;
        case 8:
         set .@menu,select("妙勒尼廢棄礦場1層","妙勒尼廢棄礦場2層","妙勒尼廢棄礦場3層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"mjo_dun01","mjo_dun02","mjo_dun03[/email]";
         break;
        case 9:
         set .@menu,select("克雷斯特漢姆古城","修道院","地下公墓","地上1層","地上2層","監獄1層","監獄2層","騎士團1層","騎士團2層","室內","樓梯密穴","下水道1層","下水道2層","下水道3層","下水道4層","地下洞窟1層","地下洞窟2層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"glast_01","gl_church","gl_chyard","gl_cas01","gl_cas02","gl_prison","gl_prison1","gl_knt01","gl_knt02","gl_in01","gl_step","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_dun01","gl_dun02[/email]";
         break;
        case 10:
         set .@menu,select("獸人地下洞窟1層","獸人地下洞窟2層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"orcsdun01","orcsdun02[/email]";
         break;
        case 11:
         set .@menu,select("裴揚迷宮1層","裴揚迷宮2層","裴揚迷宮3層","裴揚迷宮4層","裴揚迷宮5層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"pay_dun00","pay_dun01","pay_dun02","pay_dun03","pay_dun04[/email]";
         break;
        case 12:
         set .@menu,select("沉沒之船1層","沉沒之船2層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"treasure01","treasure02[/email]";
         break;
        case 13:
         set .@menu,select("艾爾帕蘭鍾塔地上1層","艾爾帕蘭鍾塔地上2層","艾爾帕蘭鍾塔地上3層","艾爾帕蘭鍾塔地上4層","艾爾帕蘭鍾塔地下1層","艾爾帕蘭鍾塔地下2層","艾爾帕蘭鍾塔地下3層","艾爾帕蘭鍾塔地下4層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04[/email]";
         break;
        case 14:
         set .@menu,select("龜島表層","密穴1層","密穴2層","密穴3層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"tur_dun01","tur_dun02","tur_dun03","tur_dun04[/email]";
         break;
        case 15:
         set .@menu,select("玩具工廠1層","玩具工廠2層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"xmas_dun01","xmas_dun02[/email]";
         break;
        case 16:
         set .@menu,select("諾可羅德溶洞1層","諾可羅德溶洞2層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"mag_dun01","mag_dun02[/email]";
         break;
        case 17:
         set .@menu,select("櫻花城迷宮1層","櫻花城迷宮2層","櫻花城迷宮3層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"ama_dun01","ama_dun02","ama_dun03[/email]";
         break;
        case 18:
         set .@menu,select("崑崙洞穴1層","崑崙洞穴2層","崑崙洞穴3層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"gon_dun01","gon_dun02","gon_dun03[/email]";
         break;
        case 19:
         set .@menu,select("古神木樹洞1層","古神木樹洞2層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"um_dun01","um_dun02[/email]";
         break;
        case 20:
         set .@menu,select("洛陽古都王陵1層","洛陽古都王陵2層","洛陽古都王陵3層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"lou_dun01","lou_dun02","lou_dun03[/email]";
         break;
        case 21:
         set .@menu,select("葛帔尼亞1層","葛帔尼亞2層","葛帔尼亞3層","葛帔尼亞4層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"gefenia01","gefenia02","gefenia03","gefenia04[/email]";
         break;
        case 22:
         set .@menu,select("優配擂斯廢墟1層","優配擂斯廢墟2層","優配擂斯中心部")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"juperos_01","juperos_02","jupe_core[/email]";
         break;
        case 23:
         set .@menu,select("機械娃娃工廠1層","機械娃娃工廠2層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"kh_dun01","kh_dun02[/email]";
         break;
        case 24:
         set .@menu,select("達納托斯之塔1層","達納托斯之塔2層","達納托斯之塔3層","達納托斯之塔4層","達納托斯之塔5層","達納托斯之塔6層","達納托斯之塔7層","達納托斯之塔8層","達納托斯之塔9層","達納托斯之塔10層","達納托斯之塔11層","達納托斯之塔12層","達納托斯之塔13層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"tha_t01","tha_t02","tha_t03","tha_t04","tha_t05","tha_t06","tha_t07","tha_t08","tha_t09","tha_t10","tha_t11","tha_t12","thana_boss[/email]";
         break;
        case 25:
         set .@menu,select("礦山洞穴1層","礦山洞穴2層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"ein_dun01","ein_dun02[/email]";
         break;
        case 26:
         set .@menu,select("奧丁神殿1層","奧丁神殿2層","奧丁神殿3層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"odin_tem01","odin_tem02","odin_tem03[/email]";
         break;
        case 27:
         set .@menu,select("生體試驗研究所1層","生體試驗研究所2層","生體試驗研究所3層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"lhz_dun01","lhz_dun02","lhz_dun03[/email]";
         break;
        case 28:
         set .@menu,select("深淵湖水地下洞穴1層","深淵湖水地下洞穴2層","深淵湖水地下洞穴3層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"abyss_01","abyss_02","abyss_03[/email]";
         break;
        case 29:
         set .@menu,select("冰洞穴1層","冰洞穴2層","冰洞穴3層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"ice_dun01","ice_dun02","ice_dun03[/email]";
         break;
        case 30:
         set .@menu,select("古代神殿迷宮1層","古代神殿迷宮2層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"ayo_dun01","ayo_dun02[/email]";
         break;
        case 31:
         set .@menu,select("神殿聖域洞穴1層","神殿聖域洞穴2層","神殿聖域洞穴3層","神殿聖域洞穴4層","神殿聖域洞穴5層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"ra_san01","ra_san02","ra_san03","ra_san04","ra_san05[/email]";
         break;
        case 32:
         set .@menu,select("圖爾火山洞窟1層","圖爾火山洞窟2層","圖爾火山洞窟3層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"thor_v01","thor_v02","thor_v03[/email]";
         break;
        case 33:
         set .@menu,select("無名的海島(晝)","無名的海島(夜)","修道院1層","修道院2層","修道院3層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"nameless_i","nameless_n","abbey01","abbey02","abbey03[/email]";
         break;
                                    case 34:
         set .@menu,select("地下公會1層","地下公會2層","地下公會3層","地下公會4層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"gld_dun01","gld_dun02","gld_dun03","gld_dun04[/email]";
         break;  
                                    case 35:
         set .@menu,select("克魔島密穴 西邊","克魔島密穴 北邊","克魔島密穴 東邊")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"beach_dun","beach_dun2","beach_dun3[/email]";
         break;
                                    case 36:
         set .@menu,select("深淵森林洞穴1層","深淵森林洞穴2層","深淵森林洞穴3層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"mosk_dun01","mosk_dun02","mosk_dun03[/email]";
         break;
                                    case 37:
         set .@menu,select("次元空間1層","次元空間2層","次元空間3層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"moc_fild20","moc_fild21","moc_fild22[/email]";
         break;
                                    case 38:
         set .@menu,select("馬努克曠野1層","馬努克曠野2層","馬努克曠野3層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"man_fild01","man_fild02","man_fild03[/email]";
         break;
                                    case 39:
         set .@menu,select("輝煌領域曠野1層","輝煌領域曠野2層","輝煌領域曠野3層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"spl_fild01","spl_fild02","spl_fild03[/email]";
         break;
                                    case 40:
         set .@menu,select("尼德霍格洞穴1層","尼德霍格洞穴2層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"nyd_dun01","nyd_dun02[/email]";
         break;  
                                    case 41:
         set .@menu,select("尼德霍格巢穴1層","尼德霍格巢穴2層")-1;
         setarray [email=.@mapname$[0],].@mapname$[0],"1@nyd","2@nyd[/email]";
         break;
        }
        warp [email=.@mapname$[.@menu],0,0].@mapname$[.@menu],0,0[/email];
        break;
      }
      break;
    case 3:
      mes "[天使服務員]";
      mes "我可以幫你進行快速轉職。";
      mes "我還負責相關的一些工作。";
      mes "請問你是來做什麼的呢?";
      next;
      switch(select("轉職","轉生","學習新技能","租用職業道具","點數重置"))
      {
       case 1:  
        if (SkillPoint || JobLevel < (!BaseJob?10:40)) {
         mes "[天使服務員]";
         mes "你的Job等級不夠或者技能點數沒有加完";
        } else {
         if(Class >= 4054) {
          mes "[天使服務員]";
          mes "您的職業不能轉職了";
          break;
         }
         if( BaseJob >= 7 && BaseJob <= 21 ) {
          if ( BaseLevel < 99 ) {
           mes "[天使服務員]";
           mes "你的Base等級不夠99級";
           break;
          }
          if( BaseJob <= 13 )
           jobchange BaseClass+4053, Upper;
          else
           jobchange (BaseClass<=2?BaseClass:BaseClass+1)+4065, Upper;
         }
         else if ( Upper==1 )
          jobchange BaseJob?Ex_Cl:Ex_BC,Upper;
         else {
          mes "[天使服務員]";
          mes "請問你是來轉什麼的呢?";
          next;
          if (!BaseJob)
           jobchange set(.@i,select("劍士","法師","弓箭手","服侍","商人","盜賊",BaseLevel>=45?"超級初心者":"",!Upper?"槍手":"",!Upper?"忍者":"",!Upper?"跆拳道":""))<<A href="mailto:7?.@i.@i" target="_blank">7?.@i.@i>9?4046.@i+16)),Upper;
          else {
           switch (BaseJob)
           {
            case 1: jobchange set(.@i,select("騎士","十字軍"))==1?(.@i+12),Upper" target="_blank">.@i+6).@i+12),Upper; break;
            case 2: jobchange set(.@i,select("巫師","賢者"))==1?(.@i+14),Upper" target="_blank">.@i+8).@i+14),Upper; break;
            case 3: jobchange set(.@i,select("獵人",Sex?"詩人":"舞孃"))==1?(.@i+(Sex?17:18)),Upper" target="_blank">.@i+10).@i+(Sex?17:18)),Upper; break;
            case 4: jobchange set(.@i,select("牧師","武僧"))==1?(.@i+13),Upper" target="_blank">.@i+7).@i+13),Upper; break;
            case 5: jobchange set(.@i,select("鐵匠","煉金術師"))==1?(.@i+16),Upper" target="_blank">.@i+9).@i+16),Upper; break;
            case 6: jobchange set(.@i,select("刺客","流氓"))==1?(.@i+15),Upper" target="_blank">.@i+11).@i+15),Upper; break;
            case 4046: jobchange Class+select("拳聖","","靈媒"),Upper; break;
            default: mes "[天使服務員]"; mes "當前職業不能再轉職了!"; break;
           }
           if (.@i)
           {
            set Ex_BC,BaseClass;
            set Ex_Cl,Class;
           }
          }
         }
        }
        break;
       case 2:
        mes "[天使服務員]";
        mes "基本等級不可以低於^FF000099級^000000.";
        mes "職業等級不可以低於^FF000050級^000000.";
        mes "負重不可超過^FF00001000^000000.";
        next;
        mes "[天使服務員]";
        mes "轉生後^FF0000你的所有級別將回到1級,變為進階初心者^000000,轉生以後可以得到^FF0000額外100點的屬性點數^000000.";
        next;
        mes "[天使服務員]";
        mes"請拭去之前的所有記憶,";
        mes"因為從現在起你所要面臨的是一個";
        mes"新榮耀,和一個新的生命...";
        next;
        mes "[天使服務員]";
        if ( Weight > 10000 ) {
         mes "你的負重為"+Weight/10+".";
         mes "請不要超過^FF00001000^000000負重.";
        } else if ( Upper ) {
         mes "你的身軀已經到了極限了!";
        } else if (class < 7 || class > 21 ) {
         mes "您的職業無法轉生!";
        } else if ( Baselevel < 99 || JobLevel < 50) {
         mes "你尚未符合轉生條件!";
        } else if (Zeny < 1258000) {
         mes "對不起,您沒有足夠的金錢,轉生需要1258000z!";
        } else {
         nude;
         if(checkcart()) setcart 0;
         if(checkfalcon()) setfalcon 0;
         if(checkriding()) setriding 0;
         set Zeny,Zeny-1258000;
         jobchange 0,1;
         resetlvl 1;
         mes "恭喜你!!轉生成功!!";
        }
        break;
       case 3:
        mes "[天使服務員]";
        switch (BaseClass)
        {
         case 0:
          if (!BaseJob) {
           skill 142,1,0;
           skill 143,1,0;
          }
          break;
         case 1:
          skill 144,1,0;
          skill 145,1,0;
          skill 146,1,0;
          if (BaseJob==7 || BaseJob==4054) skill 1001,1,0;
          if (BaseJob==14 || BaseJob==4066) skill 1002,1,0;
          break;
         case 2:
          skill 157,1,0;
          if (BaseJob==9 || BaseJob==4055) skill 1006,1,0;
          if (BaseJob==16 || BaseJob==4067) {
           skill 1007,1,0;
           skill 1008,1,0;
           skill 1017,1,0;
           skill 1018,1,0;
           skill 1019,1,0;
          }
          break;
         case 3:
          skill 147,1,0;
          skill 148,1,0;
          if (BaseJob==11 || BaseJob==4056) skill 1009,1,0;
          if (BaseJob==19 || BaseJob==4068) skill 1010,1,0;
          if (BaseJob==20 || BaseJob==4069) skill 1011,1,0;
          break;
         case 4:
          if (BaseJob==8 || BaseJob==4057) skill 1014,1,0;
          if (BaseJob==15 || BaseJob==4070) {
           skill 1015,1,0;
           skill 1016,1,0;
          }
          skill 156,1,0;
          break;
         case 5:
          skill 153,1,0;
          skill 154,1,0;
          skill 155,1,0;
          if (BaseJob==10 || BaseJob==4058) {
           skill 1013,1,0;
           skill 1012,1,0;
          }
          if (BaseJob==18 || BaseJob==4071) skill 238,1,0;
          break;
         case 6:
          skill 149,1,0;
          skill 150,1,0;
          skill 151,1,0;
          skill 152,1,0;
          if (BaseJob==12 || BaseJob==4059) {
           skill 1003,1,0;
           skill 1004,1,0;
          }
          if (BaseJob==17 || BaseJob==4072) skill 1005,1,0;
          break;
        }
        mes "我已經把招數教給你了,打開技能表看一下吧";
        break;
       case 4:
        mes "[天使服務員]";
        switch(BaseJob)
        {
         case 4058:
         case 4064:
          setarray [email=.@option[0],2500,2,2255].@option[0],2500,2,2255[/email]; break;
         case 4054:
         case 4060:
          setarray [email=.@option[0],800,2,2007].@option[0],800,2,2007[/email]; break;
         case 10:
         case 18:
         case 23:
         case 4071:
          setarray [email=.@option[0],800,1,39].@option[0],800,1,39[/email]; break;
         case 7:
         case 14:
         case 4066:
         case 4073:
          setarray [email=.@option[0],2500,2,63].@option[0],2500,2,63[/email]; break;
         case 4056:
         case 11: setarray [email=.@option[0],2500,4,127].@option[0],2500,4,127[/email]; break;
         default: mes "沒有適合你的道具"; cutin "son",255; close;
        }
        if (Zeny<[email=.@option[0].@option[0[/email]]) {
         mes "對不起,你沒有足夠金錢。你必須有"[email=+.@option[0]+]+.@option[0]+"Zeny[/email]。";
        } else {
         if( ( [email=.@option[3].@option[3[/email]] && getskilllv([email=.@option[3].@option[3[/email]]) < 1 ) || getskilllv([email=.@option[2].@option[2[/email]]) < 1 )
         {
          mes "你必須學過相應的技能。";
          break;
         }
         set Zeny,Zeny-.@option[0];
         if ([email=.@option[1]&1].@option[1]&1[/email]) setcart;
         if ([email=.@option[1]&2].@option[1]&2[/email]) setriding;
         if ([email=.@option[1]&4].@option[1]&4[/email]) setfalcon;
         mes "設置道具成功。";
        }
        break;
       case 5:
        mes "[天使服務員]";
        mes "我專門負責重置點數";
        mes "你想重置什麼呢?";
        next;
        select("技能點(費用50w)","屬性點(費用50w)","技能點和屬性點(費用80w)");
        mes "[天使服務員]";
        if(zeny >= set(.@i,(@menu==3?800000:500000))) {
         set Zeny,Zeny-.@i;
         if (@menu&1) {
          resetskill;
          sc_end SC_SPIRIT;
         }
         if (@menu&2) resetstatus;
         mes "已經重置好了";
        }
        else
         mes "你的錢不夠";
        break;
      }
      break;
    }
    cutin "son",255;
    close;
    OnTouch:
    percentheal 100,100;
    sc_end SC_Poison;
    sc_end SC_Silence;
    sc_end SC_Blind;
    sc_end SC_Confusion;
    sc_end SC_Curse;
    sc_end SC_Hallucination;
    emotion 2;
    end;
    }

    //"依斯魯德島"
    izlude,134,92,3 duplicate(Son_SeA) 天使服務員#2 756,15,15
    //"艾爾帕蘭"
    aldebaran,143,116,3 duplicate(Son_SeA) 天使服務員#3 756,15,15
    //"吉芬"
    geffen,123,62,8 duplicate(Son_SeA) 天使服務員#4 756,15,15
    //"夢羅克"
    morocc,160,97,3 duplicate(Son_SeA) 天使服務員#5 756,15,15
    //"愛爾貝塔"
    alberta,25,238,3 duplicate(Son_SeA) 天使服務員#6 756,15,15
    //"斐揚"
    payon,184,104,3 duplicate(Son_SeA) 天使服務員#7 756,15,15
    //"尤諾"
    yuno,164,48,3 duplicate(Son_SeA) 天使服務員#8 756,15,15
    //"天津"
    amatsu,192,81,5 duplicate(Son_SeA) 天使服務員#9 756,15,15
    //"崑崙"
    gonryun,156,14,5 duplicate(Son_SeA) 天使服務員#10 756,15,15
    //"姜餅城"
    xmas,149,135,5 duplicate(Son_SeA) 天使服務員#11 756,15,15
    //"洛陽"
    louyang,224,60,5 duplicate(Son_SeA) 天使服務員#12 756,15,15
    //"尼芙菲姆"
    niflheim,21,159,5 duplicate(Son_SeA) 天使服務員#13 756,15,15
    //"夏威夷"
    jawaii,223,204,4 duplicate(Son_SeA) 天使服務員#14 756,15,15
    //"莫斯科"
    moscovia,226,191,3 duplicate(Son_SeA) 天使服務員#15 756,15,15
    //"伯仁斯"
    veins,215,123,5 duplicate(Son_SeA) 天使服務員#16 756,15,15
    //"艾音貝赫"
    einbech,77,103,3 duplicate(Son_SeA) 天使服務員#17 756,15,15
    //"拉赫"
    rachel,134,99,3 duplicate(Son_SeA) 天使服務員#18 756,15,15
    //"修吉爾"
    hugel,99,168,3 duplicate(Son_SeA) 天使服務員#19 756,15,15
    //"艾音布羅克"
    einbroch,69,203,3 duplicate(Son_SeA) 天使服務員#20 756,15,15
    //"裡希塔勒鎮"
    lighthalzen,153,100,5 duplicate(Son_SeA) 天使服務員#21 756,15,15
    //"克魔島"
    comodo,194,156,3 duplicate(Son_SeA) 天使服務員#22 756,15,15
    //"汶巴拉"
    umbala,90,159,5 duplicate(Son_SeA) 天使服務員#23 756,15,15
    //"泰國"
    ayothaya,145,117,5 duplicate(Son_SeA) 天使服務員#24 756,15,15
    //匪陽內
    payon.gat,168,226,5 duplicate(Son_SeA) 天使服務員#25 756,15,15




    可以讓他有聊天室 我改完後壞掉== 然後 聊天室幫我打 傳送人員

    最佳答案

    查看完整內容

    你加錯地方 我測試是可以的
    回復

    使用道具 舉報

  • TA的每日心情
    開心
    2024-5-2 03:39 PM
  • 簽到天數: 1323 天

    連續簽到: 1 天

    [LV.10]以壇為家III

    發表於 2010-3-9 13:17:51 | 顯示全部樓層
    本帖最後由 sinya 於 2010-3-11 11:51 PM 編輯

    你加錯地方

    1. OnTouch:
    2.         percentheal 100,100;
    3.         sc_end SC_Poison;
    4.         sc_end SC_Silence;
    5.         sc_end SC_Blind;
    6.         sc_end SC_Confusion;
    7.         sc_end SC_Curse;
    8.         sc_end SC_Hallucination;
    9.         emotion 2;
    10.         end;

    11. OnInit:
    12. waitingroom "傳送人員",0;
    13. end;

    14. }
    複製代碼


    我測試是可以的
    回復

    使用道具 舉報

  • TA的每日心情
    慵懶
    2014-12-14 01:52 PM
  • 簽到天數: 164 天

    連續簽到: 1 天

    [LV.7]常住居民III

    發表於 2010-3-9 18:24:30 | 顯示全部樓層
    貼腳本要用code

    然後你的問題是 加入聊天室?
    回復

    使用道具 舉報

  • TA的每日心情
    奮斗
    2021-1-30 07:57 PM
  • 簽到天數: 101 天

    連續簽到: 1 天

    [LV.6]常住居民II

     樓主| 發表於 2010-3-10 14:20:52 | 顯示全部樓層
    恩恩   對阿在它上面加聊天室
    回復

    使用道具 舉報

  • TA的每日心情
    慵懶
    2014-12-14 01:52 PM
  • 簽到天數: 164 天

    連續簽到: 1 天

    [LV.7]常住居民III

    發表於 2010-3-10 16:01:56 | 顯示全部樓層
    你沒用code

    會跑出email
    回復

    使用道具 舉報

  • TA的每日心情
    奮斗
    2021-1-30 07:57 PM
  • 簽到天數: 101 天

    連續簽到: 1 天

    [LV.6]常住居民II

     樓主| 發表於 2010-3-10 23:07:23 | 顯示全部樓層
    用下去壞掉ˊˋ= ="  我幫我做一個
    回復

    使用道具 舉報

  • TA的每日心情
    開心
    2024-5-2 03:39 PM
  • 簽到天數: 1323 天

    連續簽到: 1 天

    [LV.10]以壇為家III

    發表於 2010-3-11 17:05:55 | 顯示全部樓層
    在腳本裡面最底下加就好了

    1. OnInit:
    2. waitingroom "傳送人員",0;
    3. end;
    複製代碼
    回復

    使用道具 舉報

  • TA的每日心情
    奮斗
    2021-1-30 07:57 PM
  • 簽到天數: 101 天

    連續簽到: 1 天

    [LV.6]常住居民II

     樓主| 發表於 2010-3-11 23:06:46 | 顯示全部樓層
    本帖最後由 qqq0963103646 於 2010-3-11 11:09 PM 編輯

    沒東西= ="

    本帖子中包含更多資源

    您需要 登錄 才可以下載或查看,沒有帳號?註冊

    x
    回復

    使用道具 舉報

  • TA的每日心情
    奮斗
    2021-1-30 07:57 PM
  • 簽到天數: 101 天

    連續簽到: 1 天

    [LV.6]常住居民II

     樓主| 發表於 2010-3-12 14:55:29 | 顯示全部樓層
    了解  謝謝你喔
    回復

    使用道具 舉報

    您需要登錄後才可以回帖 登錄 | 註冊

    本版積分規則

    Archiver|手機版|小黑屋|OK討論區

    GMT+8, 2024-6-29 02:19 PM , Processed in 0.085447 second(s), 20 queries , Gzip On.

    Powered by Discuz! X3.4

    Copyright © 2001-2020, Tencent Cloud.

    快速回復 返回頂部 返回列表