StatusPoint - Amount of status points remaining.
BaseLevel - Current base level
SkillPoint - Amount of skill points remaining
Class - Current job
Upper - 1 if the character is an advanced job class.
Zeny - Current amount of Zeny
Sex - Character's gender, 0 if female, 1 if male.
Weight - The weight the character currently carries.
MaxWeight - The maximum weight the character can carry.
JobLevel - Character's job level
BaseExp - The amount of base experience points the character has.
Notice that it's zero (or close) if the character just got a level.
JobExp - Same for job levels
NextBaseExp - Amount of experience points needed to reach the next base level.
NextJobExp - Same for job levels.
Hp - Current amount of hit points.
MaxHp - Maximum amount of hit points.
Sp - Current spell points.
MaxSp - Maximum amount of spell points.
BaseJob - This is sneaky, apparently meant for baby class support.
This will supposedly equal Job_Acolyte regardless of whether the
character is an acolyte or a baby acolyte, for example.
Karma - The character's karma. Karma system is not fully functional, but
this doesn't mean this doesn't work at all. Not tested.
Manner - The character's manner rating. Becomes negative if the player
utters words forbidden through the use of 'manner.txt' client-side
file.