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2個NPC問題[JA0.95]

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  • TA的每日心情
    無聊
    2010-10-28 01:01 PM
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    [LV.6]常住居民II

    發表於 2008-6-15 10:26:32 | 顯示全部樓層 |閱讀模式
    問題就是如圖片紅色線框起來的= =|||
    開啟私服以後  NPC一樣會出來 而且很正常
    但是每次開啟都會出現這2個NPC  而且沒次開私服  都會"逼逼逼"叫的  吵死了~"~
  • TA的每日心情
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    [LV.Master]伴壇終老

    發表於 2008-6-15 10:51:51 | 顯示全部樓層
    因 為 錯 誤
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    [LV.6]常住居民II

     樓主| 發表於 2008-6-15 11:21:43 | 顯示全部樓層
    哪裡錯誤  要怎麼看阿~?
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    [LV.Master]伴壇終老

    發表於 2008-6-15 11:23:38 | 顯示全部樓層
    我 哪 知 道 啊 = ="
    又 看 不 到 你 腳 本
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    [LV.6]常住居民II

     樓主| 發表於 2008-6-15 11:36:33 | 顯示全部樓層
    我給你看我的腳本= =

    new_1-2.gat,100,19,4        script        新轉職分配員        811,{

            mes "[新轉職分配員]";
            mes "請選擇下列的的職業";
    next;
    menu        "拳聖",StarGladiator,"悟靈士",SoulLinker,"忍者",Ninja,"神槍手",Gunslinger,"不轉了.",LCancel;
    LCancel:
            mes "[新轉職分配員]";
            mes "恩,好的,好好想想吧,決定要轉了隨時歡迎回來找我!";
            mes "祝你玩得愉快!";
            close;

    //拳聖
        StarGladiator:
            mes "[新轉職分配員]";
            mes "好了,恭喜你,轉職成功!";
            mes "快看看,你現在是^0000FF 拳聖 ^000000了";
            mes "祝你玩得愉快!";
            resetstatus;
            resetskill;
            jobchange 25,0;
            set BaseLevel,99;
            set JobLevel,50;
            set StatusPoint,1225;
            set SkillPoint,0;
            warp "amatsu.gat",198,112;
            savepoint "amatsu.gat",198,112;
            close;

    //悟靈士
        SoulLinker:
            mes "[新轉職分配員]";
            mes "好了,恭喜你,轉職成功!";
            mes "快看看,你現在是^0000FF 悟靈士 ^000000了";
            mes "祝你玩得愉快!";
            resetstatus;
            resetskill;
            jobchange 27,0;
            set BaseLevel,99;
            set JobLevel,50;
            set StatusPoint,1225;
            set SkillPoint,0;
            warp "amatsu.gat",198,112;
            savepoint "amatsu.gat",198,112;
            close;

    //忍者
        Ninja:
            mes "[新轉職分配員]";
            mes "好了,恭喜你,轉職成功!";
            mes "快看看,你現在是^0000FF 忍者 ^000000了";
            mes "祝你玩得愉快!";
            resetstatus;
            resetskill;
            jobchange 29,0;
            set BaseLevel,99;
            set JobLevel,50;
            set StatusPoint,1225;
            set SkillPoint,0;
            warp "amatsu.gat",198,112;
            savepoint "amatsu.gat",198,112;
            close;

    //神槍手
       Gunslinger:
            mes "[新轉職分配員]";
            mes "好了,恭喜你,轉職成功!";
            mes "快看看,你現在是^0000FF 神槍手 ^000000了.";
            resetstatus;
            resetskill;
            jobchange 28,0;
            set BaseLevel,99;
            set JobLevel,50;
            set StatusPoint,1225;
            set SkillPoint,0;
            warp "amatsu.gat",198,112;
            savepoint "amatsu.gat",198,112;
            close;
    }
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    [LV.6]常住居民II

     樓主| 發表於 2008-6-15 11:37:23 | 顯示全部樓層
    //############################道場挑戰-管理員############################
    amatsu.gat,205,132,5        script        道場挑戰-管理員        768,{

            if (getmapusers("guild_vs1.gat")==0 ) set $party_1,0;
            if (getmapusers("guild_vs2.gat")==0 ) set $party_2,0;
            if (getmapusers("guild_vs3.gat")==0 ) set $party_3,0;
            if (getmapusers("guild_vs4.gat")==0 ) set $party_4,0;
            if (getmapusers("guild_vs5.gat")==0 ) set $party_5,0;

            if (getcharid(1) == 0) goto noparty;
           
            if (getcharid(1) == $party_1) goto h_party;
            if (getcharid(1) == $party_2) goto h_party;
            if (getcharid(1) == $party_3) goto h_party;
            if (getcharid(1) == $party_4) goto h_party;
            if (getcharid(1) == $party_5) goto h_party;
           
            goto talk;

    noparty:
            mes "[道場挑戰-管理員]";
            mes "您沒有隊伍";
            mes "無法參賽";
            mes "想看看參賽隊伍嗎?";
            next;
            menu "想看!",-,"不想看!",EXIT;
            mes "[道場挑戰-管理員]";
            mes "[場地一]使用隊伍名: [" + getpartyname($party_1) + "]";
            mes "[場地二]使用隊伍名: [" + getpartyname($party_2) + "]";
            mes "[場地三]使用隊伍名: [" + getpartyname($party_3) + "]";
            mes "[場地四]使用隊伍名: [" + getpartyname($party_4) + "]";
            mes "[場地五]使用隊伍名: [" + getpartyname($party_5) + "]";
            close;
            end;

    h_party:
            mes "[道場挑戰-管理員]";
            mes "您是" + getpartyname(getcharid(1)) + "的隊員吧";
            mes "隊伍有報名挑戰, 你要參與嗎?";
            next;
            menu         "好的",-,"看看參賽隊伍",see1,"不用",EXIT;

                    if (getcharid(1) == $party_1) goto h_partyin_1;
                    if (getcharid(1) == $party_2) goto h_partyin_2;
                    if (getcharid(1) == $party_3) goto h_partyin_3;
                    if (getcharid(1) == $party_4) goto h_partyin_4;
                    if (getcharid(1) == $party_5) goto h_partyin_5;

                    mes "[道場挑戰-管理員]";
                    mes "你的隊友可能在你報名的時候挑戰結束了!";
                    close;
                    end;
           
                    h_partyin_1:
                            if($partywait_1==0) goto Gone;
                            warp "guild_vs1.gat",49,47;
                            end;

                    h_partyin_2:
                            if($partywait_2==0) goto Gone;
                            warp "guild_vs2.gat",49,47;
                            end;

                    h_partyin_3:
                            if($partywait_3==0) goto Gone;
                            warp "guild_vs3.gat",49,47;
                            end;

                    h_partyin_4:
                            if($partywait_4==0) goto Gone;
                            warp "guild_vs4.gat",49,47;
                            end;

                    h_partyin_5:
                            if($partywait_5==0) goto Gone;
                            warp "guild_vs5.gat",49,47;
                            end;

                    Gone:
                            mes "[道場管理-管理員]";
                            mes "你的隊友已經先開始了";
                            mes "請你等待或換個隊伍另外挑戰!";
                            close;
                            end;
    see1:
            mes "[道場挑戰-管理員]";
            mes "[場地一]使用隊伍名: [" + getpartyname($party_1) + "]";
            mes "[場地二]使用隊伍名: [" + getpartyname($party_2) + "]";
            mes "[場地三]使用隊伍名: [" + getpartyname($party_3) + "]";
            mes "[場地四]使用隊伍名: [" + getpartyname($party_4) + "]";
            mes "[場地五]使用隊伍名: [" + getpartyname($party_5) + "]";
            close;
            end;

            EXIT:
                    next;
                    mes "[道場挑戰-管理員]";
                    mes "歡迎下次再來。";
                    close;
                    end;

    talk:
            mes "[道場挑戰-管理員]";
            mes "您和您的隊伍想參加嗎?";
            mes "須先繳納50萬元的報名費";
            next;
            menu "好的",-,"看看參賽隊伍",see2,"不用",EXIT;
            if (zeny<100000) goto nozeny;
            set zeny,zeny-500000;
            StartRand:
            if (getmapusers("guild_vs1.gat")!=0 ) goto check1;
            goto check5;
            check1:
                    if (getmapusers("guild_vs2.gat")!=0 ) goto check2;
                    goto check5;
                    check2:
                            if (getmapusers("guild_vs3.gat")!=0 ) goto check3;
                            goto check5;
                            check3:
                                    if (getmapusers("guild_vs4.gat")!=0 ) goto check4;
                                    goto check5;
                                    check4:
                                            if (getmapusers("guild_vs5.gat")!=0 ) goto full;
                    check5:
                            set @gowhere,rand(5);
                            if (@gowhere==0) goto vs1;
                            if (@gowhere==1) goto vs2;
                            if (@gowhere==2) goto vs3;
                            if (@gowhere==3) goto vs4;
                            if (@gowhere==4) goto vs5;
            full:
            set zeny,zeny+500000;
            mes "[道場挑戰-管理員]";
            mes "[場地一]使用隊伍名: [" + getpartyname($party_1) + "]";
            mes "[場地二]使用隊伍名: [" + getpartyname($party_2) + "]";
            mes "[場地三]使用隊伍名: [" + getpartyname($party_3) + "]";
            mes "[場地四]使用隊伍名: [" + getpartyname($party_4) + "]";
            mes "[場地五]使用隊伍名: [" + getpartyname($party_5) + "]";
            mes "全部場地都有人在挑戰了,請稍後重試";
            close;
            end;
    see2:
            mes "[道場挑戰-管理員]";
            mes "[場地一]使用隊伍名: [" + getpartyname($party_1) + "]";
            mes "[場地二]使用隊伍名: [" + getpartyname($party_2) + "]";
            mes "[場地三]使用隊伍名: [" + getpartyname($party_3) + "]";
            mes "[場地四]使用隊伍名: [" + getpartyname($party_4) + "]";
            mes "[場地五]使用隊伍名: [" + getpartyname($party_5) + "]";
            close;
            end;

    nozeny:
            mes "[道場挑戰-管理員]";
            mes "請先湊夠50萬元再來報名";
            close;
            end;

    vs1:
            if (getmapusers("guild_vs1.gat")!=0 ) goto StartRand;
            killmonster "guild_vs1.gat","vs1_mob";
            warp "guild_vs1.gat",49,47;
            addtimer 30000,"$wait_1";
            set $partywait_1,1;
            set $stage_1,1;
            set $party_1,getcharid(1);
            set $charid_1,getcharid(0);
            announce "請 [" + getpartyname($party_1) + "] 隊伍的隊員, 在30秒內集合",15;
            announce "地點在 [中央] 找 [道場挑戰-管理員]",15;
            enablenpc "裁判#1";
            end;

    vs2:
            if (getmapusers("guild_vs2.gat")!=0 ) goto StartRand;
            killmonster "guild_vs2.gat","vs2_mob";
            warp "guild_vs2.gat",49,47;
            addtimer 30000,"$wait_2";
            set $partywait_2,1;
            set $stage_2,1;
            set $party_2,getcharid(1);
            set $charid_2,getcharid(0);
            announce "請 [" + getpartyname($party_2) + "] 隊伍的隊員, 在30秒內集合",15;
            announce "地點在 [中央] 找 [道場挑戰-管理員]",15;
            enablenpc "裁判#2";
            end;

    vs3:
            if (getmapusers("guild_vs3.gat")!=0 ) goto StartRand;
            killmonster "guild_vs3.gat","vs3_mob";
            warp "guild_vs3.gat",49,47;
            addtimer 30000,"$wait_3";
            set $partywait_3,1;
            set $stage_3,1;
            set $party_3,getcharid(1);
            set $charid_3,getcharid(0);
            announce "請 [" + getpartyname($party_3) + "] 隊伍的隊員, 在30秒內集合",15;
            announce "地點在 [中央] 找 [道場挑戰-管理員]",15;
            enablenpc "裁判#3";
            end;

    vs4:
            if (getmapusers("guild_vs4.gat")!=0 ) goto StartRand;
            killmonster "guild_vs4.gat","vs4_mob";
            warp "guild_vs4.gat",49,47;
            addtimer 30000,"$wait_4";
            set $partywait_4,1;
            set $stage_4,1;
            set $party_4,getcharid(1);
            set $charid_4,getcharid(0);
            announce "請 [" + getpartyname($party_4) + "] 隊伍的隊員, 在30秒內集合",15;
            announce "地點在 [中央] 找 [道場挑戰-管理員]",15;
            enablenpc "裁判#4";
            end;

    vs5:
            if (getmapusers("guild_vs5.gat")!=0 ) goto StartRand;
            killmonster "guild_vs5.gat","vs5_mob";
            warp "guild_vs5.gat",49,47;
            addtimer 30000,"$wait_5";
            set $partywait_5,1;
            set $stage_5,1;
            set $party_5,getcharid(1);
            set $charid_5,getcharid(0);
            announce "請 [" + getpartyname($party_5) + "] 隊伍的隊員, 在30秒內集合",15;
            announce "地點在 [中央] 找 [道場挑戰-管理員]",15;
            enablenpc "裁判#5";
            end;
    }
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  • TA的每日心情
    無聊
    2010-10-28 01:01 PM
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    [LV.6]常住居民II

     樓主| 發表於 2008-6-15 11:37:37 | 顯示全部樓層
    //####################################場地壹####################################

    guild_vs1.gat,50,47,0        script        $Pass_1        -1,{
            doevent "chal_1";
            set $partywait_1,0;
            deltimer "$Pass_1";
            disablenpc "裁判#1";
            end;
    }

    guild_vs1.gat,50,47,0        script        $Ending_1        -1,{

            areawarp "guild_vs1.gat",0,0,300,300,"guild_room.gat",42,285;
            disablenpc "裁判#1";
            deltimer "$Ending_1";
            end;
    }

    guild_vs1.gat,99,13,0 script chal_1 -1,{
            if ($stage_1 ==10) goto final;
            killmonsterall "guild_vs1.gat";
    set $@mvp_1 ,rand(19);
            if ($@mvp_1 ==0) monster "guild_vs1.gat",50,49,"--ja--",1038,1,"vs1_mob";
            if ($@mvp_1 ==1) monster "guild_vs1.gat",50,49,"--ja--",1039,1,"vs1_mob";
            if ($@mvp_1 ==2) monster "guild_vs1.gat",50,49,"--ja--",1046,1,"vs1_mob";
            if ($@mvp_1 ==3) monster "guild_vs1.gat",50,49,"--ja--",1059,1,"vs1_mob";
            if ($@mvp_1 ==4) monster "guild_vs1.gat",50,49,"--ja--",1086,1,"vs1_mob";
            if ($@mvp_1 ==5) monster "guild_vs1.gat",50,49,"--ja--",1087,1,"vs1_mob";
            if ($@mvp_1 ==6) monster "guild_vs1.gat",50,49,"--ja--",1112,1,"vs1_mob";
            if ($@mvp_1 ==7) monster "guild_vs1.gat",50,49,"--ja--",1115,1,"vs1_mob";
            if ($@mvp_1 ==8) monster "guild_vs1.gat",50,49,"--ja--",1147,1,"vs1_mob";
            if ($@mvp_1 ==9) monster "guild_vs1.gat",50,49,"--ja--",1150,1,"vs1_mob";
            if ($@mvp_1 ==10) monster "guild_vs1.gat",50,49,"--ja--",1157,1,"vs1_mob";
            if ($@mvp_1 ==11) monster "guild_vs1.gat",50,49,"--ja--",1159,1,"vs1_mob";
            if ($@mvp_1 ==12) monster "guild_vs1.gat",50,49,"--ja--",1190,1,"vs1_mob";
            if ($@mvp_1 ==13) monster "guild_vs1.gat",50,49,"--ja--",1272,1,"vs1_mob";
            if ($@mvp_1 ==14) monster "guild_vs1.gat",50,49,"--ja--",1312,1,"vs1_mob";
            if ($@mvp_1 ==15) monster "guild_vs1.gat",50,49,"--ja--",1373,1,"vs1_mob";
            if ($@mvp_1 ==16) monster "guild_vs1.gat",50,49,"--ja--",1389,1,"vs1_mob";
            if ($@mvp_1 ==17) monster "guild_vs1.gat",50,49,"--ja--",1399,1,"vs1_mob";
            if ($@mvp_1 ==18) monster "guild_vs1.gat",50,49,"--ja--",1492,1,"vs1_mob";

            set $MVPmob_1,1;
            announce "魔物放出!挑戰開始!",1;
    end;

    final:
    set $@mvp_1 ,rand(19);
            if ($@mvp_1 ==0) monster "guild_vs1.gat",50,49,"--ja--",1038,1,"vs1_mob";
            if ($@mvp_1 ==1) monster "guild_vs1.gat",50,49,"--ja--",1039,1,"vs1_mob";
            if ($@mvp_1 ==2) monster "guild_vs1.gat",50,49,"--ja--",1046,1,"vs1_mob";
            if ($@mvp_1 ==3) monster "guild_vs1.gat",50,49,"--ja--",1059,1,"vs1_mob";
            if ($@mvp_1 ==4) monster "guild_vs1.gat",50,49,"--ja--",1086,1,"vs1_mob";
            if ($@mvp_1 ==5) monster "guild_vs1.gat",50,49,"--ja--",1087,1,"vs1_mob";
            if ($@mvp_1 ==6) monster "guild_vs1.gat",50,49,"--ja--",1112,1,"vs1_mob";
            if ($@mvp_1 ==7) monster "guild_vs1.gat",50,49,"--ja--",1115,1,"vs1_mob";
            if ($@mvp_1 ==8) monster "guild_vs1.gat",50,49,"--ja--",1147,1,"vs1_mob";
            if ($@mvp_1 ==9) monster "guild_vs1.gat",50,49,"--ja--",1150,1,"vs1_mob";
            if ($@mvp_1 ==10) monster "guild_vs1.gat",50,49,"--ja--",1157,1,"vs1_mob";
            if ($@mvp_1 ==11) monster "guild_vs1.gat",50,49,"--ja--",1159,1,"vs1_mob";
            if ($@mvp_1 ==12) monster "guild_vs1.gat",50,49,"--ja--",1190,1,"vs1_mob";
            if ($@mvp_1 ==13) monster "guild_vs1.gat",50,49,"--ja--",1272,1,"vs1_mob";
            if ($@mvp_1 ==14) monster "guild_vs1.gat",50,49,"--ja--",1312,1,"vs1_mob";
            if ($@mvp_1 ==15) monster "guild_vs1.gat",50,49,"--ja--",1373,1,"vs1_mob";
            if ($@mvp_1 ==16) monster "guild_vs1.gat",50,49,"--ja--",1389,1,"vs1_mob";
            if ($@mvp_1 ==17) monster "guild_vs1.gat",50,49,"--ja--",1399,1,"vs1_mob";
            if ($@mvp_1 ==18) monster "guild_vs1.gat",50,49,"--ja--",1492,1,"vs1_mob";
    set $@mvp_1 ,rand(19);
            if ($@mvp_1 ==0) monster "guild_vs1.gat",50,49,"--ja--",1038,1,"vs1_mob";
            if ($@mvp_1 ==1) monster "guild_vs1.gat",50,49,"--ja--",1039,1,"vs1_mob";
            if ($@mvp_1 ==2) monster "guild_vs1.gat",50,49,"--ja--",1046,1,"vs1_mob";
            if ($@mvp_1 ==3) monster "guild_vs1.gat",50,49,"--ja--",1059,1,"vs1_mob";
            if ($@mvp_1 ==4) monster "guild_vs1.gat",50,49,"--ja--",1086,1,"vs1_mob";
            if ($@mvp_1 ==5) monster "guild_vs1.gat",50,49,"--ja--",1087,1,"vs1_mob";
            if ($@mvp_1 ==6) monster "guild_vs1.gat",50,49,"--ja--",1112,1,"vs1_mob";
            if ($@mvp_1 ==7) monster "guild_vs1.gat",50,49,"--ja--",1115,1,"vs1_mob";
            if ($@mvp_1 ==8) monster "guild_vs1.gat",50,49,"--ja--",1147,1,"vs1_mob";
            if ($@mvp_1 ==9) monster "guild_vs1.gat",50,49,"--ja--",1150,1,"vs1_mob";
            if ($@mvp_1 ==10) monster "guild_vs1.gat",50,49,"--ja--",1157,1,"vs1_mob";
            if ($@mvp_1 ==11) monster "guild_vs1.gat",50,49,"--ja--",1159,1,"vs1_mob";
            if ($@mvp_1 ==12) monster "guild_vs1.gat",50,49,"--ja--",1190,1,"vs1_mob";
            if ($@mvp_1 ==13) monster "guild_vs1.gat",50,49,"--ja--",1272,1,"vs1_mob";
            if ($@mvp_1 ==14) monster "guild_vs1.gat",50,49,"--ja--",1312,1,"vs1_mob";
            if ($@mvp_1 ==15) monster "guild_vs1.gat",50,49,"--ja--",1373,1,"vs1_mob";
            if ($@mvp_1 ==16) monster "guild_vs1.gat",50,49,"--ja--",1389,1,"vs1_mob";
            if ($@mvp_1 ==17) monster "guild_vs1.gat",50,49,"--ja--",1399,1,"vs1_mob";
            if ($@mvp_1 ==18) monster "guild_vs1.gat",50,49,"--ja--",1492,1,"vs1_mob";
    set $@mvp_1 ,rand(19);
            if ($@mvp_1 ==0) monster "guild_vs1.gat",50,49,"--ja--",1038,1,"vs1_mob";
            if ($@mvp_1 ==1) monster "guild_vs1.gat",50,49,"--ja--",1039,1,"vs1_mob";
            if ($@mvp_1 ==2) monster "guild_vs1.gat",50,49,"--ja--",1046,1,"vs1_mob";
            if ($@mvp_1 ==3) monster "guild_vs1.gat",50,49,"--ja--",1059,1,"vs1_mob";
            if ($@mvp_1 ==4) monster "guild_vs1.gat",50,49,"--ja--",1086,1,"vs1_mob";
            if ($@mvp_1 ==5) monster "guild_vs1.gat",50,49,"--ja--",1087,1,"vs1_mob";
            if ($@mvp_1 ==6) monster "guild_vs1.gat",50,49,"--ja--",1112,1,"vs1_mob";
            if ($@mvp_1 ==7) monster "guild_vs1.gat",50,49,"--ja--",1115,1,"vs1_mob";
            if ($@mvp_1 ==8) monster "guild_vs1.gat",50,49,"--ja--",1147,1,"vs1_mob";
            if ($@mvp_1 ==9) monster "guild_vs1.gat",50,49,"--ja--",1150,1,"vs1_mob";
            if ($@mvp_1 ==10) monster "guild_vs1.gat",50,49,"--ja--",1157,1,"vs1_mob";
            if ($@mvp_1 ==11) monster "guild_vs1.gat",50,49,"--ja--",1159,1,"vs1_mob";
            if ($@mvp_1 ==12) monster "guild_vs1.gat",50,49,"--ja--",1190,1,"vs1_mob";
            if ($@mvp_1 ==13) monster "guild_vs1.gat",50,49,"--ja--",1272,1,"vs1_mob";
            if ($@mvp_1 ==14) monster "guild_vs1.gat",50,49,"--ja--",1312,1,"vs1_mob";
            if ($@mvp_1 ==15) monster "guild_vs1.gat",50,49,"--ja--",1373,1,"vs1_mob";
            if ($@mvp_1 ==16) monster "guild_vs1.gat",50,49,"--ja--",1389,1,"vs1_mob";
            if ($@mvp_1 ==17) monster "guild_vs1.gat",50,49,"--ja--",1399,1,"vs1_mob";
            if ($@mvp_1 ==18) monster "guild_vs1.gat",50,49,"--ja--",1492,1,"vs1_mob";

            set $MVPmob_1,2;
            announce "最後一關挑戰開始,請好好加油!",1;
    end;

    }

    guild_vs1.gat,50,47,0        script vs1_mob -1,{
            set $MVPmob_1, $MVPmob_1 - 1;
            if( $MVPmob_1 > 0 ) end;
            announce "恭喜你,挑戰成功!",17;
            announce getpartyname($party_1) + " 隊伍, 第" + $stage_1 + "關挑戰成功!",15;
            if($stage_1 ==5) goto rest;
            if($stage_1 ==9) goto rest;
            if($stage_1 ==10) goto ENDING;
            set $stage_1,$stage_1 + 1;
            addtimer 5000,"$Pass_1";
            end;
    rest:
            enablenpc "裁判#1";
            announce "休息時間!",17;
            set $stage_1,$stage_1 + 1;
            end;

    ENDING:
            addtimer 5000,"$Ending_1";
            end;
    }
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  • TA的每日心情
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    2010-10-28 01:01 PM
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    [LV.6]常住居民II

     樓主| 發表於 2008-6-15 11:37:57 | 顯示全部樓層
    //####################################場地貳####################################

    guild_vs2.gat,50,47,0        script        $Pass_2        -1,{
            doevent "chal_2";
            set $partywait_2,0;
            deltimer "$Pass_2";
            disablenpc "裁判#2";
            end;
    }

    guild_vs2.gat,50,47,0        script        $Ending_2        -1,{

            areawarp "guild_vs2.gat",0,0,300,300,"guild_room.gat",42,285;
            disablenpc "裁判#2";
            deltimer "$Ending_2";
            end;
    }

    guild_vs2.gat,99,13,0 script chal_2 -1,{
            if ($stage_2 ==10) goto final;
            killmonsterall "guild_vs2.gat";
    set $@mvp_2 ,rand(19);
            if ($@mvp_2 ==0) monster "guild_vs2.gat",50,49,"--ja--",1038,1,"vs2_mob";
            if ($@mvp_2 ==1) monster "guild_vs2.gat",50,49,"--ja--",1039,1,"vs2_mob";
            if ($@mvp_2 ==2) monster "guild_vs2.gat",50,49,"--ja--",1046,1,"vs2_mob";
            if ($@mvp_2 ==3) monster "guild_vs2.gat",50,49,"--ja--",1059,1,"vs2_mob";
            if ($@mvp_2 ==4) monster "guild_vs2.gat",50,49,"--ja--",1086,1,"vs2_mob";
            if ($@mvp_2 ==5) monster "guild_vs2.gat",50,49,"--ja--",1087,1,"vs2_mob";
            if ($@mvp_2 ==6) monster "guild_vs2.gat",50,49,"--ja--",1112,1,"vs2_mob";
            if ($@mvp_2 ==7) monster "guild_vs2.gat",50,49,"--ja--",1115,1,"vs2_mob";
            if ($@mvp_2 ==8) monster "guild_vs2.gat",50,49,"--ja--",1147,1,"vs2_mob";
            if ($@mvp_2 ==9) monster "guild_vs2.gat",50,49,"--ja--",1150,1,"vs2_mob";
            if ($@mvp_2 ==10) monster "guild_vs2.gat",50,49,"--ja--",1157,1,"vs2_mob";
            if ($@mvp_2 ==11) monster "guild_vs2.gat",50,49,"--ja--",1159,1,"vs2_mob";
            if ($@mvp_2 ==12) monster "guild_vs2.gat",50,49,"--ja--",1190,1,"vs2_mob";
            if ($@mvp_2 ==13) monster "guild_vs2.gat",50,49,"--ja--",1272,1,"vs2_mob";
            if ($@mvp_2 ==14) monster "guild_vs2.gat",50,49,"--ja--",1312,1,"vs2_mob";
            if ($@mvp_2 ==15) monster "guild_vs2.gat",50,49,"--ja--",1373,1,"vs2_mob";
            if ($@mvp_2 ==16) monster "guild_vs2.gat",50,49,"--ja--",1389,1,"vs2_mob";
            if ($@mvp_2 ==17) monster "guild_vs2.gat",50,49,"--ja--",1399,1,"vs2_mob";
            if ($@mvp_2 ==18) monster "guild_vs2.gat",50,49,"--ja--",1492,1,"vs2_mob";

            set $MVPmob_2,1;
            announce "魔物放出!挑戰開始!",1;
    end;

    final:
    set $@mvp_2 ,rand(19);
            if ($@mvp_2 ==0) monster "guild_vs2.gat",50,49,"--ja--",1038,1,"vs2_mob";
            if ($@mvp_2 ==1) monster "guild_vs2.gat",50,49,"--ja--",1039,1,"vs2_mob";
            if ($@mvp_2 ==2) monster "guild_vs2.gat",50,49,"--ja--",1046,1,"vs2_mob";
            if ($@mvp_2 ==3) monster "guild_vs2.gat",50,49,"--ja--",1059,1,"vs2_mob";
            if ($@mvp_2 ==4) monster "guild_vs2.gat",50,49,"--ja--",1086,1,"vs2_mob";
            if ($@mvp_2 ==5) monster "guild_vs2.gat",50,49,"--ja--",1087,1,"vs2_mob";
            if ($@mvp_2 ==6) monster "guild_vs2.gat",50,49,"--ja--",1112,1,"vs2_mob";
            if ($@mvp_2 ==7) monster "guild_vs2.gat",50,49,"--ja--",1115,1,"vs2_mob";
            if ($@mvp_2 ==8) monster "guild_vs2.gat",50,49,"--ja--",1147,1,"vs2_mob";
            if ($@mvp_2 ==9) monster "guild_vs2.gat",50,49,"--ja--",1150,1,"vs2_mob";
            if ($@mvp_2 ==10) monster "guild_vs2.gat",50,49,"--ja--",1157,1,"vs2_mob";
            if ($@mvp_2 ==11) monster "guild_vs2.gat",50,49,"--ja--",1159,1,"vs2_mob";
            if ($@mvp_2 ==12) monster "guild_vs2.gat",50,49,"--ja--",1190,1,"vs2_mob";
            if ($@mvp_2 ==13) monster "guild_vs2.gat",50,49,"--ja--",1272,1,"vs2_mob";
            if ($@mvp_2 ==14) monster "guild_vs2.gat",50,49,"--ja--",1312,1,"vs2_mob";
            if ($@mvp_2 ==15) monster "guild_vs2.gat",50,49,"--ja--",1373,1,"vs2_mob";
            if ($@mvp_2 ==16) monster "guild_vs2.gat",50,49,"--ja--",1389,1,"vs2_mob";
            if ($@mvp_2 ==17) monster "guild_vs2.gat",50,49,"--ja--",1399,1,"vs2_mob";
            if ($@mvp_2 ==18) monster "guild_vs2.gat",50,49,"--ja--",1492,1,"vs2_mob";
    set $@mvp_2 ,rand(19);
            if ($@mvp_2 ==0) monster "guild_vs2.gat",50,49,"--ja--",1038,1,"vs2_mob";
            if ($@mvp_2 ==1) monster "guild_vs2.gat",50,49,"--ja--",1039,1,"vs2_mob";
            if ($@mvp_2 ==2) monster "guild_vs2.gat",50,49,"--ja--",1046,1,"vs2_mob";
            if ($@mvp_2 ==3) monster "guild_vs2.gat",50,49,"--ja--",1059,1,"vs2_mob";
            if ($@mvp_2 ==4) monster "guild_vs2.gat",50,49,"--ja--",1086,1,"vs2_mob";
            if ($@mvp_2 ==5) monster "guild_vs2.gat",50,49,"--ja--",1087,1,"vs2_mob";
            if ($@mvp_2 ==6) monster "guild_vs2.gat",50,49,"--ja--",1112,1,"vs2_mob";
            if ($@mvp_2 ==7) monster "guild_vs2.gat",50,49,"--ja--",1115,1,"vs2_mob";
            if ($@mvp_2 ==8) monster "guild_vs2.gat",50,49,"--ja--",1147,1,"vs2_mob";
            if ($@mvp_2 ==9) monster "guild_vs2.gat",50,49,"--ja--",1150,1,"vs2_mob";
            if ($@mvp_2 ==10) monster "guild_vs2.gat",50,49,"--ja--",1157,1,"vs2_mob";
            if ($@mvp_2 ==11) monster "guild_vs2.gat",50,49,"--ja--",1159,1,"vs2_mob";
            if ($@mvp_2 ==12) monster "guild_vs2.gat",50,49,"--ja--",1190,1,"vs2_mob";
            if ($@mvp_2 ==13) monster "guild_vs2.gat",50,49,"--ja--",1272,1,"vs2_mob";
            if ($@mvp_2 ==14) monster "guild_vs2.gat",50,49,"--ja--",1312,1,"vs2_mob";
            if ($@mvp_2 ==15) monster "guild_vs2.gat",50,49,"--ja--",1373,1,"vs2_mob";
            if ($@mvp_2 ==16) monster "guild_vs2.gat",50,49,"--ja--",1389,1,"vs2_mob";
            if ($@mvp_2 ==17) monster "guild_vs2.gat",50,49,"--ja--",1399,1,"vs2_mob";
            if ($@mvp_2 ==18) monster "guild_vs2.gat",50,49,"--ja--",1492,1,"vs2_mob";
    set $@mvp_2 ,rand(19);
            if ($@mvp_2 ==0) monster "guild_vs2.gat",50,49,"--ja--",1038,1,"vs2_mob";
            if ($@mvp_2 ==1) monster "guild_vs2.gat",50,49,"--ja--",1039,1,"vs2_mob";
            if ($@mvp_2 ==2) monster "guild_vs2.gat",50,49,"--ja--",1046,1,"vs2_mob";
            if ($@mvp_2 ==3) monster "guild_vs2.gat",50,49,"--ja--",1059,1,"vs2_mob";
            if ($@mvp_2 ==4) monster "guild_vs2.gat",50,49,"--ja--",1086,1,"vs2_mob";
            if ($@mvp_2 ==5) monster "guild_vs2.gat",50,49,"--ja--",1087,1,"vs2_mob";
            if ($@mvp_2 ==6) monster "guild_vs2.gat",50,49,"--ja--",1112,1,"vs2_mob";
            if ($@mvp_2 ==7) monster "guild_vs2.gat",50,49,"--ja--",1115,1,"vs2_mob";
            if ($@mvp_2 ==8) monster "guild_vs2.gat",50,49,"--ja--",1147,1,"vs2_mob";
            if ($@mvp_2 ==9) monster "guild_vs2.gat",50,49,"--ja--",1150,1,"vs2_mob";
            if ($@mvp_2 ==10) monster "guild_vs2.gat",50,49,"--ja--",1157,1,"vs2_mob";
            if ($@mvp_2 ==11) monster "guild_vs2.gat",50,49,"--ja--",1159,1,"vs2_mob";
            if ($@mvp_2 ==12) monster "guild_vs2.gat",50,49,"--ja--",1190,1,"vs2_mob";
            if ($@mvp_2 ==13) monster "guild_vs2.gat",50,49,"--ja--",1272,1,"vs2_mob";
            if ($@mvp_2 ==14) monster "guild_vs2.gat",50,49,"--ja--",1312,1,"vs2_mob";
            if ($@mvp_2 ==15) monster "guild_vs2.gat",50,49,"--ja--",1373,1,"vs2_mob";
            if ($@mvp_2 ==16) monster "guild_vs2.gat",50,49,"--ja--",1389,1,"vs2_mob";
            if ($@mvp_2 ==17) monster "guild_vs2.gat",50,49,"--ja--",1399,1,"vs2_mob";
            if ($@mvp_2 ==18) monster "guild_vs2.gat",50,49,"--ja--",1492,1,"vs2_mob";

            set $MVPmob_2,2;
            announce "最後一關挑戰開始,請好好加油!",1;
    end;

    }

    guild_vs2.gat,50,47,0        script vs2_mob -1,{
            set $MVPmob_2, $MVPmob_2 - 1;
            if( $MVPmob_2 > 0 ) end;
            announce "恭喜你,挑戰成功!",17;
            announce getpartyname($party_2) + " 隊伍, 第" + $stage_2 + "關挑戰成功!",15;
            if($stage_2 ==5) goto rest;
            if($stage_2 ==9) goto rest;
            if($stage_2 ==10) goto ENDING;
            set $stage_2,$stage_2 + 1;
            addtimer 5000,"$Pass_2";
            end;
    rest:
            enablenpc "裁判#2";
            announce "休息時間!",17;
            set $stage_2,$stage_2 + 1;
            end;

    ENDING:
            addtimer 5000,"$Ending_2";
            end;
    }

    //####################################場地三####################################

    guild_vs3.gat,50,47,0        script        $Pass_3        -1,{
            doevent "chal_3";
            set $partywait_3,0;
            deltimer "$Pass_3";
            disablenpc "裁判#3";
            end;
    }

    guild_vs3.gat,50,47,0        script        $Ending_3        -1,{

            areawarp "guild_vs3.gat",0,0,300,300,"guild_room.gat",42,285;
            disablenpc "裁判#3";
            deltimer "$Ending_3";
            end;
    }

    guild_vs3.gat,99,13,0 script chal_3 -1,{
            if ($stage_3 ==10) goto final;
            killmonsterall "guild_vs3.gat";
    set $@mvp_3 ,rand(19);
            if ($@mvp_3 ==0) monster "guild_vs3.gat",50,49,"--ja--",1038,1,"vs3_mob";
            if ($@mvp_3 ==1) monster "guild_vs3.gat",50,49,"--ja--",1039,1,"vs3_mob";
            if ($@mvp_3 ==2) monster "guild_vs3.gat",50,49,"--ja--",1046,1,"vs3_mob";
            if ($@mvp_3 ==3) monster "guild_vs3.gat",50,49,"--ja--",1059,1,"vs3_mob";
            if ($@mvp_3 ==4) monster "guild_vs3.gat",50,49,"--ja--",1086,1,"vs3_mob";
            if ($@mvp_3 ==5) monster "guild_vs3.gat",50,49,"--ja--",1087,1,"vs3_mob";
            if ($@mvp_3 ==6) monster "guild_vs3.gat",50,49,"--ja--",1112,1,"vs3_mob";
            if ($@mvp_3 ==7) monster "guild_vs3.gat",50,49,"--ja--",1115,1,"vs3_mob";
            if ($@mvp_3 ==8) monster "guild_vs3.gat",50,49,"--ja--",1147,1,"vs3_mob";
            if ($@mvp_3 ==9) monster "guild_vs3.gat",50,49,"--ja--",1150,1,"vs3_mob";
            if ($@mvp_3 ==10) monster "guild_vs3.gat",50,49,"--ja--",1157,1,"vs3_mob";
            if ($@mvp_3 ==11) monster "guild_vs3.gat",50,49,"--ja--",1159,1,"vs3_mob";
            if ($@mvp_3 ==12) monster "guild_vs3.gat",50,49,"--ja--",1190,1,"vs3_mob";
            if ($@mvp_3 ==13) monster "guild_vs3.gat",50,49,"--ja--",1272,1,"vs3_mob";
            if ($@mvp_3 ==14) monster "guild_vs3.gat",50,49,"--ja--",1312,1,"vs3_mob";
            if ($@mvp_3 ==15) monster "guild_vs3.gat",50,49,"--ja--",1373,1,"vs3_mob";
            if ($@mvp_3 ==16) monster "guild_vs3.gat",50,49,"--ja--",1389,1,"vs3_mob";
            if ($@mvp_3 ==17) monster "guild_vs3.gat",50,49,"--ja--",1399,1,"vs3_mob";
            if ($@mvp_3 ==18) monster "guild_vs3.gat",50,49,"--ja--",1492,1,"vs3_mob";

            set $MVPmob_3,1;
            announce "魔物放出!挑戰開始!",1;
    end;

    final:
    set $@mvp_3 ,rand(19);
            if ($@mvp_3 ==0) monster "guild_vs3.gat",50,49,"--ja--",1038,1,"vs3_mob";
            if ($@mvp_3 ==1) monster "guild_vs3.gat",50,49,"--ja--",1039,1,"vs3_mob";
            if ($@mvp_3 ==2) monster "guild_vs3.gat",50,49,"--ja--",1046,1,"vs3_mob";
            if ($@mvp_3 ==3) monster "guild_vs3.gat",50,49,"--ja--",1059,1,"vs3_mob";
            if ($@mvp_3 ==4) monster "guild_vs3.gat",50,49,"--ja--",1086,1,"vs3_mob";
            if ($@mvp_3 ==5) monster "guild_vs3.gat",50,49,"--ja--",1087,1,"vs3_mob";
            if ($@mvp_3 ==6) monster "guild_vs3.gat",50,49,"--ja--",1112,1,"vs3_mob";
            if ($@mvp_3 ==7) monster "guild_vs3.gat",50,49,"--ja--",1115,1,"vs3_mob";
            if ($@mvp_3 ==8) monster "guild_vs3.gat",50,49,"--ja--",1147,1,"vs3_mob";
            if ($@mvp_3 ==9) monster "guild_vs3.gat",50,49,"--ja--",1150,1,"vs3_mob";
            if ($@mvp_3 ==10) monster "guild_vs3.gat",50,49,"--ja--",1157,1,"vs3_mob";
            if ($@mvp_3 ==11) monster "guild_vs3.gat",50,49,"--ja--",1159,1,"vs3_mob";
            if ($@mvp_3 ==12) monster "guild_vs3.gat",50,49,"--ja--",1190,1,"vs3_mob";
            if ($@mvp_3 ==13) monster "guild_vs3.gat",50,49,"--ja--",1272,1,"vs3_mob";
            if ($@mvp_3 ==14) monster "guild_vs3.gat",50,49,"--ja--",1312,1,"vs3_mob";
            if ($@mvp_3 ==15) monster "guild_vs3.gat",50,49,"--ja--",1373,1,"vs3_mob";
            if ($@mvp_3 ==16) monster "guild_vs3.gat",50,49,"--ja--",1389,1,"vs3_mob";
            if ($@mvp_3 ==17) monster "guild_vs3.gat",50,49,"--ja--",1399,1,"vs3_mob";
            if ($@mvp_3 ==18) monster "guild_vs3.gat",50,49,"--ja--",1492,1,"vs3_mob";
    set $@mvp_3 ,rand(19);
            if ($@mvp_3 ==0) monster "guild_vs3.gat",50,49,"--ja--",1038,1,"vs3_mob";
            if ($@mvp_3 ==1) monster "guild_vs3.gat",50,49,"--ja--",1039,1,"vs3_mob";
            if ($@mvp_3 ==2) monster "guild_vs3.gat",50,49,"--ja--",1046,1,"vs3_mob";
            if ($@mvp_3 ==3) monster "guild_vs3.gat",50,49,"--ja--",1059,1,"vs3_mob";
            if ($@mvp_3 ==4) monster "guild_vs3.gat",50,49,"--ja--",1086,1,"vs3_mob";
            if ($@mvp_3 ==5) monster "guild_vs3.gat",50,49,"--ja--",1087,1,"vs3_mob";
            if ($@mvp_3 ==6) monster "guild_vs3.gat",50,49,"--ja--",1112,1,"vs3_mob";
            if ($@mvp_3 ==7) monster "guild_vs3.gat",50,49,"--ja--",1115,1,"vs3_mob";
            if ($@mvp_3 ==8) monster "guild_vs3.gat",50,49,"--ja--",1147,1,"vs3_mob";
            if ($@mvp_3 ==9) monster "guild_vs3.gat",50,49,"--ja--",1150,1,"vs3_mob";
            if ($@mvp_3 ==10) monster "guild_vs3.gat",50,49,"--ja--",1157,1,"vs3_mob";
            if ($@mvp_3 ==11) monster "guild_vs3.gat",50,49,"--ja--",1159,1,"vs3_mob";
            if ($@mvp_3 ==12) monster "guild_vs3.gat",50,49,"--ja--",1190,1,"vs3_mob";
            if ($@mvp_3 ==13) monster "guild_vs3.gat",50,49,"--ja--",1272,1,"vs3_mob";
            if ($@mvp_3 ==14) monster "guild_vs3.gat",50,49,"--ja--",1312,1,"vs3_mob";
            if ($@mvp_3 ==15) monster "guild_vs3.gat",50,49,"--ja--",1373,1,"vs3_mob";
            if ($@mvp_3 ==16) monster "guild_vs3.gat",50,49,"--ja--",1389,1,"vs3_mob";
            if ($@mvp_3 ==17) monster "guild_vs3.gat",50,49,"--ja--",1399,1,"vs3_mob";
            if ($@mvp_3 ==18) monster "guild_vs3.gat",50,49,"--ja--",1492,1,"vs3_mob";
    set $@mvp_3 ,rand(19);
            if ($@mvp_3 ==0) monster "guild_vs3.gat",50,49,"--ja--",1038,1,"vs3_mob";
            if ($@mvp_3 ==1) monster "guild_vs3.gat",50,49,"--ja--",1039,1,"vs3_mob";
            if ($@mvp_3 ==2) monster "guild_vs3.gat",50,49,"--ja--",1046,1,"vs3_mob";
            if ($@mvp_3 ==3) monster "guild_vs3.gat",50,49,"--ja--",1059,1,"vs3_mob";
            if ($@mvp_3 ==4) monster "guild_vs3.gat",50,49,"--ja--",1086,1,"vs3_mob";
            if ($@mvp_3 ==5) monster "guild_vs3.gat",50,49,"--ja--",1087,1,"vs3_mob";
            if ($@mvp_3 ==6) monster "guild_vs3.gat",50,49,"--ja--",1112,1,"vs3_mob";
            if ($@mvp_3 ==7) monster "guild_vs3.gat",50,49,"--ja--",1115,1,"vs3_mob";
            if ($@mvp_3 ==8) monster "guild_vs3.gat",50,49,"--ja--",1147,1,"vs3_mob";
            if ($@mvp_3 ==9) monster "guild_vs3.gat",50,49,"--ja--",1150,1,"vs3_mob";
            if ($@mvp_3 ==10) monster "guild_vs3.gat",50,49,"--ja--",1157,1,"vs3_mob";
            if ($@mvp_3 ==11) monster "guild_vs3.gat",50,49,"--ja--",1159,1,"vs3_mob";
            if ($@mvp_3 ==12) monster "guild_vs3.gat",50,49,"--ja--",1190,1,"vs3_mob";
            if ($@mvp_3 ==13) monster "guild_vs3.gat",50,49,"--ja--",1272,1,"vs3_mob";
            if ($@mvp_3 ==14) monster "guild_vs3.gat",50,49,"--ja--",1312,1,"vs3_mob";
            if ($@mvp_3 ==15) monster "guild_vs3.gat",50,49,"--ja--",1373,1,"vs3_mob";
            if ($@mvp_3 ==16) monster "guild_vs3.gat",50,49,"--ja--",1389,1,"vs3_mob";
            if ($@mvp_3 ==17) monster "guild_vs3.gat",50,49,"--ja--",1399,1,"vs3_mob";
            if ($@mvp_3 ==18) monster "guild_vs3.gat",50,49,"--ja--",1492,1,"vs3_mob";

            set $MVPmob_3,2;
            announce "最後一關挑戰開始,請好好加油!",1;
    end;

    }

    guild_vs3.gat,50,47,0        script vs3_mob -1,{
            set $MVPmob_3, $MVPmob_3 - 1;
            if( $MVPmob_3 > 0 ) end;
            announce "恭喜你,挑戰成功!",17;
            announce getpartyname($party_3) + " 隊伍, 第" + $stage_3 + "關挑戰成功!",15;
            if($stage_3 ==5) goto rest;
            if($stage_3 ==9) goto rest;
            if($stage_3 ==10) goto ENDING;
            set $stage_3,$stage_3 + 1;
            addtimer 5000,"$Pass_3";
            end;
    rest:
            enablenpc "裁判#3";
            announce "休息時間!",17;
            set $stage_3,$stage_3 + 1;
            end;

    ENDING:
            addtimer 5000,"$Ending_3";
            end;
    }
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  • TA的每日心情
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    2010-10-28 01:01 PM
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    [LV.6]常住居民II

     樓主| 發表於 2008-6-15 11:38:14 | 顯示全部樓層
    //####################################場地肆####################################

    guild_vs4.gat,50,47,0        script        $Pass_4        -1,{
            doevent "chal_4";
            set $partywait_4,0;
            deltimer "$Pass_4";
            disablenpc "裁判#4";
            end;
    }

    guild_vs4.gat,50,47,0        script        $Ending_4        -1,{

            areawarp "guild_vs4.gat",0,0,300,300,"guild_room.gat",42,285;
            disablenpc "裁判#4";
            deltimer "$Ending_4";
            end;
    }

    guild_vs4.gat,99,13,0 script chal_4 -1,{
            if ($stage_4 ==10) goto final;
            killmonsterall "guild_vs4.gat";
    set $@mvp_4 ,rand(19);
            if ($@mvp_4 ==0) monster "guild_vs4.gat",50,49,"--ja--",1038,1,"vs4_mob";
            if ($@mvp_4 ==1) monster "guild_vs4.gat",50,49,"--ja--",1039,1,"vs4_mob";
            if ($@mvp_4 ==2) monster "guild_vs4.gat",50,49,"--ja--",1046,1,"vs4_mob";
            if ($@mvp_4 ==3) monster "guild_vs4.gat",50,49,"--ja--",1059,1,"vs4_mob";
            if ($@mvp_4 ==4) monster "guild_vs4.gat",50,49,"--ja--",1086,1,"vs4_mob";
            if ($@mvp_4 ==5) monster "guild_vs4.gat",50,49,"--ja--",1087,1,"vs4_mob";
            if ($@mvp_4 ==6) monster "guild_vs4.gat",50,49,"--ja--",1112,1,"vs4_mob";
            if ($@mvp_4 ==7) monster "guild_vs4.gat",50,49,"--ja--",1115,1,"vs4_mob";
            if ($@mvp_4 ==8) monster "guild_vs4.gat",50,49,"--ja--",1147,1,"vs4_mob";
            if ($@mvp_4 ==9) monster "guild_vs4.gat",50,49,"--ja--",1150,1,"vs4_mob";
            if ($@mvp_4 ==10) monster "guild_vs4.gat",50,49,"--ja--",1157,1,"vs4_mob";
            if ($@mvp_4 ==11) monster "guild_vs4.gat",50,49,"--ja--",1159,1,"vs4_mob";
            if ($@mvp_4 ==12) monster "guild_vs4.gat",50,49,"--ja--",1190,1,"vs4_mob";
            if ($@mvp_4 ==13) monster "guild_vs4.gat",50,49,"--ja--",1272,1,"vs4_mob";
            if ($@mvp_4 ==14) monster "guild_vs4.gat",50,49,"--ja--",1312,1,"vs4_mob";
            if ($@mvp_4 ==15) monster "guild_vs4.gat",50,49,"--ja--",1373,1,"vs4_mob";
            if ($@mvp_4 ==16) monster "guild_vs4.gat",50,49,"--ja--",1389,1,"vs4_mob";
            if ($@mvp_4 ==17) monster "guild_vs4.gat",50,49,"--ja--",1399,1,"vs4_mob";
            if ($@mvp_4 ==18) monster "guild_vs4.gat",50,49,"--ja--",1492,1,"vs4_mob";

            set $MVPmob_4,1;
            announce "魔物放出!挑戰開始!",1;
    end;

    final:
    set $@mvp_4 ,rand(19);
            if ($@mvp_4 ==0) monster "guild_vs4.gat",50,49,"--ja--",1038,1,"vs4_mob";
            if ($@mvp_4 ==1) monster "guild_vs4.gat",50,49,"--ja--",1039,1,"vs4_mob";
            if ($@mvp_4 ==2) monster "guild_vs4.gat",50,49,"--ja--",1046,1,"vs4_mob";
            if ($@mvp_4 ==3) monster "guild_vs4.gat",50,49,"--ja--",1059,1,"vs4_mob";
            if ($@mvp_4 ==4) monster "guild_vs4.gat",50,49,"--ja--",1086,1,"vs4_mob";
            if ($@mvp_4 ==5) monster "guild_vs4.gat",50,49,"--ja--",1087,1,"vs4_mob";
            if ($@mvp_4 ==6) monster "guild_vs4.gat",50,49,"--ja--",1112,1,"vs4_mob";
            if ($@mvp_4 ==7) monster "guild_vs4.gat",50,49,"--ja--",1115,1,"vs4_mob";
            if ($@mvp_4 ==8) monster "guild_vs4.gat",50,49,"--ja--",1147,1,"vs4_mob";
            if ($@mvp_4 ==9) monster "guild_vs4.gat",50,49,"--ja--",1150,1,"vs4_mob";
            if ($@mvp_4 ==10) monster "guild_vs4.gat",50,49,"--ja--",1157,1,"vs4_mob";
            if ($@mvp_4 ==11) monster "guild_vs4.gat",50,49,"--ja--",1159,1,"vs4_mob";
            if ($@mvp_4 ==12) monster "guild_vs4.gat",50,49,"--ja--",1190,1,"vs4_mob";
            if ($@mvp_4 ==13) monster "guild_vs4.gat",50,49,"--ja--",1272,1,"vs4_mob";
            if ($@mvp_4 ==14) monster "guild_vs4.gat",50,49,"--ja--",1312,1,"vs4_mob";
            if ($@mvp_4 ==15) monster "guild_vs4.gat",50,49,"--ja--",1373,1,"vs4_mob";
            if ($@mvp_4 ==16) monster "guild_vs4.gat",50,49,"--ja--",1389,1,"vs4_mob";
            if ($@mvp_4 ==17) monster "guild_vs4.gat",50,49,"--ja--",1399,1,"vs4_mob";
            if ($@mvp_4 ==18) monster "guild_vs4.gat",50,49,"--ja--",1492,1,"vs4_mob";
    set $@mvp_4 ,rand(19);
            if ($@mvp_4 ==0) monster "guild_vs4.gat",50,49,"--ja--",1038,1,"vs4_mob";
            if ($@mvp_4 ==1) monster "guild_vs4.gat",50,49,"--ja--",1039,1,"vs4_mob";
            if ($@mvp_4 ==2) monster "guild_vs4.gat",50,49,"--ja--",1046,1,"vs4_mob";
            if ($@mvp_4 ==3) monster "guild_vs4.gat",50,49,"--ja--",1059,1,"vs4_mob";
            if ($@mvp_4 ==4) monster "guild_vs4.gat",50,49,"--ja--",1086,1,"vs4_mob";
            if ($@mvp_4 ==5) monster "guild_vs4.gat",50,49,"--ja--",1087,1,"vs4_mob";
            if ($@mvp_4 ==6) monster "guild_vs4.gat",50,49,"--ja--",1112,1,"vs4_mob";
            if ($@mvp_4 ==7) monster "guild_vs4.gat",50,49,"--ja--",1115,1,"vs4_mob";
            if ($@mvp_4 ==8) monster "guild_vs4.gat",50,49,"--ja--",1147,1,"vs4_mob";
            if ($@mvp_4 ==9) monster "guild_vs4.gat",50,49,"--ja--",1150,1,"vs4_mob";
            if ($@mvp_4 ==10) monster "guild_vs4.gat",50,49,"--ja--",1157,1,"vs4_mob";
            if ($@mvp_4 ==11) monster "guild_vs4.gat",50,49,"--ja--",1159,1,"vs4_mob";
            if ($@mvp_4 ==12) monster "guild_vs4.gat",50,49,"--ja--",1190,1,"vs4_mob";
            if ($@mvp_4 ==13) monster "guild_vs4.gat",50,49,"--ja--",1272,1,"vs4_mob";
            if ($@mvp_4 ==14) monster "guild_vs4.gat",50,49,"--ja--",1312,1,"vs4_mob";
            if ($@mvp_4 ==15) monster "guild_vs4.gat",50,49,"--ja--",1373,1,"vs4_mob";
            if ($@mvp_4 ==16) monster "guild_vs4.gat",50,49,"--ja--",1389,1,"vs4_mob";
            if ($@mvp_4 ==17) monster "guild_vs4.gat",50,49,"--ja--",1399,1,"vs4_mob";
            if ($@mvp_4 ==18) monster "guild_vs4.gat",50,49,"--ja--",1492,1,"vs4_mob";
    set $@mvp_4 ,rand(19);
            if ($@mvp_4 ==0) monster "guild_vs4.gat",50,49,"--ja--",1038,1,"vs4_mob";
            if ($@mvp_4 ==1) monster "guild_vs4.gat",50,49,"--ja--",1039,1,"vs4_mob";
            if ($@mvp_4 ==2) monster "guild_vs4.gat",50,49,"--ja--",1046,1,"vs4_mob";
            if ($@mvp_4 ==3) monster "guild_vs4.gat",50,49,"--ja--",1059,1,"vs4_mob";
            if ($@mvp_4 ==4) monster "guild_vs4.gat",50,49,"--ja--",1086,1,"vs4_mob";
            if ($@mvp_4 ==5) monster "guild_vs4.gat",50,49,"--ja--",1087,1,"vs4_mob";
            if ($@mvp_4 ==6) monster "guild_vs4.gat",50,49,"--ja--",1112,1,"vs4_mob";
            if ($@mvp_4 ==7) monster "guild_vs4.gat",50,49,"--ja--",1115,1,"vs4_mob";
            if ($@mvp_4 ==8) monster "guild_vs4.gat",50,49,"--ja--",1147,1,"vs4_mob";
            if ($@mvp_4 ==9) monster "guild_vs4.gat",50,49,"--ja--",1150,1,"vs4_mob";
            if ($@mvp_4 ==10) monster "guild_vs4.gat",50,49,"--ja--",1157,1,"vs4_mob";
            if ($@mvp_4 ==11) monster "guild_vs4.gat",50,49,"--ja--",1159,1,"vs4_mob";
            if ($@mvp_4 ==12) monster "guild_vs4.gat",50,49,"--ja--",1190,1,"vs4_mob";
            if ($@mvp_4 ==13) monster "guild_vs4.gat",50,49,"--ja--",1272,1,"vs4_mob";
            if ($@mvp_4 ==14) monster "guild_vs4.gat",50,49,"--ja--",1312,1,"vs4_mob";
            if ($@mvp_4 ==15) monster "guild_vs4.gat",50,49,"--ja--",1373,1,"vs4_mob";
            if ($@mvp_4 ==16) monster "guild_vs4.gat",50,49,"--ja--",1389,1,"vs4_mob";
            if ($@mvp_4 ==17) monster "guild_vs4.gat",50,49,"--ja--",1399,1,"vs4_mob";
            if ($@mvp_4 ==18) monster "guild_vs4.gat",50,49,"--ja--",1492,1,"vs4_mob";

            set $MVPmob_4,2;
            announce "最後一關挑戰開始,請好好加油!",1;
    end;

    }

    guild_vs4.gat,50,47,0        script vs4_mob -1,{
            set $MVPmob_4, $MVPmob_4 - 1;
            if( $MVPmob_4 > 0 ) end;
            announce "恭喜你,挑戰成功!",17;
            announce getpartyname($party_4) + " 隊伍, 第" + $stage_4 + "關挑戰成功!",15;
            if($stage_4 ==5) goto rest;
            if($stage_4 ==9) goto rest;
            if($stage_4 ==10) goto ENDING;
            set $stage_4,$stage_4 + 1;
            addtimer 5000,"$Pass_4";
            end;
    rest:
            enablenpc "裁判#4";
            announce "休息時間!",17;
            set $stage_4,$stage_4 + 1;
            end;

    ENDING:
            addtimer 5000,"$Ending_4";
            end;
    }
    //####################################場地伍####################################

    guild_vs5.gat,50,47,0        script        $Pass_5        -1,{
            doevent "chal_5";
            set $partywait_5,0;
            deltimer "$Pass_5";
            disablenpc "裁判#5";
            end;
    }

    guild_vs5.gat,50,47,0        script        $Ending_5        -1,{

            areawarp "guild_vs5.gat",0,0,300,300,"guild_room.gat",42,285;
            disablenpc "裁判#5";
            deltimer "$Ending_5";
            end;
    }

    guild_vs5.gat,99,13,0 script chal_5 -1,{
            if ($stage_5 ==10) goto final;
            killmonsterall "guild_vs5.gat";
    set $@mvp_5 ,rand(19);
            if ($@mvp_5 ==0) monster "guild_vs5.gat",50,49,"--ja--",1038,1,"vs5_mob";
            if ($@mvp_5 ==1) monster "guild_vs5.gat",50,49,"--ja--",1039,1,"vs5_mob";
            if ($@mvp_5 ==2) monster "guild_vs5.gat",50,49,"--ja--",1046,1,"vs5_mob";
            if ($@mvp_5 ==3) monster "guild_vs5.gat",50,49,"--ja--",1059,1,"vs5_mob";
            if ($@mvp_5 ==4) monster "guild_vs5.gat",50,49,"--ja--",1086,1,"vs5_mob";
            if ($@mvp_5 ==5) monster "guild_vs5.gat",50,49,"--ja--",1087,1,"vs5_mob";
            if ($@mvp_5 ==6) monster "guild_vs5.gat",50,49,"--ja--",1112,1,"vs5_mob";
            if ($@mvp_5 ==7) monster "guild_vs5.gat",50,49,"--ja--",1115,1,"vs5_mob";
            if ($@mvp_5 ==8) monster "guild_vs5.gat",50,49,"--ja--",1147,1,"vs5_mob";
            if ($@mvp_5 ==9) monster "guild_vs5.gat",50,49,"--ja--",1150,1,"vs5_mob";
            if ($@mvp_5 ==10) monster "guild_vs5.gat",50,49,"--ja--",1157,1,"vs5_mob";
            if ($@mvp_5 ==11) monster "guild_vs5.gat",50,49,"--ja--",1159,1,"vs5_mob";
            if ($@mvp_5 ==12) monster "guild_vs5.gat",50,49,"--ja--",1190,1,"vs5_mob";
            if ($@mvp_5 ==13) monster "guild_vs5.gat",50,49,"--ja--",1272,1,"vs5_mob";
            if ($@mvp_5 ==14) monster "guild_vs5.gat",50,49,"--ja--",1312,1,"vs5_mob";
            if ($@mvp_5 ==15) monster "guild_vs5.gat",50,49,"--ja--",1373,1,"vs5_mob";
            if ($@mvp_5 ==16) monster "guild_vs5.gat",50,49,"--ja--",1389,1,"vs5_mob";
            if ($@mvp_5 ==17) monster "guild_vs5.gat",50,49,"--ja--",1399,1,"vs5_mob";
            if ($@mvp_5 ==18) monster "guild_vs5.gat",50,49,"--ja--",1492,1,"vs5_mob";

            set $MVPmob_5,1;
            announce "魔物放出!挑戰開始!",1;
    end;

    final:
    set $@mvp_5 ,rand(19);
            if ($@mvp_5 ==0) monster "guild_vs5.gat",50,49,"--ja--",1038,1,"vs5_mob";
            if ($@mvp_5 ==1) monster "guild_vs5.gat",50,49,"--ja--",1039,1,"vs5_mob";
            if ($@mvp_5 ==2) monster "guild_vs5.gat",50,49,"--ja--",1046,1,"vs5_mob";
            if ($@mvp_5 ==3) monster "guild_vs5.gat",50,49,"--ja--",1059,1,"vs5_mob";
            if ($@mvp_5 ==4) monster "guild_vs5.gat",50,49,"--ja--",1086,1,"vs5_mob";
            if ($@mvp_5 ==5) monster "guild_vs5.gat",50,49,"--ja--",1087,1,"vs5_mob";
            if ($@mvp_5 ==6) monster "guild_vs5.gat",50,49,"--ja--",1112,1,"vs5_mob";
            if ($@mvp_5 ==7) monster "guild_vs5.gat",50,49,"--ja--",1115,1,"vs5_mob";
            if ($@mvp_5 ==8) monster "guild_vs5.gat",50,49,"--ja--",1147,1,"vs5_mob";
            if ($@mvp_5 ==9) monster "guild_vs5.gat",50,49,"--ja--",1150,1,"vs5_mob";
            if ($@mvp_5 ==10) monster "guild_vs5.gat",50,49,"--ja--",1157,1,"vs5_mob";
            if ($@mvp_5 ==11) monster "guild_vs5.gat",50,49,"--ja--",1159,1,"vs5_mob";
            if ($@mvp_5 ==12) monster "guild_vs5.gat",50,49,"--ja--",1190,1,"vs5_mob";
            if ($@mvp_5 ==13) monster "guild_vs5.gat",50,49,"--ja--",1272,1,"vs5_mob";
            if ($@mvp_5 ==14) monster "guild_vs5.gat",50,49,"--ja--",1312,1,"vs5_mob";
            if ($@mvp_5 ==15) monster "guild_vs5.gat",50,49,"--ja--",1373,1,"vs5_mob";
            if ($@mvp_5 ==16) monster "guild_vs5.gat",50,49,"--ja--",1389,1,"vs5_mob";
            if ($@mvp_5 ==17) monster "guild_vs5.gat",50,49,"--ja--",1399,1,"vs5_mob";
            if ($@mvp_5 ==18) monster "guild_vs5.gat",50,49,"--ja--",1492,1,"vs5_mob";
    set $@mvp_5 ,rand(19);
            if ($@mvp_5 ==0) monster "guild_vs5.gat",50,49,"--ja--",1038,1,"vs5_mob";
            if ($@mvp_5 ==1) monster "guild_vs5.gat",50,49,"--ja--",1039,1,"vs5_mob";
            if ($@mvp_5 ==2) monster "guild_vs5.gat",50,49,"--ja--",1046,1,"vs5_mob";
            if ($@mvp_5 ==3) monster "guild_vs5.gat",50,49,"--ja--",1059,1,"vs5_mob";
            if ($@mvp_5 ==4) monster "guild_vs5.gat",50,49,"--ja--",1086,1,"vs5_mob";
            if ($@mvp_5 ==5) monster "guild_vs5.gat",50,49,"--ja--",1087,1,"vs5_mob";
            if ($@mvp_5 ==6) monster "guild_vs5.gat",50,49,"--ja--",1112,1,"vs5_mob";
            if ($@mvp_5 ==7) monster "guild_vs5.gat",50,49,"--ja--",1115,1,"vs5_mob";
            if ($@mvp_5 ==8) monster "guild_vs5.gat",50,49,"--ja--",1147,1,"vs5_mob";
            if ($@mvp_5 ==9) monster "guild_vs5.gat",50,49,"--ja--",1150,1,"vs5_mob";
            if ($@mvp_5 ==10) monster "guild_vs5.gat",50,49,"--ja--",1157,1,"vs5_mob";
            if ($@mvp_5 ==11) monster "guild_vs5.gat",50,49,"--ja--",1159,1,"vs5_mob";
            if ($@mvp_5 ==12) monster "guild_vs5.gat",50,49,"--ja--",1190,1,"vs5_mob";
            if ($@mvp_5 ==13) monster "guild_vs5.gat",50,49,"--ja--",1272,1,"vs5_mob";
            if ($@mvp_5 ==14) monster "guild_vs5.gat",50,49,"--ja--",1312,1,"vs5_mob";
            if ($@mvp_5 ==15) monster "guild_vs5.gat",50,49,"--ja--",1373,1,"vs5_mob";
            if ($@mvp_5 ==16) monster "guild_vs5.gat",50,49,"--ja--",1389,1,"vs5_mob";
            if ($@mvp_5 ==17) monster "guild_vs5.gat",50,49,"--ja--",1399,1,"vs5_mob";
            if ($@mvp_5 ==18) monster "guild_vs5.gat",50,49,"--ja--",1492,1,"vs5_mob";
    set $@mvp_5 ,rand(19);
            if ($@mvp_5 ==0) monster "guild_vs5.gat",50,49,"--ja--",1038,1,"vs5_mob";
            if ($@mvp_5 ==1) monster "guild_vs5.gat",50,49,"--ja--",1039,1,"vs5_mob";
            if ($@mvp_5 ==2) monster "guild_vs5.gat",50,49,"--ja--",1046,1,"vs5_mob";
            if ($@mvp_5 ==3) monster "guild_vs5.gat",50,49,"--ja--",1059,1,"vs5_mob";
            if ($@mvp_5 ==4) monster "guild_vs5.gat",50,49,"--ja--",1086,1,"vs5_mob";
            if ($@mvp_5 ==5) monster "guild_vs5.gat",50,49,"--ja--",1087,1,"vs5_mob";
            if ($@mvp_5 ==6) monster "guild_vs5.gat",50,49,"--ja--",1112,1,"vs5_mob";
            if ($@mvp_5 ==7) monster "guild_vs5.gat",50,49,"--ja--",1115,1,"vs5_mob";
            if ($@mvp_5 ==8) monster "guild_vs5.gat",50,49,"--ja--",1147,1,"vs5_mob";
            if ($@mvp_5 ==9) monster "guild_vs5.gat",50,49,"--ja--",1150,1,"vs5_mob";
            if ($@mvp_5 ==10) monster "guild_vs5.gat",50,49,"--ja--",1157,1,"vs5_mob";
            if ($@mvp_5 ==11) monster "guild_vs5.gat",50,49,"--ja--",1159,1,"vs5_mob";
            if ($@mvp_5 ==12) monster "guild_vs5.gat",50,49,"--ja--",1190,1,"vs5_mob";
            if ($@mvp_5 ==13) monster "guild_vs5.gat",50,49,"--ja--",1272,1,"vs5_mob";
            if ($@mvp_5 ==14) monster "guild_vs5.gat",50,49,"--ja--",1312,1,"vs5_mob";
            if ($@mvp_5 ==15) monster "guild_vs5.gat",50,49,"--ja--",1373,1,"vs5_mob";
            if ($@mvp_5 ==16) monster "guild_vs5.gat",50,49,"--ja--",1389,1,"vs5_mob";
            if ($@mvp_5 ==17) monster "guild_vs5.gat",50,49,"--ja--",1399,1,"vs5_mob";
            if ($@mvp_5 ==18) monster "guild_vs5.gat",50,49,"--ja--",1492,1,"vs5_mob";

            set $MVPmob_5,2;
            announce "最後一關挑戰開始!請加油!",1;
    end;

    }

    guild_vs5.gat,50,47,0        script vs5_mob -1,{
            set $MVPmob_5, $MVPmob_5 - 1;
            if( $MVPmob_5 > 0 ) end;
            announce "恭喜你,挑戰成功!",17;
            announce getpartyname($party_5) + " 隊伍, 第" + $stage_5 + "關挑戰成功!",15;
            if($stage_5 ==5) goto rest;
            if($stage_5 ==9) goto rest;
            if($stage_5 ==10) goto ENDING;
            set $stage_5,$stage_5 + 1;
            addtimer 5000,"$Pass_5";
            end;
    rest:
            enablenpc "裁判#5";
            announce "休息時間!",17;
            set $stage_5,$stage_5 + 1;
            end;

    ENDING:
            addtimer 5000,"$Ending_5";
            end;
    }
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  • TA的每日心情
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    2010-10-28 01:01 PM
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    [LV.6]常住居民II

     樓主| 發表於 2008-6-15 11:38:29 | 顯示全部樓層
    //============================================裁判=================================
    guild_vs1.gat,50,49,4        script        裁判#1        758,{
            mes "[裁判]";
            mes "您準備要開始挑戰了嗎?";
            next;
            menu "是的",-,"還沒",no;
            next;
            if (getcharid(0) != $charid_1) goto ERROR;
            mes "[裁判]";
            mes "挑戰開始!";
            doevent "chal_1";
            set $partywait_1,0;
            deltimer "$wait_1";
            disablenpc "裁判#1";
            close;
            end;

    no:
            mes "[裁判]";
            mes "好的, 請盡速開始";
            close;
            end;

    ERROR:
            mes "[裁判]";
            mes "你不是報名的人";
            close;
            end;
    }

    guild_vs2.gat,50,49,4        script        裁判#2        758,{
            mes "[裁判]";
            mes "您準備要開始挑戰了嗎?";
            next;
            menu "是的",-,"還沒",no;
            next;
            if (getcharid(0) != $charid_2) goto ERROR;
            mes "[裁判]";
            mes "挑戰開始!";
            doevent "chal_2";
            deltimer "$wait_2";
            set $partywait_2,0;
            disablenpc "裁判#2";
            close;
            end;

    no:
            mes "[裁判]";
            mes "好的, 請盡速開始";
            close;
            end;

    ERROR:
            mes "[裁判]";
            mes "你不是報名的人";
            close;
            end;
    }

    guild_vs3.gat,50,49,4        script        裁判#3        758,{
            mes "[裁判]";
            mes "您準備要開始挑戰了嗎?";
            next;
            menu "是的",-,"還沒",no;
            next;
            if (getcharid(0) != $charid_3) goto ERROR;
            mes "[裁判]";
            mes "挑戰開始!";
            doevent "chal_3";
            deltimer "$wait_3";
            set $partywait_3,0;
            disablenpc "裁判#3";
            close;
            end;

    no:
            mes "[裁判]";
            mes "好的, 請盡速開始";
            close;
            end;

    ERROR:
            mes "[裁判]";
            mes "你不是報名的人";
            close;
            end;
    }

    guild_vs4.gat,50,49,4        script        裁判#4        758,{
            mes "[裁判]";
            mes "您準備要開始挑戰了嗎?";
            next;
            menu "是的",-,"還沒",no;
            next;
            if (getcharid(0) != $charid_4) goto ERROR;
            mes "[裁判]";
            mes "挑戰開始!";
            doevent "chal_4";
            deltimer "$wait_4";
            set $partywait_4,0;
            disablenpc "裁判#4";
            close;
            end;

    no:
            mes "[裁判]";
            mes "好的, 請盡速開始";
            close;
            end;

    ERROR:
            mes "[裁判]";
            mes "你不是報名的人";
            close;
            end;
    }

    guild_vs5.gat,50,49,4        script        裁判#5        758,{
            mes "[裁判]";
            mes "您準備要開始挑戰了嗎?";
            next;
            menu "是的",-,"還沒",no;
            next;
            if (getcharid(0) != $charid_5) goto ERROR;
            mes "[裁判]";
            mes "挑戰開始!";
            doevent "chal_5";
            deltimer "$wait_5";
            set $partywait_5,0;
            disablenpc "裁判#5";
            close;
            end;

    no:
            mes "[裁判]";
            mes "好的, 請盡速開始";
            close;
            end;

    ERROR:
            mes "[裁判]";
            mes "你不是報名的人";
            close;
            end;
    }
    //####################################場地計時器####################################

    //####################################地圖屬性設定####################################
    guild_vs1.gat        mapflag        nomemo        dummy
    guild_vs1.gat        mapflag        noteleport        dummy
    guild_vs1.gat        mapflag        nosave        prontera.gat,150,180
    guild_vs1.gat        mapflag        nopenalty        dummy
    guild_vs1.gat        mapflag        nobranch        dummy
    guild_vs2.gat        mapflag        nomemo        dummy
    guild_vs2.gat        mapflag        noteleport        dummy
    guild_vs2.gat        mapflag        nosave        prontera.gat,150,180
    guild_vs2.gat        mapflag        nopenalty        dummy
    guild_vs2.gat        mapflag        nobranch        dummy
    guild_vs3.gat        mapflag        nomemo        dummy
    guild_vs3.gat        mapflag        noteleport        dummy
    guild_vs3.gat        mapflag        nosave        prontera.gat,150,180
    guild_vs3.gat        mapflag        nopenalty        dummy
    guild_vs3.gat        mapflag        nobranch        dummy
    guild_vs4.gat        mapflag        nomemo        dummy
    guild_vs4.gat        mapflag        noteleport        dummy
    guild_vs4.gat        mapflag        nosave        prontera.gat,150,180
    guild_vs4.gat        mapflag        nopenalty        dummy
    guild_vs4.gat        mapflag        nobranch        dummy
    guild_vs5.gat        mapflag        nomemo        dummy
    guild_vs5.gat        mapflag        noteleport        dummy
    guild_vs5.gat        mapflag        nosave        prontera.gat,150,180
    guild_vs5.gat        mapflag        nopenalty        dummy
    guild_vs5.gat        mapflag        nobranch        dummy
    guild_room.gat        mapflag        nomemo        dummy
    guild_room.gat        mapflag        noteleport        dummy
    guild_room.gat        mapflag        nosave        prontera.gat,150,180
    guild_room.gat        mapflag        nopenalty        dummy
    guild_room.gat        mapflag        nobranch        dummy
    //####################################商人NPC設置####################################
    //guild_vs1.gat,47,89,5        shop        箭矢商人        76,1750:1,1751:3,1752:3
    //guild_vs1.gat,52,89,3        shop        道具商人        77,501:50,502:200,503:550,504:1200,506:40,1065:100,645:800,646:1500,647:3000,2931:1000,2932:1000,2933:1000,2934:1000,2935:1000,2936:1000,12003:1000,12000:3000,12001:4000,12002:1000,12004:1000,12005:2000000,12006:10000,12007:2000
    //guild_vs2.gat,47,92,5        shop        箭矢商人        76,1750:1,1751:3,1752:3
    //guild_vs2.gat,52,92,3        shop        道具商人        77,501:50,502:200,503:550,504:1200,506:40,1065:100,645:800,646:1500,647:3000,2931:1000,2932:1000,2933:1000,2934:1000,2935:1000,2936:1000,12003:1000,12000:3000,12001:4000,12002:1000,12004:1000,12005:2000000,12006:10000,12007:2000
    //guild_vs3.gat,47,86,5        shop        箭矢商人        76,1750:1,1751:3,1752:3
    //guild_vs3.gat,52,86,3        shop        道具商人        77,501:50,502:200,503:550,504:1200,506:40,1065:100,645:800,646:1500,647:3000,2931:1000,2932:1000,2933:1000,2934:1000,2935:1000,2936:1000,12003:1000,12000:3000,12001:4000,12002:1000,12004:1000,12005:2000000,12006:10000,12007:2000
    //guild_vs4.gat,47,91,5        shop        箭矢商人        76,1750:1,1751:3,1752:3
    //guild_vs4.gat,52,91,3        shop        道具商人        77,501:50,502:200,503:550,504:1200,506:40,1065:100,645:800,646:1500,647:3000,2931:1000,2932:1000,2933:1000,2934:1000,2935:1000,2936:1000,12003:1000,12000:3000,12001:4000,12002:1000,12004:1000,12005:2000000,12006:10000,12007:2000
    //guild_vs5.gat,47,75,5        shop        箭矢商人        76,1750:1,1751:3,1752:3
    //guild_vs5.gat,51,75,3        shop        道具商人        77,501:50,502:200,503:550,504:1200,506:40,1065:100,645:800,646:1500,647:3000,2931:1000,2932:1000,2933:1000,2934:1000,2935:1000,2936:1000,12003:1000,12000:3000,12001:4000,12002:1000,12004:1000,12005:2000000,12006:10000,12007:2000

    //####################################發放獎品NPC####################################

    guild_room.gat,30,285,4        script        獎品發放員        736,{

            mes "[獎品發放員]";
            mes "你很厲害!能打到這裡,讓我給你一些獎勵吧!";
            percentheal 100,100;
            next;
            mes "[獎品發放員]";
            mes "我是負責發放獎品的";
            mes "你將會隨機獲得一種獎品";
            mes "你確定你要選擇獎品嗎?";
            next;
            menu "對,我要領獎品!",-,"不了,讓我在考慮一下!",cancel;
            set @gi,rand(1);
            if (@gi ==0)getitem 607,50;
            warp "amatsu.gat",198,112;
            cancel:
                    close;
    }

    //guild_room.gat,53,285,4        script        獎金發放員        737,{

            mes "[獎金發放員]";
            mes "你很厲害!能打到這裡,讓我給你一些獎勵吧!";
            percentheal 100,100;
            next;
            mes "[獎金發放員]";
            mes "我是負責發放獎金的";
            mes "你將會隨機獲得1萬到10萬不等的金錢";
            mes "還有機會得到特別大獎 200萬";
            mes "你確定你要選擇獎金嗎?";
            next;
            menu "對,我要領獎金!",-,"不了,讓我在考慮一下!",cancel;
            set @gi,rand(10000,100000);
            if (@gi == 44444) goto Lvvv;
            set zeny,zeny+@gi;
            mes "[獎金發放員]";
            mes "獎金還算多吧?";
            next;
            warp "alberta.gat",186,137;
            cancel:
                    close;
    Lvvv:
            mes "[獎金發放員]";
            mes "恭喜!你得到特別獎金";
            set zeny,zeny+2000000;
            next;
            warp "prontera.gat",155,175;
                    close;
    }
    <!-- Processed in 0 second(s), 2 queries, Memory Use 16, 140 kb -->
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  • TA的每日心情
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    2010-10-28 01:01 PM
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    [LV.6]常住居民II

     樓主| 發表於 2008-6-15 11:39:27 | 顯示全部樓層
    我還不太會自己做NPC  所以看不出來怎麼做= =

    轉職人員  我怎麼看都看不出來~"~
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    [LV.6]常住居民II

     樓主| 發表於 2008-6-17 22:50:25 | 顯示全部樓層
    版大  我已經自己解決了   不用麻煩了   感恩@@"
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