UID12556
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積分716351
現金
積極性
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違規
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推廣次數
閱讀權限255
註冊時間2007-9-5
在線時間 小時
最後登錄1970-1-1
TA的每日心情 | 開心 2019-8-18 04:57 PM |
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簽到天數: 2148 天 連續簽到: 1 天 [LV.Master]伴壇終老
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發表於 2008-10-17 22:02:10
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agit_template.txt
crtl+f
monster
OnRecvCastle:
RequestGuildInfo GetCastleData(strnpcinfo(2),1);
// Spawn Monsters if the castle is empty.
set .@GID, GetCastleData(strnpcinfo(2),1);
if (.@GID == 0) {
killmonsterall strnpcinfo(2);
if (compare(strnpcinfo(2),"aldeg")) {
// Normal Spawns
monster strnpcinfo(2),0,0,"--ja--",1117,10;
monster strnpcinfo(2),0,0,"--ja--",1132,4;
monster strnpcinfo(2),0,0,"--ja--",1219,2;
monster strnpcinfo(2),0,0,"--ja--",1205,1;
monster strnpcinfo(2),0,0,"--ja--",1216,10;
monster strnpcinfo(2),0,0,"--ja--",1193,18;
monster strnpcinfo(2),0,0,"--ja--",1269,9;
monster strnpcinfo(2),0,0,"--ja--",1276,7;
monster strnpcinfo(2),0,0,"--ja--",1208,3;
monster strnpcinfo(2),0,0,"--ja--",1275,1;
monster strnpcinfo(2),0,0,"--ja--",1268,1;
monster strnpcinfo(2),0,0,"--ja--",1272,1;
// Set Emperium room spawn coordinates and spawn monsters.
if (strnpcinfo(2) == "aldeg_cas01") { setarray .@emproom[0],216,23; }
else if (strnpcinfo(2) == "aldeg_cas02") { setarray .@emproom[0],213,23; }
else if (strnpcinfo(2) == "aldeg_cas03") { setarray .@emproom[0],205,31; }
else if (strnpcinfo(2) == "aldeg_cas04") { setarray .@emproom[0],36,217; }
else if (strnpcinfo(2) == "aldeg_cas05") { setarray .@emproom[0],27,101; }
monster strnpcinfo(2),.@emproom[0],.@emproom[1],"--ja--",1272,1;
monster strnpcinfo(2),.@emproom[0],.@emproom[1],"--ja--",1270,4;
monster strnpcinfo(2),.@emproom[0],.@emproom[1],"--ja--",1268,1;
monster strnpcinfo(2),.@emproom[0],.@emproom[1],"--ja--",1219,1;
monster strnpcinfo(2),.@emproom[0],.@emproom[1],"--ja--",1276,5;
}
else if (compare(strnpcinfo(2),"gefg")) {
// Normal Spawns
monster strnpcinfo(2),0,0,"--ja--",1117,10;
monster strnpcinfo(2),0,0,"--ja--",1263,11;
monster strnpcinfo(2),0,0,"--ja--",1102,10;
monster strnpcinfo(2),0,0,"--ja--",1130,10;
monster strnpcinfo(2),0,0,"--ja--",1140,20;
monster strnpcinfo(2),0,0,"--ja--",1163,9;
monster strnpcinfo(2),0,0,"--ja--",1275,1;
monster strnpcinfo(2),0,0,"--ja--",1219,1;
monster strnpcinfo(2),0,0,"--ja--",1150,1;
monster strnpcinfo(2),0,0,"--ja--",1159,1;
// Set Emperium room spawn coordinates and spawn monsters.
if (strnpcinfo(2) == "gefg_cas01") { setarray .@emproom[0],197,181; }
else if (strnpcinfo(2) == "gefg_cas02") { setarray .@emproom[0],176,178; }
else if (strnpcinfo(2) == "gefg_cas03") { setarray .@emproom[0],244,166; }
else if (strnpcinfo(2) == "gefg_cas04") { setarray .@emproom[0],174,177; }
else if (strnpcinfo(2) == "gefg_cas05") { setarray .@emproom[0],194,184; }
monster strnpcinfo(2),.@emproom[0],.@emproom[1],"--ja--",1203,1;
monster strnpcinfo(2),.@emproom[0],.@emproom[1],"--ja--",1087,1;
monster strnpcinfo(2),.@emproom[0],.@emproom[1],"--ja--",1213,10;
monster strnpcinfo(2),.@emproom[0],.@emproom[1],"--ja--",1189,10;
}
else if (compare(strnpcinfo(2),"payg")) {
// Normal Spawns
monster strnpcinfo(2),0,0,"--ja--",1277,9;
monster strnpcinfo(2),0,0,"--ja--",1208,10;
monster strnpcinfo(2),0,0,"--ja--",1262,5;
monster strnpcinfo(2),0,0,"--ja--",1102,5;
monster strnpcinfo(2),0,0,"--ja--",1150,1;
monster strnpcinfo(2),0,0,"--ja--",1115,1;
monster strnpcinfo(2),0,0,"--ja--",1129,11;
monster strnpcinfo(2),0,0,"--ja--",1276,5;
monster strnpcinfo(2),0,0,"--ja--",1282,4;
monster strnpcinfo(2),0,0,"--ja--",1253,5;
// Set Emperium room spawn coordinates and spawn monsters.
if (strnpcinfo(2) == "payg_cas01") { setarray .@emproom[0],138,138; }
else if (strnpcinfo(2) == "payg_cas02") { setarray .@emproom[0],38,25; }
else if (strnpcinfo(2) == "payg_cas03") { setarray .@emproom[0],268,264; }
else if (strnpcinfo(2) == "payg_cas04") { setarray .@emproom[0],270,28; }
else if (strnpcinfo(2) == "payg_cas05") { setarray .@emproom[0],30,30; }
monster strnpcinfo(2),.@emproom[0],.@emproom[1],"--ja--",1150,1;
monster strnpcinfo(2),.@emproom[0],.@emproom[1],"--ja--",1115,1;
monster strnpcinfo(2),.@emproom[0],.@emproom[1],"--ja--",1208,6;
monster strnpcinfo(2),.@emproom[0],.@emproom[1],"--ja--",1276,5;
}
else if (compare(strnpcinfo(2),"prtg")) {
// Normal Spawns
monster strnpcinfo(2),0,0,"--ja--",1163,1;
monster strnpcinfo(2),0,0,"--ja--",1132,10;
monster strnpcinfo(2),0,0,"--ja--",1219,5;
monster strnpcinfo(2),0,0,"--ja--",1268,5;
monster strnpcinfo(2),0,0,"--ja--",1251,1;
monster strnpcinfo(2),0,0,"--ja--",1252,1;
monster strnpcinfo(2),0,0,"--ja--",1276,5;
monster strnpcinfo(2),0,0,"--ja--",1259,2;
monster strnpcinfo(2),0,0,"--ja--",1283,3;
monster strnpcinfo(2),0,0,"--ja--",1275,1;
monster strnpcinfo(2),0,0,"--ja--",1200,1;
// Set Emperium room spawn coordinates and spawn monsters.
if (strnpcinfo(2) == "prtg_cas01") { setarray .@emproom[0],197,197; }
else if (strnpcinfo(2) == "prtg_cas02") { setarray .@emproom[0],157,174; }
else if (strnpcinfo(2) == "prtg_cas03") { setarray .@emproom[0],16,220; }
else if (strnpcinfo(2) == "prtg_cas04") { setarray .@emproom[0],291,14; }
else if (strnpcinfo(2) == "prtg_cas05") { setarray .@emproom[0],266,266; }
monster strnpcinfo(2),.@emproom[0],.@emproom[1],"--ja--",1268,1;
monster strnpcinfo(2),.@emproom[0],.@emproom[1],"--ja--",1251,1;
monster strnpcinfo(2),.@emproom[0],.@emproom[1],"--ja--",1252,1;
monster strnpcinfo(2),.@emproom[0],.@emproom[1],"--ja--",1219,1;
monster strnpcinfo(2),.@emproom[0],.@emproom[1],"--ja--",1276,5;
} |
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