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TA的每日心情 | 開心 2024-9-22 07:14 PM |
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簽到天數: 238 天 連續簽到: 1 天 [LV.7]常住居民III
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發表於 2009-1-31 18:06:34
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時間到自跑出Npc & 某時間到自動傳人到某地方
1.
*hideonnpc "<NPC object name>";
*hideoffnpc "<NPC object name>";
These commands will make the NPC object specified display as hidden/visible,
even though not actually disabled per se. Hidden as in thief Hide skill, but
unfortunately, not detectable by Ruwach or Sight.
As they are now, these commands are pointless, it is suggested to use
'disablenpc'/'enablenpc', because these two commands actually unload the NPC
sprite location and other accompanying data from memory when it is not used.
However, you can use these for some quest ideas (such as cloaking npcs talking
while hidden then revealing.... you can wonder around =P
2.
*warpchar "<mapname>",<x>,<y>,<char_id>;
Warps another player to specified map and coordinate given the char id, which you can get with
getcharid(0,<player_name>). Obviously this is useless if you want to warp the same player that
is executing this script, unless it's some kind of "chosen" script.
Example:
warpchar "prontera",150,100,20000001; |
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