II9037258 發表於 2010-11-3 00:25:22

特效問題

怎麼再NPC裡加入特效
如:我按轉殖
人物邊就會跑出我設定技能特效
特效結束就轉殖成功
我用重力聖人裡面那個特效指令是過    沒顯示
要怎麼加入



我去教學區看過了   找不道教學

goddameit 發表於 2010-11-3 00:32:38

*specialeffect <effect number>{,<send_target>}{,"<NPC Name>"};

This command will display special effect with the given number, centered on the
specified NPCs coordinates, if any. For a full list of special effect numbers
known see 'doc/effect_list.txt'. Some effect numbers are known not to work in
some client releases. (Notably, rain is absent from any client executables
released after April 2005.)

<NPC name> parameter will display <effect number> on another NPC. If the NPC
specified does not exist, the command will do nothing. When specifying an NPC,
<send_target> must be specified when specifying an <NPC Name>, specifying AREA
will retain the default behavior of the command.

        // this will make the NPC "John Doe#1"
        // show the effect "EF_HIT1" specified by
        // Jane Doe. I wonder what John did...
        mes "";
        mes "Well, I never!";
        specialeffect EF_HIT1,AREA,"John Doe#1";
        close;

---------------------------------------

*specialeffect2 <effect number>{,<send_target>}{,"<Player Name>"};

This command behaves identically to the 'specialeffect', but the effect will be
centered on the invoking character's sprite.

<Player name> parameter will display <effect number> on another Player than the
one currently attached to the script. Like with specialeffect, when specifying
a player, <send_target> must be supplied, specifying AREA will retain the default
behavior of the command.
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