OK論壇

 找回密碼
 註冊
查看: 802|回復: 6

進入道館後NPC不會出現

[複製鏈接]
  • TA的每日心情
    開心
    2015-12-30 12:38 AM
  • 簽到天數: 24 天

    連續簽到: 4 天

    [LV.4]偶爾看看III

    發表於 2014-4-17 20:30:15 | 顯示全部樓層 |閱讀模式
    道館挑戰員有出現 但是點他進入道館場地之後卻都不會出現開始挑戰的NPC
    求高手健檢
    1. <div class="blockcode"><blockquote>amatsu.gat,120,160,6        script        道場挑戰-管理員        734,{

    2.         if (getmapusers("guild_vs1.gat")==0 ) set $party_1,0;
    3.         if (getmapusers("guild_vs2.gat")==0 ) set $party_2,0;
    4.         if (getmapusers("guild_vs3.gat")==0 ) set $party_3,0;
    5.         if (getmapusers("guild_vs4.gat")==0 ) set $party_4,0;
    6.         if (getmapusers("guild_vs5.gat")==0 ) set $party_5,0;

    7.         if (getcharid(1) == 0) goto noparty;
    8.        
    9.         if (getcharid(1) == $party_1) goto h_party;
    10.         if (getcharid(1) == $party_2) goto h_party;
    11.         if (getcharid(1) == $party_3) goto h_party;
    12.         if (getcharid(1) == $party_4) goto h_party;
    13.         if (getcharid(1) == $party_5) goto h_party;
    14.        
    15.         goto talk;

    16. noparty:
    17.         mes "[道場挑戰-管理員]";
    18.         mes "您沒有隊伍";
    19.         mes "無法參賽";
    20.         mes "想看看參賽隊伍嗎?";
    21.         next;
    22.         menu "想看!",-,"不想看!",EXIT;
    23.         mes "[道場挑戰-管理員]";
    24.         mes "[場地一]使用隊伍名: [" + getpartyname($party_1) + "]";
    25.         mes "[場地二]使用隊伍名: [" + getpartyname($party_2) + "]";
    26.         mes "[場地三]使用隊伍名: [" + getpartyname($party_3) + "]";
    27.         mes "[場地四]使用隊伍名: [" + getpartyname($party_4) + "]";
    28.         mes "[場地五]使用隊伍名: [" + getpartyname($party_5) + "]";
    29.         close;
    30.         end;

    31. h_party:
    32.         mes "[道場挑戰-管理員]";
    33.         mes "您是" + getpartyname(getcharid(1)) + "的隊員吧";
    34.         mes "隊伍有報名挑戰, 你要參與嗎?";
    35.         next;
    36.         menu         "好的",-,"看看參賽隊伍",see1,"不用",EXIT;

    37.                 if (getcharid(1) == $party_1) goto h_partyin_1;
    38.                 if (getcharid(1) == $party_2) goto h_partyin_2;
    39.                 if (getcharid(1) == $party_3) goto h_partyin_3;
    40.                 if (getcharid(1) == $party_4) goto h_partyin_4;
    41.                 if (getcharid(1) == $party_5) goto h_partyin_5;

    42.                 mes "[道場挑戰-管理員]";
    43.                 mes "你的隊友可能在你報名的時候挑戰結束了!";
    44.                 close;
    45.                 end;
    46.        
    47.                 h_partyin_1:
    48.                         if($partywait_1==0) goto Gone;
    49.                         warp "guild_vs1.gat",49,47;
    50.                         end;

    51.                 h_partyin_2:
    52.                         if($partywait_2==0) goto Gone;
    53.                         warp "guild_vs2.gat",49,47;
    54.                         end;

    55.                 h_partyin_3:
    56.                         if($partywait_3==0) goto Gone;
    57.                         warp "guild_vs3.gat",49,47;
    58.                         end;

    59.                 h_partyin_4:
    60.                         if($partywait_4==0) goto Gone;
    61.                         warp "guild_vs4.gat",49,47;
    62.                         end;

    63.                 h_partyin_5:
    64.                         if($partywait_5==0) goto Gone;
    65.                         warp "guild_vs5.gat",49,47;
    66.                         end;

    67.                 Gone:
    68.                         mes "[道場管理-管理員]";
    69.                         mes "你的隊友已經先開始了";
    70.                         mes "請你等待或換個隊伍另外挑戰!";
    71.                         close;
    72.                         end;
    73. see1:
    74.         mes "[道場挑戰-管理員]";
    75.         mes "[場地一]使用隊伍名: [" + getpartyname($party_1) + "]";
    76.         mes "[場地二]使用隊伍名: [" + getpartyname($party_2) + "]";
    77.         mes "[場地三]使用隊伍名: [" + getpartyname($party_3) + "]";
    78.         mes "[場地四]使用隊伍名: [" + getpartyname($party_4) + "]";
    79.         mes "[場地五]使用隊伍名: [" + getpartyname($party_5) + "]";
    80.         close;
    81.         end;

    82.         EXIT:
    83.                 next;
    84.                 mes "[道場挑戰-管理員]";
    85.                 mes "歡迎下次再來。";
    86.                 close;
    87.                 end;

    88. talk:
    89.         mes "[道場挑戰-管理員]";
    90.         mes "您和您的隊伍想參加嗎?";
    91.         mes "須先繳納50元的報名費";
    92.         next;
    93.         menu "好的",-,"看看參賽隊伍",see2,"不用",EXIT;
    94.         if (zeny<50) goto nozeny;
    95.         set zeny,zeny-50;
    96.         StartRand:
    97.         if (getmapusers("guild_vs1.gat")!=0 ) goto check1;
    98.         goto check5;
    99.         check1:
    100.                 if (getmapusers("guild_vs2.gat")!=0 ) goto check2;
    101.                 goto check5;
    102.                 check2:
    103.                         if (getmapusers("guild_vs3.gat")!=0 ) goto check3;
    104.                         goto check5;
    105.                         check3:
    106.                                 if (getmapusers("guild_vs4.gat")!=0 ) goto check4;
    107.                                 goto check5;
    108.                                 check4:
    109.                                         if (getmapusers("guild_vs5.gat")!=0 ) goto full;
    110.                 check5:
    111.                         set @gowhere,rand(5);
    112.                         if (@gowhere==0) goto vs1;
    113.                         if (@gowhere==1) goto vs2;
    114.                         if (@gowhere==2) goto vs3;
    115.                         if (@gowhere==3) goto vs4;
    116.                         if (@gowhere==4) goto vs5;
    117.         full:
    118.         set zeny,zeny+500000;
    119.         mes "[道場挑戰-管理員]";
    120.         mes "[場地一]使用隊伍名: [" + getpartyname($party_1) + "]";
    121.         mes "[場地二]使用隊伍名: [" + getpartyname($party_2) + "]";
    122.         mes "[場地三]使用隊伍名: [" + getpartyname($party_3) + "]";
    123.         mes "[場地四]使用隊伍名: [" + getpartyname($party_4) + "]";
    124.         mes "[場地五]使用隊伍名: [" + getpartyname($party_5) + "]";
    125.         mes "全部場地都有人在挑戰了,請稍後重試";
    126.         close;
    127.         end;
    128. see2:
    129.         mes "[道場挑戰-管理員]";
    130.         mes "[場地一]使用隊伍名: [" + getpartyname($party_1) + "]";
    131.         mes "[場地二]使用隊伍名: [" + getpartyname($party_2) + "]";
    132.         mes "[場地三]使用隊伍名: [" + getpartyname($party_3) + "]";
    133.         mes "[場地四]使用隊伍名: [" + getpartyname($party_4) + "]";
    134.         mes "[場地五]使用隊伍名: [" + getpartyname($party_5) + "]";
    135.         close;
    136.         end;

    137. nozeny:
    138.         mes "[道場挑戰-管理員]";
    139.         mes "請先湊夠50元再來報名";
    140.         close;
    141.         end;

    142. vs1:
    143.         if (getmapusers("guild_vs1.gat")!=0 ) goto StartRand;
    144.         killmonster "guild_vs1.gat","vs1_mob";
    145.         warp "guild_vs1.gat",49,47;
    146.         addtimer 30000,"$wait_1";
    147.         set $partywait_1,1;
    148.         set $stage_1,1;
    149.         set $party_1,getcharid(1);
    150.         set $charid_1,getcharid(0);
    151.         announce "請 [" + getpartyname($party_1) + "] 隊伍的隊員, 在30秒內集合",15;
    152.         announce "地點在 [中央] 找 [道場挑戰-管理員]",15;
    153.         enablenpc "裁判#1";
    154.         end;

    155. vs2:
    156.         if (getmapusers("guild_vs2.gat")!=0 ) goto StartRand;
    157.         killmonster "guild_vs2.gat","vs2_mob";
    158.         warp "guild_vs2.gat",49,47;
    159.         addtimer 30000,"$wait_2";
    160.         set $partywait_2,1;
    161.         set $stage_2,1;
    162.         set $party_2,getcharid(1);
    163.         set $charid_2,getcharid(0);
    164.         announce "請 [" + getpartyname($party_2) + "] 隊伍的隊員, 在30秒內集合",15;
    165.         announce "地點在 [中央] 找 [道場挑戰-管理員]",15;
    166.         enablenpc "裁判#2";
    167.         end;

    168. vs3:
    169.         if (getmapusers("guild_vs3.gat")!=0 ) goto StartRand;
    170.         killmonster "guild_vs3.gat","vs3_mob";
    171.         warp "guild_vs3.gat",49,47;
    172.         addtimer 30000,"$wait_3";
    173.         set $partywait_3,1;
    174.         set $stage_3,1;
    175.         set $party_3,getcharid(1);
    176.         set $charid_3,getcharid(0);
    177.         announce "請 [" + getpartyname($party_3) + "] 隊伍的隊員, 在30秒內集合",15;
    178.         announce "地點在 [中央] 找 [道場挑戰-管理員]",15;
    179.         enablenpc "裁判#3";
    180.         end;

    181. vs4:
    182.         if (getmapusers("guild_vs4.gat")!=0 ) goto StartRand;
    183.         killmonster "guild_vs4.gat","vs4_mob";
    184.         warp "guild_vs4.gat",49,47;
    185.         addtimer 30000,"$wait_4";
    186.         set $partywait_4,1;
    187.         set $stage_4,1;
    188.         set $party_4,getcharid(1);
    189.         set $charid_4,getcharid(0);
    190.         announce "請 [" + getpartyname($party_4) + "] 隊伍的隊員, 在30秒內集合",15;
    191.         announce "地點在 [中央] 找 [道場挑戰-管理員]",15;
    192.         enablenpc "裁判#4";
    193.         end;

    194. vs5:
    195.         if (getmapusers("guild_vs5.gat")!=0 ) goto StartRand;
    196.         killmonster "guild_vs5.gat","vs5_mob";
    197.         warp "guild_vs5.gat",49,47;
    198.         addtimer 30000,"$wait_5";
    199.         set $partywait_5,1;
    200.         set $stage_5,1;
    201.         set $party_5,getcharid(1);
    202.         set $charid_5,getcharid(0);
    203.         announce "請 [" + getpartyname($party_5) + "] 隊伍的隊員, 在30秒內集合",15;
    204.         announce "地點在 [中央] 找 [道場挑戰-管理員]",15;
    205.         enablenpc "裁判#5";
    206.         end;
    207. }

    208. //####################################場地壹####################################

    209. guild_vs1.gat,50,47,0        script        $Pass_1        -1,{
    210.         doevent "chal_1";
    211.         set $partywait_1,0;
    212.         deltimer "$Pass_1";
    213.         disablenpc "裁判#1";
    214.         end;
    215. }

    216. guild_vs1.gat,50,47,0        script        $Ending_1        -1,{

    217.         areawarp "guild_vs1.gat",0,0,300,300,"guild_room.gat",42,285;
    218.         disablenpc "裁判#1";
    219.         deltimer "$Ending_1";
    220.         end;
    221. }

    222. guild_vs1.gat,99,13,0        script        chal_1        -1,{
    223.         if ($stage_1 ==10) goto final;
    224.         killmonsterall "guild_vs1.gat";
    225. set $@mvp_1 ,rand(19);
    226.         if ($@mvp_1 ==0) monster "guild_vs1.gat",50,49,"--ja--",1038,1,"vs1_mob";
    227.         if ($@mvp_1 ==1) monster "guild_vs1.gat",50,49,"--ja--",1039,1,"vs1_mob";
    228.         if ($@mvp_1 ==2) monster "guild_vs1.gat",50,49,"--ja--",1046,1,"vs1_mob";
    229.         if ($@mvp_1 ==3) monster "guild_vs1.gat",50,49,"--ja--",1059,1,"vs1_mob";
    230.         if ($@mvp_1 ==4) monster "guild_vs1.gat",50,49,"--ja--",1086,1,"vs1_mob";
    231.         if ($@mvp_1 ==5) monster "guild_vs1.gat",50,49,"--ja--",1087,1,"vs1_mob";
    232.         if ($@mvp_1 ==6) monster "guild_vs1.gat",50,49,"--ja--",1112,1,"vs1_mob";
    233.         if ($@mvp_1 ==7) monster "guild_vs1.gat",50,49,"--ja--",1115,1,"vs1_mob";
    234.         if ($@mvp_1 ==8) monster "guild_vs1.gat",50,49,"--ja--",1147,1,"vs1_mob";
    235.         if ($@mvp_1 ==9) monster "guild_vs1.gat",50,49,"--ja--",1150,1,"vs1_mob";
    236.         if ($@mvp_1 ==10) monster "guild_vs1.gat",50,49,"--ja--",1157,1,"vs1_mob";
    237.         if ($@mvp_1 ==11) monster "guild_vs1.gat",50,49,"--ja--",1159,1,"vs1_mob";
    238.         if ($@mvp_1 ==12) monster "guild_vs1.gat",50,49,"--ja--",1190,1,"vs1_mob";
    239.         if ($@mvp_1 ==13) monster "guild_vs1.gat",50,49,"--ja--",1272,1,"vs1_mob";
    240.         if ($@mvp_1 ==14) monster "guild_vs1.gat",50,49,"--ja--",1312,1,"vs1_mob";
    241.         if ($@mvp_1 ==15) monster "guild_vs1.gat",50,49,"--ja--",1373,1,"vs1_mob";
    242.         if ($@mvp_1 ==16) monster "guild_vs1.gat",50,49,"--ja--",1389,1,"vs1_mob";
    243.         if ($@mvp_1 ==17) monster "guild_vs1.gat",50,49,"--ja--",1399,1,"vs1_mob";
    244.         if ($@mvp_1 ==18) monster "guild_vs1.gat",50,49,"--ja--",1492,1,"vs1_mob";

    245.         set $MVPmob_1,1;
    246.         announce "魔物放出!挑戰開始!",1;
    247. end;

    248. final:
    249. set $@mvp_1 ,rand(19);
    250.         if ($@mvp_1 ==0) monster "guild_vs1.gat",50,49,"--ja--",1038,1,"vs1_mob";
    251.         if ($@mvp_1 ==1) monster "guild_vs1.gat",50,49,"--ja--",1039,1,"vs1_mob";
    252.         if ($@mvp_1 ==2) monster "guild_vs1.gat",50,49,"--ja--",1046,1,"vs1_mob";
    253.         if ($@mvp_1 ==3) monster "guild_vs1.gat",50,49,"--ja--",1059,1,"vs1_mob";
    254.         if ($@mvp_1 ==4) monster "guild_vs1.gat",50,49,"--ja--",1086,1,"vs1_mob";
    255.         if ($@mvp_1 ==5) monster "guild_vs1.gat",50,49,"--ja--",1087,1,"vs1_mob";
    256.         if ($@mvp_1 ==6) monster "guild_vs1.gat",50,49,"--ja--",1112,1,"vs1_mob";
    257.         if ($@mvp_1 ==7) monster "guild_vs1.gat",50,49,"--ja--",1115,1,"vs1_mob";
    258.         if ($@mvp_1 ==8) monster "guild_vs1.gat",50,49,"--ja--",1147,1,"vs1_mob";
    259.         if ($@mvp_1 ==9) monster "guild_vs1.gat",50,49,"--ja--",1150,1,"vs1_mob";
    260.         if ($@mvp_1 ==10) monster "guild_vs1.gat",50,49,"--ja--",1157,1,"vs1_mob";
    261.         if ($@mvp_1 ==11) monster "guild_vs1.gat",50,49,"--ja--",1159,1,"vs1_mob";
    262.         if ($@mvp_1 ==12) monster "guild_vs1.gat",50,49,"--ja--",1190,1,"vs1_mob";
    263.         if ($@mvp_1 ==13) monster "guild_vs1.gat",50,49,"--ja--",1272,1,"vs1_mob";
    264.         if ($@mvp_1 ==14) monster "guild_vs1.gat",50,49,"--ja--",1312,1,"vs1_mob";
    265.         if ($@mvp_1 ==15) monster "guild_vs1.gat",50,49,"--ja--",1373,1,"vs1_mob";
    266.         if ($@mvp_1 ==16) monster "guild_vs1.gat",50,49,"--ja--",1389,1,"vs1_mob";
    267.         if ($@mvp_1 ==17) monster "guild_vs1.gat",50,49,"--ja--",1399,1,"vs1_mob";
    268.         if ($@mvp_1 ==18) monster "guild_vs1.gat",50,49,"--ja--",1492,1,"vs1_mob";
    269. set $@mvp_1 ,rand(19);
    270.         if ($@mvp_1 ==0) monster "guild_vs1.gat",50,49,"--ja--",1038,1,"vs1_mob";
    271.         if ($@mvp_1 ==1) monster "guild_vs1.gat",50,49,"--ja--",1039,1,"vs1_mob";
    272.         if ($@mvp_1 ==2) monster "guild_vs1.gat",50,49,"--ja--",1046,1,"vs1_mob";
    273.         if ($@mvp_1 ==3) monster "guild_vs1.gat",50,49,"--ja--",1059,1,"vs1_mob";
    274.         if ($@mvp_1 ==4) monster "guild_vs1.gat",50,49,"--ja--",1086,1,"vs1_mob";
    275.         if ($@mvp_1 ==5) monster "guild_vs1.gat",50,49,"--ja--",1087,1,"vs1_mob";
    276.         if ($@mvp_1 ==6) monster "guild_vs1.gat",50,49,"--ja--",1112,1,"vs1_mob";
    277.         if ($@mvp_1 ==7) monster "guild_vs1.gat",50,49,"--ja--",1115,1,"vs1_mob";
    278.         if ($@mvp_1 ==8) monster "guild_vs1.gat",50,49,"--ja--",1147,1,"vs1_mob";
    279.         if ($@mvp_1 ==9) monster "guild_vs1.gat",50,49,"--ja--",1150,1,"vs1_mob";
    280.         if ($@mvp_1 ==10) monster "guild_vs1.gat",50,49,"--ja--",1157,1,"vs1_mob";
    281.         if ($@mvp_1 ==11) monster "guild_vs1.gat",50,49,"--ja--",1159,1,"vs1_mob";
    282.         if ($@mvp_1 ==12) monster "guild_vs1.gat",50,49,"--ja--",1190,1,"vs1_mob";
    283.         if ($@mvp_1 ==13) monster "guild_vs1.gat",50,49,"--ja--",1272,1,"vs1_mob";
    284.         if ($@mvp_1 ==14) monster "guild_vs1.gat",50,49,"--ja--",1312,1,"vs1_mob";
    285.         if ($@mvp_1 ==15) monster "guild_vs1.gat",50,49,"--ja--",1373,1,"vs1_mob";
    286.         if ($@mvp_1 ==16) monster "guild_vs1.gat",50,49,"--ja--",1389,1,"vs1_mob";
    287.         if ($@mvp_1 ==17) monster "guild_vs1.gat",50,49,"--ja--",1399,1,"vs1_mob";
    288.         if ($@mvp_1 ==18) monster "guild_vs1.gat",50,49,"--ja--",1492,1,"vs1_mob";
    289. set $@mvp_1 ,rand(19);
    290.         if ($@mvp_1 ==0) monster "guild_vs1.gat",50,49,"--ja--",1038,1,"vs1_mob";
    291.         if ($@mvp_1 ==1) monster "guild_vs1.gat",50,49,"--ja--",1039,1,"vs1_mob";
    292.         if ($@mvp_1 ==2) monster "guild_vs1.gat",50,49,"--ja--",1046,1,"vs1_mob";
    293.         if ($@mvp_1 ==3) monster "guild_vs1.gat",50,49,"--ja--",1059,1,"vs1_mob";
    294.         if ($@mvp_1 ==4) monster "guild_vs1.gat",50,49,"--ja--",1086,1,"vs1_mob";
    295.         if ($@mvp_1 ==5) monster "guild_vs1.gat",50,49,"--ja--",1087,1,"vs1_mob";
    296.         if ($@mvp_1 ==6) monster "guild_vs1.gat",50,49,"--ja--",1112,1,"vs1_mob";
    297.         if ($@mvp_1 ==7) monster "guild_vs1.gat",50,49,"--ja--",1115,1,"vs1_mob";
    298.         if ($@mvp_1 ==8) monster "guild_vs1.gat",50,49,"--ja--",1147,1,"vs1_mob";
    299.         if ($@mvp_1 ==9) monster "guild_vs1.gat",50,49,"--ja--",1150,1,"vs1_mob";
    300.         if ($@mvp_1 ==10) monster "guild_vs1.gat",50,49,"--ja--",1157,1,"vs1_mob";
    301.         if ($@mvp_1 ==11) monster "guild_vs1.gat",50,49,"--ja--",1159,1,"vs1_mob";
    302.         if ($@mvp_1 ==12) monster "guild_vs1.gat",50,49,"--ja--",1190,1,"vs1_mob";
    303.         if ($@mvp_1 ==13) monster "guild_vs1.gat",50,49,"--ja--",1272,1,"vs1_mob";
    304.         if ($@mvp_1 ==14) monster "guild_vs1.gat",50,49,"--ja--",1312,1,"vs1_mob";
    305.         if ($@mvp_1 ==15) monster "guild_vs1.gat",50,49,"--ja--",1373,1,"vs1_mob";
    306.         if ($@mvp_1 ==16) monster "guild_vs1.gat",50,49,"--ja--",1389,1,"vs1_mob";
    307.         if ($@mvp_1 ==17) monster "guild_vs1.gat",50,49,"--ja--",1399,1,"vs1_mob";
    308.         if ($@mvp_1 ==18) monster "guild_vs1.gat",50,49,"--ja--",1492,1,"vs1_mob";

    309.         set $MVPmob_1,2;
    310.         announce "最後一關挑戰開始,請好好加油!",1;
    311. end;

    312. }

    313. guild_vs1.gat,50,47,0        script vs1_mob -1,{
    314.         set $MVPmob_1, $MVPmob_1 - 1;
    315.         if( $MVPmob_1 > 0 ) end;
    316.         announce "恭喜你,挑戰成功!",17;
    317.         announce getpartyname($party_1) + " 隊伍, 第" + $stage_1 + "關挑戰成功!",15;
    318.         if($stage_1 ==5) goto rest;
    319.         if($stage_1 ==9) goto rest;
    320.         if($stage_1 ==10) goto ENDING;
    321.         set $stage_1,$stage_1 + 1;
    322.         addtimer 5000,"$Pass_1";
    323.         end;
    324. rest:
    325.         enablenpc "裁判#1";
    326.         announce "休息時間!",17;
    327.         set $stage_1,$stage_1 + 1;
    328.         end;

    329. ENDING:
    330.         addtimer 5000,"$Ending_1";
    331.         end;
    332. }

    333. //####################################場地貳####################################

    334. guild_vs2.gat,50,47,0        script        $Pass_2        -1,{
    335.         doevent "chal_2";
    336.         set $partywait_2,0;
    337.         deltimer "$Pass_2";
    338.         disablenpc "裁判#2";
    339.         end;
    340. }

    341. guild_vs2.gat,50,47,0        script        $Ending_2        -1,{

    342.         areawarp "guild_vs2.gat",0,0,300,300,"guild_room.gat",42,285;
    343.         disablenpc "裁判#2";
    344.         deltimer "$Ending_2";
    345.         end;
    346. }

    347. guild_vs2.gat,99,13,0 script chal_2 -1,{
    348.         if ($stage_2 ==10) goto final;
    349.         killmonsterall "guild_vs2.gat";
    350. set $@mvp_2 ,rand(19);
    351.         if ($@mvp_2 ==0) monster "guild_vs2.gat",50,49,"--ja--",1038,1,"vs2_mob";
    352.         if ($@mvp_2 ==1) monster "guild_vs2.gat",50,49,"--ja--",1039,1,"vs2_mob";
    353.         if ($@mvp_2 ==2) monster "guild_vs2.gat",50,49,"--ja--",1046,1,"vs2_mob";
    354.         if ($@mvp_2 ==3) monster "guild_vs2.gat",50,49,"--ja--",1059,1,"vs2_mob";
    355.         if ($@mvp_2 ==4) monster "guild_vs2.gat",50,49,"--ja--",1086,1,"vs2_mob";
    356.         if ($@mvp_2 ==5) monster "guild_vs2.gat",50,49,"--ja--",1087,1,"vs2_mob";
    357.         if ($@mvp_2 ==6) monster "guild_vs2.gat",50,49,"--ja--",1112,1,"vs2_mob";
    358.         if ($@mvp_2 ==7) monster "guild_vs2.gat",50,49,"--ja--",1115,1,"vs2_mob";
    359.         if ($@mvp_2 ==8) monster "guild_vs2.gat",50,49,"--ja--",1147,1,"vs2_mob";
    360.         if ($@mvp_2 ==9) monster "guild_vs2.gat",50,49,"--ja--",1150,1,"vs2_mob";
    361.         if ($@mvp_2 ==10) monster "guild_vs2.gat",50,49,"--ja--",1157,1,"vs2_mob";
    362.         if ($@mvp_2 ==11) monster "guild_vs2.gat",50,49,"--ja--",1159,1,"vs2_mob";
    363.         if ($@mvp_2 ==12) monster "guild_vs2.gat",50,49,"--ja--",1190,1,"vs2_mob";
    364.         if ($@mvp_2 ==13) monster "guild_vs2.gat",50,49,"--ja--",1272,1,"vs2_mob";
    365.         if ($@mvp_2 ==14) monster "guild_vs2.gat",50,49,"--ja--",1312,1,"vs2_mob";
    366.         if ($@mvp_2 ==15) monster "guild_vs2.gat",50,49,"--ja--",1373,1,"vs2_mob";
    367.         if ($@mvp_2 ==16) monster "guild_vs2.gat",50,49,"--ja--",1389,1,"vs2_mob";
    368.         if ($@mvp_2 ==17) monster "guild_vs2.gat",50,49,"--ja--",1399,1,"vs2_mob";
    369.         if ($@mvp_2 ==18) monster "guild_vs2.gat",50,49,"--ja--",1492,1,"vs2_mob";

    370.         set $MVPmob_2,1;
    371.         announce "魔物放出!挑戰開始!",1;
    372. end;

    373. final:
    374. set $@mvp_2 ,rand(19);
    375.         if ($@mvp_2 ==0) monster "guild_vs2.gat",50,49,"--ja--",1038,1,"vs2_mob";
    376.         if ($@mvp_2 ==1) monster "guild_vs2.gat",50,49,"--ja--",1039,1,"vs2_mob";
    377.         if ($@mvp_2 ==2) monster "guild_vs2.gat",50,49,"--ja--",1046,1,"vs2_mob";
    378.         if ($@mvp_2 ==3) monster "guild_vs2.gat",50,49,"--ja--",1059,1,"vs2_mob";
    379.         if ($@mvp_2 ==4) monster "guild_vs2.gat",50,49,"--ja--",1086,1,"vs2_mob";
    380.         if ($@mvp_2 ==5) monster "guild_vs2.gat",50,49,"--ja--",1087,1,"vs2_mob";
    381.         if ($@mvp_2 ==6) monster "guild_vs2.gat",50,49,"--ja--",1112,1,"vs2_mob";
    382.         if ($@mvp_2 ==7) monster "guild_vs2.gat",50,49,"--ja--",1115,1,"vs2_mob";
    383.         if ($@mvp_2 ==8) monster "guild_vs2.gat",50,49,"--ja--",1147,1,"vs2_mob";
    384.         if ($@mvp_2 ==9) monster "guild_vs2.gat",50,49,"--ja--",1150,1,"vs2_mob";
    385.         if ($@mvp_2 ==10) monster "guild_vs2.gat",50,49,"--ja--",1157,1,"vs2_mob";
    386.         if ($@mvp_2 ==11) monster "guild_vs2.gat",50,49,"--ja--",1159,1,"vs2_mob";
    387.         if ($@mvp_2 ==12) monster "guild_vs2.gat",50,49,"--ja--",1190,1,"vs2_mob";
    388.         if ($@mvp_2 ==13) monster "guild_vs2.gat",50,49,"--ja--",1272,1,"vs2_mob";
    389.         if ($@mvp_2 ==14) monster "guild_vs2.gat",50,49,"--ja--",1312,1,"vs2_mob";
    390.         if ($@mvp_2 ==15) monster "guild_vs2.gat",50,49,"--ja--",1373,1,"vs2_mob";
    391.         if ($@mvp_2 ==16) monster "guild_vs2.gat",50,49,"--ja--",1389,1,"vs2_mob";
    392.         if ($@mvp_2 ==17) monster "guild_vs2.gat",50,49,"--ja--",1399,1,"vs2_mob";
    393.         if ($@mvp_2 ==18) monster "guild_vs2.gat",50,49,"--ja--",1492,1,"vs2_mob";
    394. set $@mvp_2 ,rand(19);
    395.         if ($@mvp_2 ==0) monster "guild_vs2.gat",50,49,"--ja--",1038,1,"vs2_mob";
    396.         if ($@mvp_2 ==1) monster "guild_vs2.gat",50,49,"--ja--",1039,1,"vs2_mob";
    397.         if ($@mvp_2 ==2) monster "guild_vs2.gat",50,49,"--ja--",1046,1,"vs2_mob";
    398.         if ($@mvp_2 ==3) monster "guild_vs2.gat",50,49,"--ja--",1059,1,"vs2_mob";
    399.         if ($@mvp_2 ==4) monster "guild_vs2.gat",50,49,"--ja--",1086,1,"vs2_mob";
    400.         if ($@mvp_2 ==5) monster "guild_vs2.gat",50,49,"--ja--",1087,1,"vs2_mob";
    401.         if ($@mvp_2 ==6) monster "guild_vs2.gat",50,49,"--ja--",1112,1,"vs2_mob";
    402.         if ($@mvp_2 ==7) monster "guild_vs2.gat",50,49,"--ja--",1115,1,"vs2_mob";
    403.         if ($@mvp_2 ==8) monster "guild_vs2.gat",50,49,"--ja--",1147,1,"vs2_mob";
    404.         if ($@mvp_2 ==9) monster "guild_vs2.gat",50,49,"--ja--",1150,1,"vs2_mob";
    405.         if ($@mvp_2 ==10) monster "guild_vs2.gat",50,49,"--ja--",1157,1,"vs2_mob";
    406.         if ($@mvp_2 ==11) monster "guild_vs2.gat",50,49,"--ja--",1159,1,"vs2_mob";
    407.         if ($@mvp_2 ==12) monster "guild_vs2.gat",50,49,"--ja--",1190,1,"vs2_mob";
    408.         if ($@mvp_2 ==13) monster "guild_vs2.gat",50,49,"--ja--",1272,1,"vs2_mob";
    409.         if ($@mvp_2 ==14) monster "guild_vs2.gat",50,49,"--ja--",1312,1,"vs2_mob";
    410.         if ($@mvp_2 ==15) monster "guild_vs2.gat",50,49,"--ja--",1373,1,"vs2_mob";
    411.         if ($@mvp_2 ==16) monster "guild_vs2.gat",50,49,"--ja--",1389,1,"vs2_mob";
    412.         if ($@mvp_2 ==17) monster "guild_vs2.gat",50,49,"--ja--",1399,1,"vs2_mob";
    413.         if ($@mvp_2 ==18) monster "guild_vs2.gat",50,49,"--ja--",1492,1,"vs2_mob";
    414. set $@mvp_2 ,rand(19);
    415.         if ($@mvp_2 ==0) monster "guild_vs2.gat",50,49,"--ja--",1038,1,"vs2_mob";
    416.         if ($@mvp_2 ==1) monster "guild_vs2.gat",50,49,"--ja--",1039,1,"vs2_mob";
    417.         if ($@mvp_2 ==2) monster "guild_vs2.gat",50,49,"--ja--",1046,1,"vs2_mob";
    418.         if ($@mvp_2 ==3) monster "guild_vs2.gat",50,49,"--ja--",1059,1,"vs2_mob";
    419.         if ($@mvp_2 ==4) monster "guild_vs2.gat",50,49,"--ja--",1086,1,"vs2_mob";
    420.         if ($@mvp_2 ==5) monster "guild_vs2.gat",50,49,"--ja--",1087,1,"vs2_mob";
    421.         if ($@mvp_2 ==6) monster "guild_vs2.gat",50,49,"--ja--",1112,1,"vs2_mob";
    422.         if ($@mvp_2 ==7) monster "guild_vs2.gat",50,49,"--ja--",1115,1,"vs2_mob";
    423.         if ($@mvp_2 ==8) monster "guild_vs2.gat",50,49,"--ja--",1147,1,"vs2_mob";
    424.         if ($@mvp_2 ==9) monster "guild_vs2.gat",50,49,"--ja--",1150,1,"vs2_mob";
    425.         if ($@mvp_2 ==10) monster "guild_vs2.gat",50,49,"--ja--",1157,1,"vs2_mob";
    426.         if ($@mvp_2 ==11) monster "guild_vs2.gat",50,49,"--ja--",1159,1,"vs2_mob";
    427.         if ($@mvp_2 ==12) monster "guild_vs2.gat",50,49,"--ja--",1190,1,"vs2_mob";
    428.         if ($@mvp_2 ==13) monster "guild_vs2.gat",50,49,"--ja--",1272,1,"vs2_mob";
    429.         if ($@mvp_2 ==14) monster "guild_vs2.gat",50,49,"--ja--",1312,1,"vs2_mob";
    430.         if ($@mvp_2 ==15) monster "guild_vs2.gat",50,49,"--ja--",1373,1,"vs2_mob";
    431.         if ($@mvp_2 ==16) monster "guild_vs2.gat",50,49,"--ja--",1389,1,"vs2_mob";
    432.         if ($@mvp_2 ==17) monster "guild_vs2.gat",50,49,"--ja--",1399,1,"vs2_mob";
    433.         if ($@mvp_2 ==18) monster "guild_vs2.gat",50,49,"--ja--",1492,1,"vs2_mob";

    434.         set $MVPmob_2,2;
    435.         announce "最後一關挑戰開始,請好好加油!",1;
    436. end;

    437. }

    438. guild_vs2.gat,50,47,0        script vs2_mob -1,{
    439.         set $MVPmob_2, $MVPmob_2 - 1;
    440.         if( $MVPmob_2 > 0 ) end;
    441.         announce "恭喜你,挑戰成功!",17;
    442.         announce getpartyname($party_2) + " 隊伍, 第" + $stage_2 + "關挑戰成功!",15;
    443.         if($stage_2 ==5) goto rest;
    444.         if($stage_2 ==9) goto rest;
    445.         if($stage_2 ==10) goto ENDING;
    446.         set $stage_2,$stage_2 + 1;
    447.         addtimer 5000,"$Pass_2";
    448.         end;
    449. rest:
    450.         enablenpc "裁判#2";
    451.         announce "休息時間!",17;
    452.         set $stage_2,$stage_2 + 1;
    453.         end;

    454. ENDING:
    455.         addtimer 5000,"$Ending_2";
    456.         end;
    457. }

    458. //####################################場地三####################################

    459. guild_vs3.gat,50,47,0        script        $Pass_3        -1,{
    460.         doevent "chal_3";
    461.         set $partywait_3,0;
    462.         deltimer "$Pass_3";
    463.         disablenpc "裁判#3";
    464.         end;
    465. }

    466. guild_vs3.gat,50,47,0        script        $Ending_3        -1,{

    467.         areawarp "guild_vs3.gat",0,0,300,300,"guild_room.gat",42,285;
    468.         disablenpc "裁判#3";
    469.         deltimer "$Ending_3";
    470.         end;
    471. }

    472. guild_vs3.gat,99,13,0 script chal_3 -1,{
    473.         if ($stage_3 ==10) goto final;
    474.         killmonsterall "guild_vs3.gat";
    475. set $@mvp_3 ,rand(19);
    476.         if ($@mvp_3 ==0) monster "guild_vs3.gat",50,49,"--ja--",1038,1,"vs3_mob";
    477.         if ($@mvp_3 ==1) monster "guild_vs3.gat",50,49,"--ja--",1039,1,"vs3_mob";
    478.         if ($@mvp_3 ==2) monster "guild_vs3.gat",50,49,"--ja--",1046,1,"vs3_mob";
    479.         if ($@mvp_3 ==3) monster "guild_vs3.gat",50,49,"--ja--",1059,1,"vs3_mob";
    480.         if ($@mvp_3 ==4) monster "guild_vs3.gat",50,49,"--ja--",1086,1,"vs3_mob";
    481.         if ($@mvp_3 ==5) monster "guild_vs3.gat",50,49,"--ja--",1087,1,"vs3_mob";
    482.         if ($@mvp_3 ==6) monster "guild_vs3.gat",50,49,"--ja--",1112,1,"vs3_mob";
    483.         if ($@mvp_3 ==7) monster "guild_vs3.gat",50,49,"--ja--",1115,1,"vs3_mob";
    484.         if ($@mvp_3 ==8) monster "guild_vs3.gat",50,49,"--ja--",1147,1,"vs3_mob";
    485.         if ($@mvp_3 ==9) monster "guild_vs3.gat",50,49,"--ja--",1150,1,"vs3_mob";
    486.         if ($@mvp_3 ==10) monster "guild_vs3.gat",50,49,"--ja--",1157,1,"vs3_mob";
    487.         if ($@mvp_3 ==11) monster "guild_vs3.gat",50,49,"--ja--",1159,1,"vs3_mob";
    488.         if ($@mvp_3 ==12) monster "guild_vs3.gat",50,49,"--ja--",1190,1,"vs3_mob";
    489.         if ($@mvp_3 ==13) monster "guild_vs3.gat",50,49,"--ja--",1272,1,"vs3_mob";
    490.         if ($@mvp_3 ==14) monster "guild_vs3.gat",50,49,"--ja--",1312,1,"vs3_mob";
    491.         if ($@mvp_3 ==15) monster "guild_vs3.gat",50,49,"--ja--",1373,1,"vs3_mob";
    492.         if ($@mvp_3 ==16) monster "guild_vs3.gat",50,49,"--ja--",1389,1,"vs3_mob";
    493.         if ($@mvp_3 ==17) monster "guild_vs3.gat",50,49,"--ja--",1399,1,"vs3_mob";
    494.         if ($@mvp_3 ==18) monster "guild_vs3.gat",50,49,"--ja--",1492,1,"vs3_mob";

    495.         set $MVPmob_3,1;
    496.         announce "魔物放出!挑戰開始!",1;
    497. end;

    498. final:
    499. set $@mvp_3 ,rand(19);
    500.         if ($@mvp_3 ==0) monster "guild_vs3.gat",50,49,"--ja--",1038,1,"vs3_mob";
    501.         if ($@mvp_3 ==1) monster "guild_vs3.gat",50,49,"--ja--",1039,1,"vs3_mob";
    502.         if ($@mvp_3 ==2) monster "guild_vs3.gat",50,49,"--ja--",1046,1,"vs3_mob";
    503.         if ($@mvp_3 ==3) monster "guild_vs3.gat",50,49,"--ja--",1059,1,"vs3_mob";
    504.         if ($@mvp_3 ==4) monster "guild_vs3.gat",50,49,"--ja--",1086,1,"vs3_mob";
    505.         if ($@mvp_3 ==5) monster "guild_vs3.gat",50,49,"--ja--",1087,1,"vs3_mob";
    506.         if ($@mvp_3 ==6) monster "guild_vs3.gat",50,49,"--ja--",1112,1,"vs3_mob";
    507.         if ($@mvp_3 ==7) monster "guild_vs3.gat",50,49,"--ja--",1115,1,"vs3_mob";
    508.         if ($@mvp_3 ==8) monster "guild_vs3.gat",50,49,"--ja--",1147,1,"vs3_mob";
    509.         if ($@mvp_3 ==9) monster "guild_vs3.gat",50,49,"--ja--",1150,1,"vs3_mob";
    510.         if ($@mvp_3 ==10) monster "guild_vs3.gat",50,49,"--ja--",1157,1,"vs3_mob";
    511.         if ($@mvp_3 ==11) monster "guild_vs3.gat",50,49,"--ja--",1159,1,"vs3_mob";
    512.         if ($@mvp_3 ==12) monster "guild_vs3.gat",50,49,"--ja--",1190,1,"vs3_mob";
    513.         if ($@mvp_3 ==13) monster "guild_vs3.gat",50,49,"--ja--",1272,1,"vs3_mob";
    514.         if ($@mvp_3 ==14) monster "guild_vs3.gat",50,49,"--ja--",1312,1,"vs3_mob";
    515.         if ($@mvp_3 ==15) monster "guild_vs3.gat",50,49,"--ja--",1373,1,"vs3_mob";
    516.         if ($@mvp_3 ==16) monster "guild_vs3.gat",50,49,"--ja--",1389,1,"vs3_mob";
    517.         if ($@mvp_3 ==17) monster "guild_vs3.gat",50,49,"--ja--",1399,1,"vs3_mob";
    518.         if ($@mvp_3 ==18) monster "guild_vs3.gat",50,49,"--ja--",1492,1,"vs3_mob";
    519. set $@mvp_3 ,rand(19);
    520.         if ($@mvp_3 ==0) monster "guild_vs3.gat",50,49,"--ja--",1038,1,"vs3_mob";
    521.         if ($@mvp_3 ==1) monster "guild_vs3.gat",50,49,"--ja--",1039,1,"vs3_mob";
    522.         if ($@mvp_3 ==2) monster "guild_vs3.gat",50,49,"--ja--",1046,1,"vs3_mob";
    523.         if ($@mvp_3 ==3) monster "guild_vs3.gat",50,49,"--ja--",1059,1,"vs3_mob";
    524.         if ($@mvp_3 ==4) monster "guild_vs3.gat",50,49,"--ja--",1086,1,"vs3_mob";
    525.         if ($@mvp_3 ==5) monster "guild_vs3.gat",50,49,"--ja--",1087,1,"vs3_mob";
    526.         if ($@mvp_3 ==6) monster "guild_vs3.gat",50,49,"--ja--",1112,1,"vs3_mob";
    527.         if ($@mvp_3 ==7) monster "guild_vs3.gat",50,49,"--ja--",1115,1,"vs3_mob";
    528.         if ($@mvp_3 ==8) monster "guild_vs3.gat",50,49,"--ja--",1147,1,"vs3_mob";
    529.         if ($@mvp_3 ==9) monster "guild_vs3.gat",50,49,"--ja--",1150,1,"vs3_mob";
    530.         if ($@mvp_3 ==10) monster "guild_vs3.gat",50,49,"--ja--",1157,1,"vs3_mob";
    531.         if ($@mvp_3 ==11) monster "guild_vs3.gat",50,49,"--ja--",1159,1,"vs3_mob";
    532.         if ($@mvp_3 ==12) monster "guild_vs3.gat",50,49,"--ja--",1190,1,"vs3_mob";
    533.         if ($@mvp_3 ==13) monster "guild_vs3.gat",50,49,"--ja--",1272,1,"vs3_mob";
    534.         if ($@mvp_3 ==14) monster "guild_vs3.gat",50,49,"--ja--",1312,1,"vs3_mob";
    535.         if ($@mvp_3 ==15) monster "guild_vs3.gat",50,49,"--ja--",1373,1,"vs3_mob";
    536.         if ($@mvp_3 ==16) monster "guild_vs3.gat",50,49,"--ja--",1389,1,"vs3_mob";
    537.         if ($@mvp_3 ==17) monster "guild_vs3.gat",50,49,"--ja--",1399,1,"vs3_mob";
    538.         if ($@mvp_3 ==18) monster "guild_vs3.gat",50,49,"--ja--",1492,1,"vs3_mob";
    539. set $@mvp_3 ,rand(19);
    540.         if ($@mvp_3 ==0) monster "guild_vs3.gat",50,49,"--ja--",1038,1,"vs3_mob";
    541.         if ($@mvp_3 ==1) monster "guild_vs3.gat",50,49,"--ja--",1039,1,"vs3_mob";
    542.         if ($@mvp_3 ==2) monster "guild_vs3.gat",50,49,"--ja--",1046,1,"vs3_mob";
    543.         if ($@mvp_3 ==3) monster "guild_vs3.gat",50,49,"--ja--",1059,1,"vs3_mob";
    544.         if ($@mvp_3 ==4) monster "guild_vs3.gat",50,49,"--ja--",1086,1,"vs3_mob";
    545.         if ($@mvp_3 ==5) monster "guild_vs3.gat",50,49,"--ja--",1087,1,"vs3_mob";
    546.         if ($@mvp_3 ==6) monster "guild_vs3.gat",50,49,"--ja--",1112,1,"vs3_mob";
    547.         if ($@mvp_3 ==7) monster "guild_vs3.gat",50,49,"--ja--",1115,1,"vs3_mob";
    548.         if ($@mvp_3 ==8) monster "guild_vs3.gat",50,49,"--ja--",1147,1,"vs3_mob";
    549.         if ($@mvp_3 ==9) monster "guild_vs3.gat",50,49,"--ja--",1150,1,"vs3_mob";
    550.         if ($@mvp_3 ==10) monster "guild_vs3.gat",50,49,"--ja--",1157,1,"vs3_mob";
    551.         if ($@mvp_3 ==11) monster "guild_vs3.gat",50,49,"--ja--",1159,1,"vs3_mob";
    552.         if ($@mvp_3 ==12) monster "guild_vs3.gat",50,49,"--ja--",1190,1,"vs3_mob";
    553.         if ($@mvp_3 ==13) monster "guild_vs3.gat",50,49,"--ja--",1272,1,"vs3_mob";
    554.         if ($@mvp_3 ==14) monster "guild_vs3.gat",50,49,"--ja--",1312,1,"vs3_mob";
    555.         if ($@mvp_3 ==15) monster "guild_vs3.gat",50,49,"--ja--",1373,1,"vs3_mob";
    556.         if ($@mvp_3 ==16) monster "guild_vs3.gat",50,49,"--ja--",1389,1,"vs3_mob";
    557.         if ($@mvp_3 ==17) monster "guild_vs3.gat",50,49,"--ja--",1399,1,"vs3_mob";
    558.         if ($@mvp_3 ==18) monster "guild_vs3.gat",50,49,"--ja--",1492,1,"vs3_mob";

    559.         set $MVPmob_3,2;
    560.         announce "最後一關挑戰開始,請好好加油!",1;
    561. end;

    562. }

    563. guild_vs3.gat,50,47,0        script vs3_mob -1,{
    564.         set $MVPmob_3, $MVPmob_3 - 1;
    565.         if( $MVPmob_3 > 0 ) end;
    566.         announce "恭喜你,挑戰成功!",17;
    567.         announce getpartyname($party_3) + " 隊伍, 第" + $stage_3 + "關挑戰成功!",15;
    568.         if($stage_3 ==5) goto rest;
    569.         if($stage_3 ==9) goto rest;
    570.         if($stage_3 ==10) goto ENDING;
    571.         set $stage_3,$stage_3 + 1;
    572.         addtimer 5000,"$Pass_3";
    573.         end;
    574. rest:
    575.         enablenpc "裁判#3";
    576.         announce "休息時間!",17;
    577.         set $stage_3,$stage_3 + 1;
    578.         end;

    579. ENDING:
    580.         addtimer 5000,"$Ending_3";
    581.         end;
    582. }

    583. //####################################場地肆####################################

    584. guild_vs4.gat,50,47,0        script        $Pass_4        -1,{
    585.         doevent "chal_4";
    586.         set $partywait_4,0;
    587.         deltimer "$Pass_4";
    588.         disablenpc "裁判#4";
    589.         end;
    590. }

    591. guild_vs4.gat,50,47,0        script        $Ending_4        -1,{

    592.         areawarp "guild_vs4.gat",0,0,300,300,"guild_room.gat",42,285;
    593.         disablenpc "裁判#4";
    594.         deltimer "$Ending_4";
    595.         end;
    596. }

    597. guild_vs4.gat,99,13,0 script chal_4 -1,{
    598.         if ($stage_4 ==10) goto final;
    599.         killmonsterall "guild_vs4.gat";
    600. set $@mvp_4 ,rand(19);
    601.         if ($@mvp_4 ==0) monster "guild_vs4.gat",50,49,"--ja--",1038,1,"vs4_mob";
    602.         if ($@mvp_4 ==1) monster "guild_vs4.gat",50,49,"--ja--",1039,1,"vs4_mob";
    603.         if ($@mvp_4 ==2) monster "guild_vs4.gat",50,49,"--ja--",1046,1,"vs4_mob";
    604.         if ($@mvp_4 ==3) monster "guild_vs4.gat",50,49,"--ja--",1059,1,"vs4_mob";
    605.         if ($@mvp_4 ==4) monster "guild_vs4.gat",50,49,"--ja--",1086,1,"vs4_mob";
    606.         if ($@mvp_4 ==5) monster "guild_vs4.gat",50,49,"--ja--",1087,1,"vs4_mob";
    607.         if ($@mvp_4 ==6) monster "guild_vs4.gat",50,49,"--ja--",1112,1,"vs4_mob";
    608.         if ($@mvp_4 ==7) monster "guild_vs4.gat",50,49,"--ja--",1115,1,"vs4_mob";
    609.         if ($@mvp_4 ==8) monster "guild_vs4.gat",50,49,"--ja--",1147,1,"vs4_mob";
    610.         if ($@mvp_4 ==9) monster "guild_vs4.gat",50,49,"--ja--",1150,1,"vs4_mob";
    611.         if ($@mvp_4 ==10) monster "guild_vs4.gat",50,49,"--ja--",1157,1,"vs4_mob";
    612.         if ($@mvp_4 ==11) monster "guild_vs4.gat",50,49,"--ja--",1159,1,"vs4_mob";
    613.         if ($@mvp_4 ==12) monster "guild_vs4.gat",50,49,"--ja--",1190,1,"vs4_mob";
    614.         if ($@mvp_4 ==13) monster "guild_vs4.gat",50,49,"--ja--",1272,1,"vs4_mob";
    615.         if ($@mvp_4 ==14) monster "guild_vs4.gat",50,49,"--ja--",1312,1,"vs4_mob";
    616.         if ($@mvp_4 ==15) monster "guild_vs4.gat",50,49,"--ja--",1373,1,"vs4_mob";
    617.         if ($@mvp_4 ==16) monster "guild_vs4.gat",50,49,"--ja--",1389,1,"vs4_mob";
    618.         if ($@mvp_4 ==17) monster "guild_vs4.gat",50,49,"--ja--",1399,1,"vs4_mob";
    619.         if ($@mvp_4 ==18) monster "guild_vs4.gat",50,49,"--ja--",1492,1,"vs4_mob";

    620.         set $MVPmob_4,1;
    621.         announce "魔物放出!挑戰開始!",1;
    622. end;

    623. final:
    624. set $@mvp_4 ,rand(19);
    625.         if ($@mvp_4 ==0) monster "guild_vs4.gat",50,49,"--ja--",1038,1,"vs4_mob";
    626.         if ($@mvp_4 ==1) monster "guild_vs4.gat",50,49,"--ja--",1039,1,"vs4_mob";
    627.         if ($@mvp_4 ==2) monster "guild_vs4.gat",50,49,"--ja--",1046,1,"vs4_mob";
    628.         if ($@mvp_4 ==3) monster "guild_vs4.gat",50,49,"--ja--",1059,1,"vs4_mob";
    629.         if ($@mvp_4 ==4) monster "guild_vs4.gat",50,49,"--ja--",1086,1,"vs4_mob";
    630.         if ($@mvp_4 ==5) monster "guild_vs4.gat",50,49,"--ja--",1087,1,"vs4_mob";
    631.         if ($@mvp_4 ==6) monster "guild_vs4.gat",50,49,"--ja--",1112,1,"vs4_mob";
    632.         if ($@mvp_4 ==7) monster "guild_vs4.gat",50,49,"--ja--",1115,1,"vs4_mob";
    633.         if ($@mvp_4 ==8) monster "guild_vs4.gat",50,49,"--ja--",1147,1,"vs4_mob";
    634.         if ($@mvp_4 ==9) monster "guild_vs4.gat",50,49,"--ja--",1150,1,"vs4_mob";
    635.         if ($@mvp_4 ==10) monster "guild_vs4.gat",50,49,"--ja--",1157,1,"vs4_mob";
    636.         if ($@mvp_4 ==11) monster "guild_vs4.gat",50,49,"--ja--",1159,1,"vs4_mob";
    637.         if ($@mvp_4 ==12) monster "guild_vs4.gat",50,49,"--ja--",1190,1,"vs4_mob";
    638.         if ($@mvp_4 ==13) monster "guild_vs4.gat",50,49,"--ja--",1272,1,"vs4_mob";
    639.         if ($@mvp_4 ==14) monster "guild_vs4.gat",50,49,"--ja--",1312,1,"vs4_mob";
    640.         if ($@mvp_4 ==15) monster "guild_vs4.gat",50,49,"--ja--",1373,1,"vs4_mob";
    641.         if ($@mvp_4 ==16) monster "guild_vs4.gat",50,49,"--ja--",1389,1,"vs4_mob";
    642.         if ($@mvp_4 ==17) monster "guild_vs4.gat",50,49,"--ja--",1399,1,"vs4_mob";
    643.         if ($@mvp_4 ==18) monster "guild_vs4.gat",50,49,"--ja--",1492,1,"vs4_mob";
    644. set $@mvp_4 ,rand(19);
    645.         if ($@mvp_4 ==0) monster "guild_vs4.gat",50,49,"--ja--",1038,1,"vs4_mob";
    646.         if ($@mvp_4 ==1) monster "guild_vs4.gat",50,49,"--ja--",1039,1,"vs4_mob";
    647.         if ($@mvp_4 ==2) monster "guild_vs4.gat",50,49,"--ja--",1046,1,"vs4_mob";
    648.         if ($@mvp_4 ==3) monster "guild_vs4.gat",50,49,"--ja--",1059,1,"vs4_mob";
    649.         if ($@mvp_4 ==4) monster "guild_vs4.gat",50,49,"--ja--",1086,1,"vs4_mob";
    650.         if ($@mvp_4 ==5) monster "guild_vs4.gat",50,49,"--ja--",1087,1,"vs4_mob";
    651.         if ($@mvp_4 ==6) monster "guild_vs4.gat",50,49,"--ja--",1112,1,"vs4_mob";
    652.         if ($@mvp_4 ==7) monster "guild_vs4.gat",50,49,"--ja--",1115,1,"vs4_mob";
    653.         if ($@mvp_4 ==8) monster "guild_vs4.gat",50,49,"--ja--",1147,1,"vs4_mob";
    654.         if ($@mvp_4 ==9) monster "guild_vs4.gat",50,49,"--ja--",1150,1,"vs4_mob";
    655.         if ($@mvp_4 ==10) monster "guild_vs4.gat",50,49,"--ja--",1157,1,"vs4_mob";
    656.         if ($@mvp_4 ==11) monster "guild_vs4.gat",50,49,"--ja--",1159,1,"vs4_mob";
    657.         if ($@mvp_4 ==12) monster "guild_vs4.gat",50,49,"--ja--",1190,1,"vs4_mob";
    658.         if ($@mvp_4 ==13) monster "guild_vs4.gat",50,49,"--ja--",1272,1,"vs4_mob";
    659.         if ($@mvp_4 ==14) monster "guild_vs4.gat",50,49,"--ja--",1312,1,"vs4_mob";
    660.         if ($@mvp_4 ==15) monster "guild_vs4.gat",50,49,"--ja--",1373,1,"vs4_mob";
    661.         if ($@mvp_4 ==16) monster "guild_vs4.gat",50,49,"--ja--",1389,1,"vs4_mob";
    662.         if ($@mvp_4 ==17) monster "guild_vs4.gat",50,49,"--ja--",1399,1,"vs4_mob";
    663.         if ($@mvp_4 ==18) monster "guild_vs4.gat",50,49,"--ja--",1492,1,"vs4_mob";
    664. set $@mvp_4 ,rand(19);
    665.         if ($@mvp_4 ==0) monster "guild_vs4.gat",50,49,"--ja--",1038,1,"vs4_mob";
    666.         if ($@mvp_4 ==1) monster "guild_vs4.gat",50,49,"--ja--",1039,1,"vs4_mob";
    667.         if ($@mvp_4 ==2) monster "guild_vs4.gat",50,49,"--ja--",1046,1,"vs4_mob";
    668.         if ($@mvp_4 ==3) monster "guild_vs4.gat",50,49,"--ja--",1059,1,"vs4_mob";
    669.         if ($@mvp_4 ==4) monster "guild_vs4.gat",50,49,"--ja--",1086,1,"vs4_mob";
    670.         if ($@mvp_4 ==5) monster "guild_vs4.gat",50,49,"--ja--",1087,1,"vs4_mob";
    671.         if ($@mvp_4 ==6) monster "guild_vs4.gat",50,49,"--ja--",1112,1,"vs4_mob";
    672.         if ($@mvp_4 ==7) monster "guild_vs4.gat",50,49,"--ja--",1115,1,"vs4_mob";
    673.         if ($@mvp_4 ==8) monster "guild_vs4.gat",50,49,"--ja--",1147,1,"vs4_mob";
    674.         if ($@mvp_4 ==9) monster "guild_vs4.gat",50,49,"--ja--",1150,1,"vs4_mob";
    675.         if ($@mvp_4 ==10) monster "guild_vs4.gat",50,49,"--ja--",1157,1,"vs4_mob";
    676.         if ($@mvp_4 ==11) monster "guild_vs4.gat",50,49,"--ja--",1159,1,"vs4_mob";
    677.         if ($@mvp_4 ==12) monster "guild_vs4.gat",50,49,"--ja--",1190,1,"vs4_mob";
    678.         if ($@mvp_4 ==13) monster "guild_vs4.gat",50,49,"--ja--",1272,1,"vs4_mob";
    679.         if ($@mvp_4 ==14) monster "guild_vs4.gat",50,49,"--ja--",1312,1,"vs4_mob";
    680.         if ($@mvp_4 ==15) monster "guild_vs4.gat",50,49,"--ja--",1373,1,"vs4_mob";
    681.         if ($@mvp_4 ==16) monster "guild_vs4.gat",50,49,"--ja--",1389,1,"vs4_mob";
    682.         if ($@mvp_4 ==17) monster "guild_vs4.gat",50,49,"--ja--",1399,1,"vs4_mob";
    683.         if ($@mvp_4 ==18) monster "guild_vs4.gat",50,49,"--ja--",1492,1,"vs4_mob";

    684.         set $MVPmob_4,2;
    685.         announce "最後一關挑戰開始,請好好加油!",1;
    686. end;

    687. }

    688. guild_vs4.gat,50,47,0        script vs4_mob -1,{
    689.         set $MVPmob_4, $MVPmob_4 - 1;
    690.         if( $MVPmob_4 > 0 ) end;
    691.         announce "恭喜你,挑戰成功!",17;
    692.         announce getpartyname($party_4) + " 隊伍, 第" + $stage_4 + "關挑戰成功!",15;
    693.         if($stage_4 ==5) goto rest;
    694.         if($stage_4 ==9) goto rest;
    695.         if($stage_4 ==10) goto ENDING;
    696.         set $stage_4,$stage_4 + 1;
    697.         addtimer 5000,"$Pass_4";
    698.         end;
    699. rest:
    700.         enablenpc "裁判#4";
    701.         announce "休息時間!",17;
    702.         set $stage_4,$stage_4 + 1;
    703.         end;

    704. ENDING:
    705.         addtimer 5000,"$Ending_4";
    706.         end;
    707. }
    708. //####################################場地伍####################################

    709. guild_vs5.gat,50,47,0        script        $Pass_5        -1,{
    710.         doevent "chal_5";
    711.         set $partywait_5,0;
    712.         deltimer "$Pass_5";
    713.         disablenpc "裁判#5";
    714.         end;
    715. }

    716. guild_vs5.gat,50,47,0        script        $Ending_5        -1,{

    717.         areawarp "guild_vs5.gat",0,0,300,300,"guild_room.gat",42,285;
    718.         disablenpc "裁判#5";
    719.         deltimer "$Ending_5";
    720.         end;
    721. }

    722. guild_vs5.gat,99,13,0 script chal_5 -1,{
    723.         if ($stage_5 ==10) goto final;
    724.         killmonsterall "guild_vs5.gat";
    725. set $@mvp_5 ,rand(19);
    726.         if ($@mvp_5 ==0) monster "guild_vs5.gat",50,49,"--ja--",1038,1,"vs5_mob";
    727.         if ($@mvp_5 ==1) monster "guild_vs5.gat",50,49,"--ja--",1039,1,"vs5_mob";
    728.         if ($@mvp_5 ==2) monster "guild_vs5.gat",50,49,"--ja--",1046,1,"vs5_mob";
    729.         if ($@mvp_5 ==3) monster "guild_vs5.gat",50,49,"--ja--",1059,1,"vs5_mob";
    730.         if ($@mvp_5 ==4) monster "guild_vs5.gat",50,49,"--ja--",1086,1,"vs5_mob";
    731.         if ($@mvp_5 ==5) monster "guild_vs5.gat",50,49,"--ja--",1087,1,"vs5_mob";
    732.         if ($@mvp_5 ==6) monster "guild_vs5.gat",50,49,"--ja--",1112,1,"vs5_mob";
    733.         if ($@mvp_5 ==7) monster "guild_vs5.gat",50,49,"--ja--",1115,1,"vs5_mob";
    734.         if ($@mvp_5 ==8) monster "guild_vs5.gat",50,49,"--ja--",1147,1,"vs5_mob";
    735.         if ($@mvp_5 ==9) monster "guild_vs5.gat",50,49,"--ja--",1150,1,"vs5_mob";
    736.         if ($@mvp_5 ==10) monster "guild_vs5.gat",50,49,"--ja--",1157,1,"vs5_mob";
    737.         if ($@mvp_5 ==11) monster "guild_vs5.gat",50,49,"--ja--",1159,1,"vs5_mob";
    738.         if ($@mvp_5 ==12) monster "guild_vs5.gat",50,49,"--ja--",1190,1,"vs5_mob";
    739.         if ($@mvp_5 ==13) monster "guild_vs5.gat",50,49,"--ja--",1272,1,"vs5_mob";
    740.         if ($@mvp_5 ==14) monster "guild_vs5.gat",50,49,"--ja--",1312,1,"vs5_mob";
    741.         if ($@mvp_5 ==15) monster "guild_vs5.gat",50,49,"--ja--",1373,1,"vs5_mob";
    742.         if ($@mvp_5 ==16) monster "guild_vs5.gat",50,49,"--ja--",1389,1,"vs5_mob";
    743.         if ($@mvp_5 ==17) monster "guild_vs5.gat",50,49,"--ja--",1399,1,"vs5_mob";
    744.         if ($@mvp_5 ==18) monster "guild_vs5.gat",50,49,"--ja--",1492,1,"vs5_mob";

    745.         set $MVPmob_5,1;
    746.         announce "魔物放出!挑戰開始!",1;
    747. end;

    748. final:
    749. set $@mvp_5 ,rand(19);
    750.         if ($@mvp_5 ==0) monster "guild_vs5.gat",50,49,"--ja--",1038,1,"vs5_mob";
    751.         if ($@mvp_5 ==1) monster "guild_vs5.gat",50,49,"--ja--",1039,1,"vs5_mob";
    752.         if ($@mvp_5 ==2) monster "guild_vs5.gat",50,49,"--ja--",1046,1,"vs5_mob";
    753.         if ($@mvp_5 ==3) monster "guild_vs5.gat",50,49,"--ja--",1059,1,"vs5_mob";
    754.         if ($@mvp_5 ==4) monster "guild_vs5.gat",50,49,"--ja--",1086,1,"vs5_mob";
    755.         if ($@mvp_5 ==5) monster "guild_vs5.gat",50,49,"--ja--",1087,1,"vs5_mob";
    756.         if ($@mvp_5 ==6) monster "guild_vs5.gat",50,49,"--ja--",1112,1,"vs5_mob";
    757.         if ($@mvp_5 ==7) monster "guild_vs5.gat",50,49,"--ja--",1115,1,"vs5_mob";
    758.         if ($@mvp_5 ==8) monster "guild_vs5.gat",50,49,"--ja--",1147,1,"vs5_mob";
    759.         if ($@mvp_5 ==9) monster "guild_vs5.gat",50,49,"--ja--",1150,1,"vs5_mob";
    760.         if ($@mvp_5 ==10) monster "guild_vs5.gat",50,49,"--ja--",1157,1,"vs5_mob";
    761.         if ($@mvp_5 ==11) monster "guild_vs5.gat",50,49,"--ja--",1159,1,"vs5_mob";
    762.         if ($@mvp_5 ==12) monster "guild_vs5.gat",50,49,"--ja--",1190,1,"vs5_mob";
    763.         if ($@mvp_5 ==13) monster "guild_vs5.gat",50,49,"--ja--",1272,1,"vs5_mob";
    764.         if ($@mvp_5 ==14) monster "guild_vs5.gat",50,49,"--ja--",1312,1,"vs5_mob";
    765.         if ($@mvp_5 ==15) monster "guild_vs5.gat",50,49,"--ja--",1373,1,"vs5_mob";
    766.         if ($@mvp_5 ==16) monster "guild_vs5.gat",50,49,"--ja--",1389,1,"vs5_mob";
    767.         if ($@mvp_5 ==17) monster "guild_vs5.gat",50,49,"--ja--",1399,1,"vs5_mob";
    768.         if ($@mvp_5 ==18) monster "guild_vs5.gat",50,49,"--ja--",1492,1,"vs5_mob";
    769. set $@mvp_5 ,rand(19);
    770.         if ($@mvp_5 ==0) monster "guild_vs5.gat",50,49,"--ja--",1038,1,"vs5_mob";
    771.         if ($@mvp_5 ==1) monster "guild_vs5.gat",50,49,"--ja--",1039,1,"vs5_mob";
    772.         if ($@mvp_5 ==2) monster "guild_vs5.gat",50,49,"--ja--",1046,1,"vs5_mob";
    773.         if ($@mvp_5 ==3) monster "guild_vs5.gat",50,49,"--ja--",1059,1,"vs5_mob";
    774.         if ($@mvp_5 ==4) monster "guild_vs5.gat",50,49,"--ja--",1086,1,"vs5_mob";
    775.         if ($@mvp_5 ==5) monster "guild_vs5.gat",50,49,"--ja--",1087,1,"vs5_mob";
    776.         if ($@mvp_5 ==6) monster "guild_vs5.gat",50,49,"--ja--",1112,1,"vs5_mob";
    777.         if ($@mvp_5 ==7) monster "guild_vs5.gat",50,49,"--ja--",1115,1,"vs5_mob";
    778.         if ($@mvp_5 ==8) monster "guild_vs5.gat",50,49,"--ja--",1147,1,"vs5_mob";
    779.         if ($@mvp_5 ==9) monster "guild_vs5.gat",50,49,"--ja--",1150,1,"vs5_mob";
    780.         if ($@mvp_5 ==10) monster "guild_vs5.gat",50,49,"--ja--",1157,1,"vs5_mob";
    781.         if ($@mvp_5 ==11) monster "guild_vs5.gat",50,49,"--ja--",1159,1,"vs5_mob";
    782.         if ($@mvp_5 ==12) monster "guild_vs5.gat",50,49,"--ja--",1190,1,"vs5_mob";
    783.         if ($@mvp_5 ==13) monster "guild_vs5.gat",50,49,"--ja--",1272,1,"vs5_mob";
    784.         if ($@mvp_5 ==14) monster "guild_vs5.gat",50,49,"--ja--",1312,1,"vs5_mob";
    785.         if ($@mvp_5 ==15) monster "guild_vs5.gat",50,49,"--ja--",1373,1,"vs5_mob";
    786.         if ($@mvp_5 ==16) monster "guild_vs5.gat",50,49,"--ja--",1389,1,"vs5_mob";
    787.         if ($@mvp_5 ==17) monster "guild_vs5.gat",50,49,"--ja--",1399,1,"vs5_mob";
    788.         if ($@mvp_5 ==18) monster "guild_vs5.gat",50,49,"--ja--",1492,1,"vs5_mob";
    789. set $@mvp_5 ,rand(19);
    790.         if ($@mvp_5 ==0) monster "guild_vs5.gat",50,49,"--ja--",1038,1,"vs5_mob";
    791.         if ($@mvp_5 ==1) monster "guild_vs5.gat",50,49,"--ja--",1039,1,"vs5_mob";
    792.         if ($@mvp_5 ==2) monster "guild_vs5.gat",50,49,"--ja--",1046,1,"vs5_mob";
    793.         if ($@mvp_5 ==3) monster "guild_vs5.gat",50,49,"--ja--",1059,1,"vs5_mob";
    794.         if ($@mvp_5 ==4) monster "guild_vs5.gat",50,49,"--ja--",1086,1,"vs5_mob";
    795.         if ($@mvp_5 ==5) monster "guild_vs5.gat",50,49,"--ja--",1087,1,"vs5_mob";
    796.         if ($@mvp_5 ==6) monster "guild_vs5.gat",50,49,"--ja--",1112,1,"vs5_mob";
    797.         if ($@mvp_5 ==7) monster "guild_vs5.gat",50,49,"--ja--",1115,1,"vs5_mob";
    798.         if ($@mvp_5 ==8) monster "guild_vs5.gat",50,49,"--ja--",1147,1,"vs5_mob";
    799.         if ($@mvp_5 ==9) monster "guild_vs5.gat",50,49,"--ja--",1150,1,"vs5_mob";
    800.         if ($@mvp_5 ==10) monster "guild_vs5.gat",50,49,"--ja--",1157,1,"vs5_mob";
    801.         if ($@mvp_5 ==11) monster "guild_vs5.gat",50,49,"--ja--",1159,1,"vs5_mob";
    802.         if ($@mvp_5 ==12) monster "guild_vs5.gat",50,49,"--ja--",1190,1,"vs5_mob";
    803.         if ($@mvp_5 ==13) monster "guild_vs5.gat",50,49,"--ja--",1272,1,"vs5_mob";
    804.         if ($@mvp_5 ==14) monster "guild_vs5.gat",50,49,"--ja--",1312,1,"vs5_mob";
    805.         if ($@mvp_5 ==15) monster "guild_vs5.gat",50,49,"--ja--",1373,1,"vs5_mob";
    806.         if ($@mvp_5 ==16) monster "guild_vs5.gat",50,49,"--ja--",1389,1,"vs5_mob";
    807.         if ($@mvp_5 ==17) monster "guild_vs5.gat",50,49,"--ja--",1399,1,"vs5_mob";
    808.         if ($@mvp_5 ==18) monster "guild_vs5.gat",50,49,"--ja--",1492,1,"vs5_mob";

    809.         set $MVPmob_5,2;
    810.         announce "最後一關挑戰開始!請加油!",1;
    811. end;

    812. }

    813. guild_vs5.gat,50,47,0        script vs5_mob -1,{
    814.         set $MVPmob_5, $MVPmob_5 - 1;
    815.         if( $MVPmob_5 > 0 ) end;
    816.         announce "恭喜你,挑戰成功!",17;
    817.         announce getpartyname($party_5) + " 隊伍, 第" + $stage_5 + "關挑戰成功!",15;
    818.         if($stage_5 ==5) goto rest;
    819.         if($stage_5 ==9) goto rest;
    820.         if($stage_5 ==10) goto ENDING;
    821.         set $stage_5,$stage_5 + 1;
    822.         addtimer 5000,"$Pass_5";
    823.         end;
    824. rest:
    825.         enablenpc "裁判#5";
    826.         announce "休息時間!",17;
    827.         set $stage_5,$stage_5 + 1;
    828.         end;

    829. ENDING:
    830.         addtimer 5000,"$Ending_5";
    831.         end;
    832. }

    833. //============================================裁判=================================
    834. guild_vs1.gat,50,49,4        script        裁判#1        758,{
    835.         mes "[裁判]";
    836.         mes "您準備要開始挑戰了嗎?";
    837.         next;
    838.         menu "是的",-,"還沒",no;
    839.         next;
    840.         if (getcharid(0) != $charid_1) goto ERROR;
    841.         mes "[裁判]";
    842.         mes "挑戰開始!";
    843.         doevent "chal_1";
    844.         set $partywait_1,0;
    845.         deltimer "$wait_1";
    846.         disablenpc "裁判#1";
    847.         close;
    848.         end;

    849. no:
    850.         mes "[裁判]";
    851.         mes "好的, 請盡速開始";
    852.         close;
    853.         end;

    854. ERROR:
    855.         mes "[裁判]";
    856.         mes "你不是報名的人";
    857.         close;
    858.         end;
    859. }

    860. guild_vs2.gat,50,49,4        script        裁判#2        758,{
    861.         mes "[裁判]";
    862.         mes "您準備要開始挑戰了嗎?";
    863.         next;
    864.         menu "是的",-,"還沒",no;
    865.         next;
    866.         if (getcharid(0) != $charid_2) goto ERROR;
    867.         mes "[裁判]";
    868.         mes "挑戰開始!";
    869.         doevent "chal_2";
    870.         deltimer "$wait_2";
    871.         set $partywait_2,0;
    872.         disablenpc "裁判#2";
    873.         close;
    874.         end;

    875. no:
    876.         mes "[裁判]";
    877.         mes "好的, 請盡速開始";
    878.         close;
    879.         end;

    880. ERROR:
    881.         mes "[裁判]";
    882.         mes "你不是報名的人";
    883.         close;
    884.         end;
    885. }

    886. guild_vs3.gat,50,49,4        script        裁判#3        758,{
    887.         mes "[裁判]";
    888.         mes "您準備要開始挑戰了嗎?";
    889.         next;
    890.         menu "是的",-,"還沒",no;
    891.         next;
    892.         if (getcharid(0) != $charid_3) goto ERROR;
    893.         mes "[裁判]";
    894.         mes "挑戰開始!";
    895.         doevent "chal_3";
    896.         deltimer "$wait_3";
    897.         set $partywait_3,0;
    898.         disablenpc "裁判#3";
    899.         close;
    900.         end;

    901. no:
    902.         mes "[裁判]";
    903.         mes "好的, 請盡速開始";
    904.         close;
    905.         end;

    906. ERROR:
    907.         mes "[裁判]";
    908.         mes "你不是報名的人";
    909.         close;
    910.         end;
    911. }

    912. guild_vs4.gat,50,49,4        script        裁判#4        758,{
    913.         mes "[裁判]";
    914.         mes "您準備要開始挑戰了嗎?";
    915.         next;
    916.         menu "是的",-,"還沒",no;
    917.         next;
    918.         if (getcharid(0) != $charid_4) goto ERROR;
    919.         mes "[裁判]";
    920.         mes "挑戰開始!";
    921.         doevent "chal_4";
    922.         deltimer "$wait_4";
    923.         set $partywait_4,0;
    924.         disablenpc "裁判#4";
    925.         close;
    926.         end;

    927. no:
    928.         mes "[裁判]";
    929.         mes "好的, 請盡速開始";
    930.         close;
    931.         end;

    932. ERROR:
    933.         mes "[裁判]";
    934.         mes "你不是報名的人";
    935.         close;
    936.         end;
    937. }

    938. guild_vs5.gat,50,49,4        script        裁判#5        758,{
    939.         mes "[裁判]";
    940.         mes "您準備要開始挑戰了嗎?";
    941.         next;
    942.         menu "是的",-,"還沒",no;
    943.         next;
    944.         if (getcharid(0) != $charid_5) goto ERROR;
    945.         mes "[裁判]";
    946.         mes "挑戰開始!";
    947.         doevent "chal_5";
    948.         deltimer "$wait_5";
    949.         set $partywait_5,0;
    950.         disablenpc "裁判#5";
    951.         close;
    952.         end;

    953. no:
    954.         mes "[裁判]";
    955.         mes "好的, 請盡速開始";
    956.         close;
    957.         end;

    958. ERROR:
    959.         mes "[裁判]";
    960.         mes "你不是報名的人";
    961.         close;
    962.         end;
    963. }
    964. //####################################地圖屬性設定####################################
    965. guild_vs1.gat        mapflag        nomemo        dummy
    966. guild_vs1.gat        mapflag        noteleport        dummy
    967. guild_vs1.gat        mapflag        nosave        prontera.gat,150,180
    968. guild_vs1.gat        mapflag        nopenalty        dummy
    969. guild_vs1.gat        mapflag        nobranch        dummy
    970. guild_vs2.gat        mapflag        nomemo        dummy
    971. guild_vs2.gat        mapflag        noteleport        dummy
    972. guild_vs2.gat        mapflag        nosave        prontera.gat,150,180
    973. guild_vs2.gat        mapflag        nopenalty        dummy
    974. guild_vs2.gat        mapflag        nobranch        dummy
    975. guild_vs3.gat        mapflag        nomemo        dummy
    976. guild_vs3.gat        mapflag        noteleport        dummy
    977. guild_vs3.gat        mapflag        nosave        prontera.gat,150,180
    978. guild_vs3.gat        mapflag        nopenalty        dummy
    979. guild_vs3.gat        mapflag        nobranch        dummy
    980. guild_vs4.gat        mapflag        nomemo        dummy
    981. guild_vs4.gat        mapflag        noteleport        dummy
    982. guild_vs4.gat        mapflag        nosave        prontera.gat,150,180
    983. guild_vs4.gat        mapflag        nopenalty        dummy
    984. guild_vs4.gat        mapflag        nobranch        dummy
    985. guild_vs5.gat        mapflag        nomemo        dummy
    986. guild_vs5.gat        mapflag        noteleport        dummy
    987. guild_vs5.gat        mapflag        nosave        prontera.gat,150,180
    988. guild_vs5.gat        mapflag        nopenalty        dummy
    989. guild_vs5.gat        mapflag        nobranch        dummy
    990. guild_room.gat        mapflag        nomemo        dummy
    991. guild_room.gat        mapflag        noteleport        dummy
    992. guild_room.gat        mapflag        nosave        prontera.gat,150,180
    993. guild_room.gat        mapflag        nopenalty        dummy
    994. guild_room.gat        mapflag        nobranch        dummy

    995. guild_room.gat,30,285,4        script        獎品發放員        736,{
    996.         set @gi,rand(35);
    997.         if (@gi ==0)getitem 7420,60;
    998.         if (@gi ==1)getitem 7420,59;
    999.         if (@gi ==2)getitem 7420,58;
    1000.         if (@gi ==3)getitem 7420,57;
    1001.         if (@gi ==4)getitem 7420,56;
    1002.         if (@gi ==5)getitem 7420,55;
    1003.         if (@gi ==6)getitem 7420,54;
    1004.         if (@gi ==7)getitem 7420,53;
    1005.         if (@gi ==8)getitem 7420,52;
    1006.               if (@gi ==9)getitem 7420,51;
    1007.                if (@gi ==10)getitem 7420,30;
    1008.                if (@gi ==11)getitem 7420,31;  
    1009.               if (@gi ==12)getitem 7420,32;
    1010.                if (@gi ==13)getitem 7420,33;
    1011.         if (@gi ==14)getitem 7420,34;
    1012.         if (@gi ==15)getitem 7420,35;
    1013.         if (@gi ==16)getitem 7420,36;
    1014.         if (@gi ==17)getitem 7420,37;
    1015.         if (@gi ==18)getitem 7420,38;
    1016.         if (@gi ==19)getitem 7420,39;
    1017.         if (@gi ==20)getitem 7420,40;
    1018.         if (@gi ==21)getitem 7420,41;
    1019.         if (@gi ==22)getitem 7420,42;
    1020.         if (@gi ==23)getitem 7420,43;
    1021.         if (@gi ==24)getitem 7420,44;
    1022.         if (@gi ==25)getitem 7420,45;
    1023.         if (@gi ==26)getitem 7420,61;
    1024.         if (@gi ==27)getitem 7420,62;
    1025.         if (@gi ==28)getitem 7420,63;
    1026.         if (@gi ==29)getitem 7420,64;
    1027.         if (@gi ==30)getitem 7420,65;
    1028.         if (@gi ==31)getitem 7420,66;
    1029.         if (@gi ==32)getitem 7420,67;
    1030.         if (@gi ==33)getitem 7420,68;
    1031.         if (@gi ==34)getitem 7420,69;
    1032.         if (@gi ==35)getitem 7420,70;
    1033.         warp "ayothaya.gat",207,246;
    1034.         cancel:
    1035.                 close;
    1036. OnInit:
    1037.         waitingroom "獎品發放員",0;
    1038.         end;
    1039. }
    複製代碼

    評分

    參與人數 1積分 -30 現金 -30 積極性 -30 違規 +1 收起 理由
    goddameit -30 -30 -30 + 1 閒置超過三天

    查看全部評分

    回復

    使用道具 舉報

  • TA的每日心情
    開心
    2017-5-26 05:54 PM
  • 簽到天數: 51 天

    連續簽到: 1 天

    [LV.5]常住居民I

    發表於 2014-4-17 21:35:33 | 顯示全部樓層
    沒用TAB....
    回復 支持 反對

    使用道具 舉報

  • TA的每日心情
    開心
    2015-12-30 12:38 AM
  • 簽到天數: 24 天

    連續簽到: 4 天

    [LV.4]偶爾看看III

     樓主| 發表於 2014-4-17 23:33:24 | 顯示全部樓層
    NPC有出來了 但是點了之後不會放怪..
    回復 支持 反對

    使用道具 舉報

  • TA的每日心情
    慵懶
    2021-12-20 12:27 AM
  • 簽到天數: 1535 天

    連續簽到: 1 天

    [LV.Master]伴壇終老

    發表於 2014-4-17 23:59:09 | 顯示全部樓層
    Map沒有錯誤嗎?
    回復 支持 反對

    使用道具 舉報

  • TA的每日心情
    開心
    2015-12-30 12:38 AM
  • 簽到天數: 24 天

    連續簽到: 4 天

    [LV.4]偶爾看看III

     樓主| 發表於 2014-4-18 00:23:14 | 顯示全部樓層
    dano0501 發表於 2014-4-17 11:59 PM
    Map沒有錯誤嗎?

    沒有~"~
    不知道是什麼問題
    回復 支持 反對

    使用道具 舉報

  • TA的每日心情
    擦汗
    2018-8-18 01:15 PM
  • 簽到天數: 1517 天

    連續簽到: 1 天

    [LV.Master]伴壇終老

    發表於 2014-4-20 01:35:43 | 顯示全部樓層
    是否考慮換一個角本?
    這個腳本挺長的
    可以拿別人的自己修改修改
    回復 支持 反對

    使用道具 舉報

  • TA的每日心情
    擦汗
    2014-8-7 11:27 AM
  • 簽到天數: 23 天

    連續簽到: 1 天

    [LV.4]偶爾看看III

    發表於 2014-4-21 11:54:56 | 顯示全部樓層
    本帖最後由 jasonwu0319 於 2014-4-21 11:56 AM 編輯

    你所有的chal npc沒有事件標籤
    然後你裁判doevent加個事件標籤看看?         
    我是用sear的
    我是建議你換個腳本
    這有點舊了
    回復 支持 反對

    使用道具 舉報

    您需要登錄後才可以回帖 登錄 | 註冊

    本版積分規則

    Archiver|手機版|小黑屋|OK討論區

    GMT+8, 2024-4-27 12:58 AM , Processed in 0.057720 second(s), 20 queries , Gzip On.

    Powered by Discuz! X3.4

    Copyright © 2001-2020, Tencent Cloud.

    快速回復 返回頂部 返回列表