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TA的每日心情 | 無聊 2012-8-12 03:30 PM |
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簽到天數: 16 天 連續簽到: 1 天 [LV.4]偶爾看看III
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本帖最後由 abc12000 於 2012-7-11 02:33 AM 編輯
一開始道館參加的隊伍名稱是出現null
但是現在的隊伍名稱都是出現975而卡關問題只會出現在第四關打成功要進去第五關時(但不是每次都會卡關)
以下是我的道館腳本
請問有大大知道是哪裡有問題嗎QQ
- malangdo.gat,135,281,5 script 道館挑戰員★ 710,{
- mes "【道館★】";
- mes "歡迎您參加道場的挑戰";
- next;
- menu "道場報名",field,"取消",piggg;
- piggg:
- close;
- field:
- mes "【道館★】";
- if (!getcharid(1) || Zeny<$@Dc_In_Zeny)
- {
- mes "您沒有隊伍或金錢不足 "+$@Dc_In_Zeny+" Zeny";
- close;
- }
- for (set @t,1;@t<6;set @t,@t+1)
- {
- if ( getmapusers("guild_vs"+@t+".gat")==0 )
- {
- killmonster "guild_vs"+@t+".gat","Dc_Main_"+@t+"::OnKillMob";
- set Zeny,Zeny-$@Dc_In_Zeny;
- set $@Dc_Truns[@t],1;
- set $@Dc_Party[@t],getcharid(1);
- set $@Dc_timer[@t],$@Dc_Delay[0];
- enablenpc "裁判#"+@t+"";
- initnpctimer "Dc_Timer_"+@t+"";
- warpparty "guild_vs"+@t+".gat",49,47,getcharid(1);
- if (!sleep2(1000))
- end;
- mapannounce "guild_vs"+@t+".gat","[ 道場 ] 請在 "+$@Dc_Delay[0]+" 分鐘內開始比賽,否則將強制退出!",15;
- announce "請 [" + getpartyname($party_1) + "] 隊伍的隊員集合",15;
- announce "地點在 [區域NPC傳娛樂區★] 找 [道場挑戰-管理員]",15;
- end;
- }
- }
- for (set @t,1;@t<6;set @t,@t+1)
- mes "[場地"+@t+"]隊伍: ["+getpartyname($@Dc_Party[@t])+"]";
- mes "全部場地都有人在挑戰了,請稍後再試";
- close;
- OnInit:
- waitingroom "【★道場挑戰】",0;
- set $@Dc_In_Zeny,1000000; //設置入場金錢
- set $@Dc_Misson,10; //道場關數
- setarray $@Dc_Mob_Id[0],1817,1272,1373,1492,1871,1708,1529,1779,1832,1967,1039,1038,1087,1112,1251,1511,1623,1685,1734; //設置怪物ID
- setarray $@Dc_Mob_Num[1],1,1,1,1,2,1,1,1,1,2; //每關刷怪數量
- setarray $@Dc_Delay[0],5,120,120,120,120,120,120,120,120,120,120; //開始比賽的等待時間,第一關時間,第二關時間,……,單位:分鐘
- setarray $@Dc_Space[1],5,5,5,5,5,5,5,5,5,5; //每關間隔時間,單位:秒
- end;
- }
- guild_vs1.gat,0,0,0 script Dc_Timer_1 -1,{ OnTimer60000: callfunc "Dc_Timer",1; }
- guild_vs2.gat,0,0,0 script Dc_Timer_2 -1,{ OnTimer60000: callfunc "Dc_Timer",2; }
- guild_vs3.gat,0,0,0 script Dc_Timer_3 -1,{ OnTimer60000: callfunc "Dc_Timer",3; }
- guild_vs4.gat,0,0,0 script Dc_Timer_4 -1,{ OnTimer60000: callfunc "Dc_Timer",4; }
- guild_vs5.gat,0,0,0 script Dc_Timer_5 -1,{ OnTimer60000: callfunc "Dc_Timer",5; }
- function script Dc_Timer {
- setnpctimer 0,"Dc_Timer_"+getarg(0)+"";
- set $@Dc_timer[getarg(0)],$@Dc_timer[getarg(0)]-1;
- if ($@Dc_timer[getarg(0)]>0)
- end;
- set $@Dc_timer[getarg(0)],0;
- stopnpctimer "Dc_Timer_"+getarg(0)+"";
- areawarp "guild_vs"+getarg(0)+".gat",1,1,300,300,"xams.gat",146,126;
- end;
- }
- guild_vs1.gat,0,0,0 script Dc_Main_1 -1,{ OnMain: callfunc "Dc_Main",1; OnKillMob: callfunc "Dc_Kill",1; }
- guild_vs2.gat,0,0,0 script Dc_Main_2 -1,{ OnMain: callfunc "Dc_Main",2; OnKillMob: callfunc "Dc_Kill",2; }
- guild_vs3.gat,0,0,0 script Dc_Main_3 -1,{ OnMain: callfunc "Dc_Main",3; OnKillMob: callfunc "Dc_Kill",3; }
- guild_vs4.gat,0,0,0 script Dc_Main_4 -1,{ OnMain: callfunc "Dc_Main",4; OnKillMob: callfunc "Dc_Kill",4; }
- guild_vs5.gat,0,0,0 script Dc_Main_5 -1,{ OnMain: callfunc "Dc_Main",5; OnKillMob: callfunc "Dc_Kill",5; }
- function script Dc_Main {
- stopnpctimer "Dc_Timer_"+getarg(0)+"";
- initnpctimer "Dc_Timer_"+getarg(0)+"";
- set $@Dc_timer[getarg(0)],$@Dc_Delay[$@Dc_Truns[getarg(0)]];
- for (set @num,0;@num<$@Dc_Mob_Num[$@Dc_Truns[getarg(0)]];set @num,@num+1)
- monster "guild_vs"+getarg(0)+".gat",50,49,"--ja--",$@Dc_Mob_Id[rand(getarraysize($@Dc_Mob_Id))],1,"Dc_Main_"+getarg(0)+"::OnKillMob";
- set $@Dc_Mob[getarg(0)],$@Dc_Mob_Num[$@Dc_Truns[getarg(0)]];
- mapannounce "guild_vs"+getarg(0)+".gat","[ 道場 ] 魔物放出!第 "+$@Dc_Truns[getarg(0)]+" 關挑戰開始!",15;
- mapannounce "guild_vs"+getarg(0)+".gat","[ 道場 ] 請在 "+$@Dc_Delay[$@Dc_Truns[getarg(0)]]+" 分鐘內完成本關,否則將強制退出!",15;
- end;
- }
- function script Dc_Kill {
- set $@Dc_Mob[getarg(0)], $@Dc_Mob[getarg(0)] - 1;
- if( $@Dc_Mob[getarg(0)] > 0 ) end;
- mapannounce "guild_vs"+getarg(0)+".gat","[ 道場 ] "+getpartyname($@Dc_Party[getarg(0)]) +" 隊伍, 第 "+$@Dc_Truns[getarg(0)]+" 關挑戰成功!",15;
- if (!sleep2($@Dc_Space[$@Dc_Truns[getarg(0)]]*1000))
- end;
- if($@Dc_Truns[getarg(0)] == $@Dc_Misson)
- {
- stopnpctimer "Dc_Timer_"+getarg(0)+"";
- areawarp "guild_vs"+getarg(0)+".gat",1,1,300,300,"new_3-2",27,181;
- }
- else
- {
- set $@Dc_Truns[getarg(0)],$@Dc_Truns[getarg(0)] + 1;
- doevent "Dc_Main_"+getarg(0)+"::OnMain";
- }
- end;
- }
- guild_vs1.gat,50,49,4 script 裁判#1 758,{ callfunc "dc_doevent",1; }
- guild_vs2.gat,50,49,4 script 裁判#2 758,{ callfunc "dc_doevent",2; }
- guild_vs3.gat,50,49,4 script 裁判#3 758,{ callfunc "dc_doevent",3; }
- guild_vs4.gat,50,49,4 script 裁判#4 758,{ callfunc "dc_doevent",4; }
- guild_vs5.gat,50,49,4 script 裁判#5 758,{ callfunc "dc_doevent",5; }
- function script dc_doevent {
- mes "[裁判]";
- mes "您準備要開始挑戰了嗎?";
- menu "是的",-;
- close2;
- doevent "Dc_Main_"+getarg(0)+"::OnMain";
- disablenpc "裁判#"+getarg(0)+"";
- end;
- }
複製代碼 |
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