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架設開機問題

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  • TA的每日心情
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    2018-1-4 05:04 PM
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    [LV.6]常住居民II

    發表於 2014-2-8 14:30:35 | 顯示全部樓層 |閱讀模式
    EA
    私服版號: 3CeAM r720
    問題內容: SQL問題
    本帖最後由 adsl9636 於 2014-2-16 01:40 AM 編輯

    服務端用的是3CeAM [r720] 三轉.時裝.背飾.坐騎 SQL-TxT 版 02/16 (支援20110726、20120410登入器)
    客戶端【純淨通用型】(2012年_補丁和登入器) robin_RagexeRE-data_3.0+ (原創_2012-10-16)
    可以進入創人物畫面 創好之後要進入遊戲就談窗了
    因為新手 不太會 不知道是哪裡有問題 請大大指點 謝謝





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  • TA的每日心情
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    2021-10-5 01:09 PM
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    [LV.10]以壇為家III

    發表於 2014-2-8 14:52:55 | 顯示全部樓層
    很明顯無法連接資料庫 ...

    還有 ... 幹嘛把資料夾放在dorpbox裡 ...?
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    2020-11-19 04:46 PM
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    [LV.Master]伴壇終老

    發表於 2014-2-8 15:07:54 | 顯示全部樓層
    你先看過架設教學吧

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    2018-1-4 05:04 PM
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    [LV.6]常住居民II

     樓主| 發表於 2014-2-8 20:57:27 | 顯示全部樓層
    本帖最後由 adsl9636 於 2014-2-8 08:59 PM 編輯

    謝謝兩位大大回復
    我全部重新架設後小黑窗是這樣 請問哪裡要修改QQ
    請問是跟這篇文章一樣問題嗎
    log、CHAR綁定失敗、map無法連接


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    2019-8-15 08:36 PM
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    [LV.9]以壇為家II

    發表於 2014-2-8 23:41:12 | 顯示全部樓層
    map : 不存在的編號 xxxx <---- = item_db要新增

    另外兩個問題,直接爬開機教學即可。
    點擊
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    慵懶
    2021-12-20 12:27 AM
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    [LV.Master]伴壇終老

    發表於 2014-2-9 18:20:23 | 顯示全部樓層
    你看哪個架設教學 ?

    更改IP如何改 , 三檔也附上吧 ! (Map login inter)

    如果都沒錯 , 也有可能是登入器問題
    看看
    \conf\battle\client
    裡面的登入器日期跟你使用的有沒有一樣吧
    沒有一樣的就改為一樣的 .
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    [LV.6]常住居民II

     樓主| 發表於 2014-2-9 19:02:25 | 顯示全部樓層
    本帖最後由 adsl9636 於 2014-2-9 08:24 PM 編輯
    dano0501 發表於 2014-2-9 06:20 PM
    你看哪個架設教學 ?

    更改IP如何改 , 三檔也附上吧 ! (Map login inter)
    1. // Athena Login Server configuration file.
    2. // Translated by Peter Kieser <[email protected]>

    3. // Note: "Comments" are all text on the right side of a double slash "//"
    4. // Whatever text is commented will not be parsed by the servers, and serves
    5. // only as information/reference.

    6. // The login server listens on the interface with this IP address.
    7. // NOTE: This allows you to run multiple servers on multiple interfaces
    8. // while using the same ports for each server.
    9. //bind_ip: 127.0.0.1

    10. // Login Server Port
    11. login_port: 6900

    12. //Time-stamp format which will be printed before all messages.
    13. //Can at most be 20 characters long.
    14. //Common formats:
    15. // %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)
    16. // %H:%M:%S (hour:minute:second, 24 hour format)
    17. // %d/%b/%Y (day/Month/year)
    18. //For full format information, consult the strftime() manual.
    19. //timestamp_format: [%d/%b %H:%M]

    20. //If redirected output contains escape sequences (color codes)
    21. stdout_with_ansisequence: no

    22. //Makes server output more silent by ommitting certain types of messages:
    23. //1: Hide Information messages
    24. //2: Hide Status messages
    25. //4: Hide Notice Messages
    26. //8: Hide Warning Messages
    27. //16: Hide Error and SQL Error messages.
    28. //32: Hide Debug Messages
    29. //Example: "console_silent: 7" Hides information, status and notice messages (1+2+4)
    30. console_silent: 0

    31. // Console Commands
    32. // Allow for console commands to be used on/off
    33. // This prevents usage of >& log.file
    34. console: off

    35. // Can you use _M/_F to make new accounts on the server?
    36. new_account: yes

    37. // Account registration flood protection system
    38. // allowed_regs is the number of registrations allowed in time_allowed (in seconds)
    39. allowed_regs: 1
    40. time_allowed: 10

    41. // Log Filename. All operations received by the server are logged in this file.
    42. login_log_filename: log/login.log

    43. // To log the login server?
    44. // NOTE: The login-sql server needs the login logs to enable dynamic pass failure bans.
    45. log_login: yes

    46. // Indicate how to display date in logs, to players, etc.
    47. date_format: %Y-%m-%d %H:%M:%S

    48. // Indicate the minimum GM level of player that the server accepts to connection.
    49. // 0: all players (normal player are 0. it's default), 1-99: GM level at least with level x
    50. min_level_to_connect: 0

    51. // Starting additional sec from now for the limited time at creation of account
    52. // -1: new account are created with UNlimited time (default value)
    53. // 0 or more: new accounts was created by addition of the value (in sec) to the actual time (to set first limited time)
    54. start_limited_time: -1

    55. // Check The clientversion set in the clientinfo ?
    56. check_client_version: no

    57. // What version we would allow to connect? (if the options above is enabled..)
    58. client_version_to_connect: 20

    59. // Store passwords as MD5 hashes instead of plaintext ?
    60. // NOTE: Will not work with clients that use <passwordencrypt>
    61. use_MD5_passwords: no

    62. // Ipban features (SQL only)
    63. ipban.enable: yes
    64. //ipban.sql.db_hostname: 127.0.0.1
    65. //ipban.sql.db_port: 3306
    66. //ipban.sql.db_username: ragnarok
    67. //ipban.sql.db_password: ragnarok
    68. //ipban.sql.db_database: ragnarok
    69. //ipban.sql.codepage:
    70. //ipban.sql.ipban_table: ipbanlist
    71. // Dynamic password failure ipban system
    72. ipban.dynamic_pass_failure_ban: yes
    73. ipban.dynamic_pass_failure_ban_interval: 5
    74. ipban.dynamic_pass_failure_ban_limit: 7
    75. ipban.dynamic_pass_failure_ban_duration: 5

    76. // Interval (in seconds) to clean up expired IP bans. 0 = disabled. default = 60.
    77. // NOTE: Even if this is disabled, expired IP bans will be cleaned up on login server start/stop.
    78. // Players will still be able to login if an ipban entry exists but the expiration time has already passed.
    79. ipban_cleanup_interval: 60

    80. // Interval (in minutes) to execute a DNS/IP update. Disabled by default.
    81. // Enable it if your server uses a dynamic IP which changes with time.
    82. //ip_sync_interval: 10

    83. // DNS Blacklist Blocking
    84. // If enabled, each incoming connection will be tested against the blacklists
    85. // on the specified dnsbl_servers (comma-separated list)
    86. use_dnsbl: no
    87. dnsbl_servers: dnsbl.deltaanime.net

    88. // Which account engine to use.
    89. // 'auto' selects the first engine available (txt, sql, then others)
    90. // (defaults to auto)
    91. account.engine: auto

    92. // Account data storage configuration
    93. // TXT
    94. account.txt.account_db: save/account.txt
    95. account.txt.case_sensitive: no
    96. // SQL
    97. <font color="#ff0000">account.sql.db_hostname: 127.0.0.1
    98. account.sql.db_port: 3306
    99. account.sql.db_username: lovefon31330
    100. account.sql.db_password: a31330
    101. account.sql.db_database: ragnarok
    102. account.sql.codepage:
    103. account.sql.case_sensitive: no
    104. account.sql.account_db: login
    105. account.sql.accreg_db: global_reg_value</font>

    106. import: conf/inter_athena.conf
    107. import: conf/import/login_conf.txt
    複製代碼
    1. <blockquote>// Athena InterServer configuration.
    複製代碼
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  • TA的每日心情
    慵懶
    2021-12-20 12:27 AM
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    [LV.Master]伴壇終老

    發表於 2014-2-9 20:11:59 | 顯示全部樓層
    adsl9636 發表於 2014-2-9 07:02 PM

    這是 map ( 而已 ) ?
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    [LV.6]常住居民II

     樓主| 發表於 2014-2-9 20:35:26 | 顯示全部樓層
    本帖最後由 adsl9636 於 2014-2-9 08:37 PM 編輯
    dano0501 發表於 2014-2-9 08:11 PM
    這是 map ( 而已 ) ?

    不好意思我不太會貼 我貼上我有做修改的部分
    這是char_athena.conf
    1. // Server Communication username and password.
    2. userid: s1
    3. passwd: p1

    4. // Server name, use alternative character such as ASCII 160 for spaces.
    5. // NOTE: Do not use spaces in the name, or guild emblems won't work client-side!
    6. server_name: eAthena

    7. // Wisp name for server: used to send wisp from server to players (between 4 to 23 characters)
    8. wisp_server_name: Server

    9. // Login Server IP
    10. // The character server connects to the login server using this IP address.
    11. // NOTE: This is useful when you are running behind a firewall or are on
    12. // a machine with multiple interfaces.
    13. login_ip: 127.0.0.1

    14. // The character server listens on the interface with this IP address.
    15. // NOTE: This allows you to run multiple servers on multiple interfaces
    16. // while using the same ports for each server.
    17. //bind_ip: 127.0.0.1

    18. // Login Server Port
    19. login_port: 6900

    20. // Character Server IP
    21. // The IP address which clients will use to connect.
    22. // Set this to what your server's public IP address is.
    23. char_ip: 127.0.0.1

    24. // Character Server Port
    25. char_port: 6121
    複製代碼
    這是inter_athena.conf
    1. // SQL version options only

    2. // You can specify the codepage to use in your mySQL tables here.
    3. // (Note that this feature requires MySQL 4.1+)
    4. default_codepage: big5


    5. // For IPs, ideally under linux, you want to use localhost instead of 127.0.0.1
    6. // Under windows, you want to use 127.0.0.1.  If you see a message like
    7. // "Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)"
    8. // and you have localhost, switch it to 127.0.0.1

    9. // Global SQL settings
    10. // overriden by local settings when the hostname is defined there
    11. // (currently only the login-server reads/obeys these settings)
    12. sql.db_hostname: 127.0.0.1
    13. sql.db_port: 3306
    14. sql.db_username: lovefon31330
    15. sql.db_password: a31330
    16. sql.db_database: ragnarok
    17. sql.codepage:

    18. // MySQL Character SQL server
    19. char_server_ip: 127.0.0.1
    20. char_server_port: 3306
    21. char_server_id: lovefon31330
    22. char_server_pw: a31330
    23. char_server_db: ragnarok

    24. // MySQL Map SQL Server
    25. map_server_ip: 127.0.0.1
    26. map_server_port: 3306
    27. map_server_id: lovefon31330
    28. map_server_pw: a31330
    29. map_server_db: ragnarok

    30. // MySQL Log SQL Database
    31. log_db_ip: 127.0.0.1
    32. log_db_port: 3306
    33. log_db_id: lovefon31330
    34. log_db_pw: a31330
    35. log_db_db: logs
    36. log_codepage:
    複製代碼
    這是login_athena.conf
    1. // SQL
    2. account.sql.db_hostname: 127.0.0.1
    3. account.sql.db_port: 3306
    4. account.sql.db_username: lovefon31330
    5. account.sql.db_password: a31330
    6. account.sql.db_database: ragnarok
    7. account.sql.codepage:
    8. account.sql.case_sensitive: no
    9. account.sql.account_db: login
    10. account.sql.accreg_db: global_reg_value
    複製代碼
    這是map_athena.conf
    1. // Interserver communication passwords, set in account.txt (or equiv.)
    2. userid: s1
    3. passwd: p1

    4. // Character Server IP
    5. // The map server connects to the character server using this IP address.
    6. // NOTE: This is useful when you are running behind a firewall or are on
    7. // a machine with multiple interfaces.
    8. char_ip: 127.0.0.1

    9. // The map server listens on the interface with this IP address.
    10. // NOTE: This allows you to run multiple servers on multiple interfaces
    11. // while using the same ports for each server.
    12. //bind_ip: 127.0.0.1

    13. // Character Server Port
    14. char_port: 6121

    15. // Map Server IP
    16. // The IP address which clients will use to connect.
    17. // Set this to what your server's public IP address is.
    18. map_ip: 127.0.0.1

    19. // Map Server Port
    20. map_port: 5121
    複製代碼
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  • TA的每日心情
    慵懶
    2021-12-20 12:27 AM
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    [LV.Master]伴壇終老

    發表於 2014-2-9 20:59:51 | 顯示全部樓層
    adsl9636 發表於 2014-2-9 08:35 PM
    不好意思我不太會貼 我貼上我有做修改的部分
    這是char_athena.conf這是inter_athena.conf這是login_athe ...

    現在你的問題是 ? {:soso_e134:}
    開得起來過段時間會斷線 .
    還是
    註冊網失聯 .

    你這些改的都沒錯 , 對單機而言 .

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